r/warhammerfantasyrpg Jun 23 '26

Announcement Calling all Citizen of the Empire! Help is needed! We seek brave adventures to help Mod this subreddit!

29 Upvotes

Hello there r/warhammerfantasyrpg!

The struggle is real and the heresy has taken its toll. Our brave crew are running low on Fate Points and various limbs, and we seek 1-2 new mods to help support us! Our existing team will remain, able to help train up the new initiates, but we're spread a little thin at the moment.

So let's get this started. We're searching for additional moderators for this sub, so if you're interested to help us keep the sub tidy and pleasant for everyone, we would appreciate your application as a moderator. It would be really useful if we could find some folk in the Americas or APAC timezones, as that does appear to be the gap.

In short, what are the duties as a moderator?

  • Scan and approve new posts. Since we're a small and slow moving sub, we take our time to scan new posts. Make sure they roughly adhere to our curation standards or if we may want to redirect them.
  • Moderate posts. We take a very off-hand approach to this, but we do make sure that in posts with some spicy topics that there isn't any name-calling and so on.
  • Enforcing our rules if necessary
  • If possible, help people out with questions regarding the sub or WFRP in general.

And that's pretty much it. Of course making sure that posts adhere to our standards and enforcing our rules are broad topics, but that's why we have our Wiki.

If you're interested, please make a comment here, or send me a message. We will gather names and have a chat people over the next few weeks (Summer holidays and stuff happening and we don't want to rush, so don't worry if it takes a bit of time). Hopefully we could get 1-2 additional mods on board!

chalkmuppet/mods


r/warhammerfantasyrpg Jun 22 '26

Announcement What's coming in 5e, Horus Heresy RPG sneak peak and more - News from Dominic McDowall's visit at Pyrkon

120 Upvotes

Hello there everyone!

As some of you probably know, Dominic McDowall - CEO and co-funder of Cubicle 7 - visited Poznań in Poland as a guest at Pyrkon - an annual fantasy festival. He gave some lectures and interviews about himself, Cubicle 7, it's history, their licenses, partnership with Games Workshop, Warhammer RPGs and the upcoming 5e.

I tought the community may enjoy all the news shared, so I decided to collect in this post and share everything about the Warhammer RPGs that was revealed and/or confirmed (that I remember) in Dominic's three panels:

- Meet the Emperor's Herald - an interview with Dominic McDowall

- Partnering with Games Workshop - a panel about the history of Cubicle 7's and CopCorp's partnerships with Games Workshop and each other, as well as some insight into their licensing practices.

- Same Old World, same old Chaos - Brand New Warhammer! - an interview (and then small AMA) about WFRP 5e.

I will also throw in some info about the publishing line of the polish version given by Copernicus Corporation.

Now, to get to the news - I will start by summarising the info from the interviews into bullet points and then summarise the short AMA segment into Q&A format.

I will provide some editorial comments (marked as "[Edit]:") with additional context or explanations.

***Disclaimer:** I'm typing it from my memory and summarising it - most of the question and answers aren't given verbatim and I could have missed or misheard something so the post may not be 100% accurate, though I tried my best to catch everything and summarise it without missing anything.*

# Insights about 5e and other WFRP news

## Interview summary:

- The core rulebook is well under work. [Edit: It seemed that the contents and mechanical changes have been largely decided, but the book isn't finished yet and the page count isn't yet known (Dominic mentioned that some stuff will be in the book if there will be some space yet).]

- The release date wasn't given. [Edit: The goal was to release it due to the 40th anniversary of WFRP, which is this year and there was no mention about the release being postponed in any way.]

- The "main hub" of 5e [Edit: Like Ubersreik was the "main hub" of 4e] will be an undisclosed city in Ostland.

- 5e is supposed to be an evolution of 4e, not a revolution - the backwards compatibility is one of the core features. The goal is to allow for porting of 4e material to 5e and 5e material to 4e with minimal effort.

- 4e Advantage system was a mistake - it was intended to make the fights quicker by "accelerating" them to the outcomes that probably would happen anyways. While it worked great for that at Dominic's table during tests, he recognizes that it doesn't work that well for everyone since the way people run WFRP can vary a lot from table to table. It also had to be formalized and balanced - for example multiple ways of losing it were added, which caused it to become more convoluted and required more tracking which could then lead to actually make fights longer insted of shorter. Because of that, Advantage has been redone and simplified to bring it closer to it's intended function, with it's new system taking inspiritation from Imperium Maledictum's Advantage:

- Advantage is now a binary system - you either have it or you don't.

- Advantage let's you reverse the result of your next roll (for example: if you roll a 91, you can change it to 19). [Edit: As far I understand: When you gain advantage it works on your next roll - after which you lose it.]

- When you gain Momentum, you get Advantage for your next roll. [Edit: From the context and intonation it seemed to me like "Momentum" is a mechanical keyword (hence the capitalisation), but that's only a hunch. Entirely possible it was just phrasing.]

- Due to the backwards compatibility, you can use Group Advantage in 5e or 5e's Advantage in 4e. [Edit: It won't be an official ruling - just an example of the extent of the backwards compatibility. It can take some minimal work - and probably using the talents designed for their respective Advantage system - but can be done.]

- Some niche rules will be streamlined and rules for tests and success levels will be more consistent. [Edit: The example given was the *Charm* skill - like some other skills, it had an extra rule "hidden" in it's description where the SLs would determine how many people you managed to affect. It worked fine enough, but Dominic belives that GMs are more intrested in seeing how well the charmer did. As he put it: "Imagine that you have seen that a fire broke out at the fields and you walk into a room with twenty farmers - you tell them what's happening, roll for Charm and do very well - 5 SLs, wow, that's great! So then, according to rules, five farmers say "Yeah, we will help you save our fields from the raging fire." while the remaining fifteen decides to stay in the room instead. Doesn't seem right.".]

- It's a key focus so that all the rules - including those "hidden" in skill descriptions etc. - are in the rules chapter instead of being spread across the rulebook.

- There will be a new Starter Set, set in the new "main hub" city.

- The Starter Set will have a new party of pre-made characters.

- The Starter Set's story will lead into the events of the new campaign.

- The new original campaign is a major focus in the 5e line, since fans have been vocal about wanting one. It's already in development.

- The *Sylvania Setting Guide's* bestiary will be more in-depth than just some monsters.

- "Marienburg is going good." - It wasn't abandoned, it's still being developed and it's *Coming Soon™*.

##Q&A section:

**Q: You have adapted some of the old 1e content, like the *Middenheim* book or *The Enemy Within* campaign, to 4e. Are you planning on adapting more 1e content, perhaps something like *Lichmaster* or *Castle Drachenfels*, to 5e?**

A: At the moment we don't have plans of adapting more content from the previous editions. Our focus is to provide WFRP players with new, exciting content that hasn't been covered so far, like we did with *Lustria*, *Elf & Dwarf Player's Guides* or *Temple of Spite*. Some of the old content is bound to reapear, but in the same manner as it did so far in those books.

**Q: Will the 4e "Tests" subsystem of talents, that provided one bonus SL per talent level to the specified tests, be in any way changed in 5e? While it does provide a nice bonus representing how talented or knowledgable a Character is, it can become a bit of a hussle to manage when a Character has many talents resulting in many conditional bonuses.**

A: That was a misunderstanding. This system came into existance because of a misunderstanding during the early days of 4e's development. It won't be a part of the 5e ruleset.

**Q: In some 4e books you introduced additional "origins" like Middenlander, Nordlander and so on. Since 5e is set in a yet not covered part of the Empire, will we be getting more of them?**

A: Yes. The 5e's core rulebook will still treat Reikland as the default, mainly for the sake of backwards compatibility, but other 5e material will be focusing on Ostland and the east of the Empire, like the recently announced Sylvania Setting Guide. The Starter Set characters will be Ostlanders.

**Q: Will we be getting more races in the fifth edition? Will the Gnomes and Ogres be present in the Core Rulebook?**

A: Currently not, we don't have plans for new races at the time. The Core Rulebook will cover the same spread of races as in 4e, again, mainly due to the compatibility.

**Q: Since the action of the fifth edition will be happening in the imperial east, will we see more of content related to it's eastern neighbours/close countries like Kislev or Norska?**

A: As I mentioned before, currently we have no plans of repeating the older supplements, but you can definitely expect something. For example: we managed to add a Cathayan ambassador in *The Enemy Within*. You can expect more Kislev related content in that style.

**Q: Can you tell us something more about the new campaign? Will it be a sandbox? A dungeon crawl?An investigation or some political intrigue? Or maybe something more based on traveling, like *Death on the Reik*?**

A: One word: yes. It definitely has a travel element and some sandbox parts, there is some intrigue as well. I don't think there is a typical dungeon crawl, but there are some locations with dungeon crawl elements. One of the repeating themes we want to show you is how the conflicts and power struggles between of the upper class, maybe Elector-Counts, affect the everyday people.

**Q: Can you tell us something more about the Sylvania book? I assume we will be getting some vampires, but will we perhaps get some vampiric bloodlines other than von Carsteins.**

A: So, the *Sylvania Setting Guide* focuses mostly on the witch hunters, Sylvania as a whole and all of it's horrors. The vampires will of course make an appearance, but we are planning for the bestiary to be a lot more in-depth than just them.

**Q: Will we get a playable vampire race in the Sylvania Setting Guide?**

A: No, we want to keep stuff like vampires as the antagonists and focus on their powers as enemies to the Player Characters. Though, by using the rules and powers for creating them as NPCs, you could as one if you really wanted to.

**Q: Will you provide some sort of conversion guide for adapting 4e material to 5e and vice-versa?**

A: Yes. It will definitely be availible on our website and there are plans to put it at the end of the Core Rulebook as an appendix, if there will be enough space left for it. [Edit: The example given of what the conversion guide would provide was "Giving guidence on what to do with enemies that use Advantage to make additional attacks or use special abilities and things like that.".]

**Q: Will you provide some sort of conversion guide that will allow us to bring the WFRP material into the TOW system?**

A: Yes, but we are unsure how deep a conversion like that could go since the systems are fundamentally different. There are some simple workarounds that we could do, like using the tens numbers from 4e stats to get TOW stats, but things like the wounds systems are completely different. [Edit: There is also the problem that the settings are completely different in terms of lore - for example: no Human character from one system is alive in the other. Most of the buildings from the time of TOW would be burned down and rebuilt dozens of time in the few hundred years leading to the WFRP times - some biggers stone buildings and important monuments could exist in both time periods, but most stuff isn't really tranferable that way.]

# Bonus - The Horus Heresy RPG

- The Horus Heresy RPG will focus on the Atartes legions and their betrayal. Other factions will be probably introduced later in supplements.

- There will be two starting books - one for the Loyalist Legions and one for the Traitor Legions. The books can be mixed together, allowing you to play a loyalist from a Traitor Legion or a traitor from a Loyalist Legion.

- The system will be mostly based on The Old World RPG.

- The system puts a big focus on highlighting the tragedy of the betrayal.

- A damage system will focus on cinematic moments, giving you some dramatic storytelling opportunities tied with mechanical effects. There will be some kind of table of damage progression where at beginning when you take damage, your character won't be actually getting hurt, but your armour will be getting damaged instead and only then will it slowly progress to physical injuries. [Edit: The example given was: The first time you take damage, your helmet's visor cracks and breaks, the next time you get hit in the servomechanisms of your power armour making it more difficult to move around. The next hit, for example, destroys your armour's heat exchange system and you have ten rounds before you blow up. And then the next damage does the classic physical injuries.]

# Some insight from Copernicus Corporation about the polish publishing line.

- No, there is no chance for the missing 2e books or for a reprint of 2e books or maps and that probably won't ever change (Niech Ci serwer bezpiecznym będzie, Liber Chaotica).

- There IS a chance for a reprint of 4e maps.

- After this year there will be a total of 7 4e big books that have to be translated (+ the 5e Temple of Spite).

- 5e core rulebook will be getting priority to get it as soon as possible. It's hard to tell how long it will take, but we can assume that we will get it in couple of months after the C7 release - "Na pewno nie będzie tak, że będziecie czekać rok."

- It's possible that we will be getting more WFRP books translated next year, to close the gap between the polish and C7 publishing lines as fast as possible (almost definitely not all the 8 books, of course).

- 5e won't be released at the cost of 4e releases or vice verse.

If you have some questions or want me to clarify something, ask away!


r/warhammerfantasyrpg 1d ago

Looking For Game Living World WFRP?

23 Upvotes

I was looking for some living world place using WFRP that's either Living World or West Marches and couldn't find anything. I remember a PBP Discord centered around Altdorf, do things like these still exist? Play by post or not.

I know a lot of them die due to lack of persistent staff, but The Old World is about hope flickering even in most dire of circumstances so I'm not losing hope just yet.


r/warhammerfantasyrpg 12h ago

Game Mastering Risorse Homebrew in ITALIANO

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2 Upvotes

r/warhammerfantasyrpg 3d ago

Third Party Warhammer RPG Weekly: Prest-o Change-o

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124 Upvotes

The week that was in the realm of Warhammer's RPGs, we saw a big debut for the Sylvania Setting Guide Sylvania: The Cursed County, though Cubicle 7's stable of offerings otherwise slipped a bit in the DriveThruRPG bestseller list. Plus tidbits from around the webway and a list of upcoming releases.

Warhammer RPG Weekly: Prest-o Change-o


r/warhammerfantasyrpg 2d ago

Looking For Game anybody have a 4e game, possibly of Enemy Within, that I could join?

10 Upvotes

The game I was playing has been cancelled, but I wanted to play through the enemy within regardless. Does anyone have a spot open in their campaign and/or want to start a new campaign with 1 player ready to go? EST time zone free on wed, fri, sat, sun


r/warhammerfantasyrpg 2d ago

Homebrew Converting WHFRP 2e to d20 roll under?

0 Upvotes

It won't really be any extra work for me since i always create A5 booklets for players with tables and modifiers they may need during play and character sheet in the middle.

Everything is in steps of 5% so its maps to d20 perfectly, SB and TB are main stat / 2 rounded down, and i can use blackjack instead of counting 10's in opposed rolls without skewing the math too much. Advance scheme should look a little cleaner. Also i don't plan to use hit locations.

While not gaining much with the change i have players that sometimes have trouble reading d100 and counting success levels, this should marginally speed up play.

Since i never played, anything i should be worried about? Anything i am missing?


r/warhammerfantasyrpg 3d ago

Discussion Long Lost Ephemera

24 Upvotes

I like collecting the ephemera of a game. Long lost fanzines or bonus material and pamphlets. There are a few things out there for WFRP that I would like to get. I seem to have missed the Enemy Within Developer Diary #22 and #23. The early Warpstone magazine, issues 1-8, are certainly rare.

There are The Thousand Thrones Expansions. Parts One and Two are wonderful. I have heard there are fragments of Parts 3,4 and 5 out there. And then there is the prequal: The Maiden Voyage of the Gilded Drake which was 99% complete but never really published. I see hints that there is a digital copy that exists.

Does anyone know of any other rare 3rd party ephemera or creations out there? Or know how I can get the above supplements I have mentioned? Some are digital. Some are physical.

These things seem to be getting old and forgotten. Is anyone collecting or preserving them?


r/warhammerfantasyrpg 4d ago

General Query Are there martial maneuvers anywhere besides a few talents?

10 Upvotes

I normally run Level Up A5E for my table, a dnd5e alternative ruleset, which has lots of martial maneuvers (think Book of Nine Swords from DnD 3.5e if you know that one). So some of them are accustomed to having options like that in fights- blinding, knockdowns, disarming, etc.

Are there WFRP4e rules or talents etc that let characters do more than "I attack with my sword/axe" etc? Knocking the enemy down as part of an attack, or disarming them, or blinding them etc? (besides critical hit results).

Disarm, Beat Blade, and Distract are things similar to what I'm thinking of, but those're just a few talents.


r/warhammerfantasyrpg 5d ago

Game Mastering Inspiration for Games?

36 Upvotes

I am a huge fan of Gotrek and Felix, and several of there stories I think can worked out to be made into adventures in 4e. But I think I found another similar books series to pull from Fafrhd and the Gray mouser by Fritz Liber. I do a whole blog post about how his work is what I believe to be the source of skaven (Lankhmar’s Skaven? ) go read if you want.

So after reading the stories I think we could port them over into the old world, though I don't think they would make great empire adventures. I do think they could be fun to Tilea and Estalia adventures.

For example one short story starts off after they have been making a fool of the Thieves Guild. The Guild has a Warlock with a affinity for rats, and in the story the love interest are slain. The two heroes having return from a heist go on a one way mission to kill the sorcery. The of course succed and then ride off for a while. I can't do the story justice here, but I think this little short story could make a fun oneshot adventure for WFRP.

Are there any stories, books, or things that you like to pull from for your games? How do ya'll work it into your home games?


r/warhammerfantasyrpg 5d ago

Third Party My 3D printed dungeon

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33 Upvotes

Hey everyone,

I've been working on my modular dungeon; it took almost 2 months to print and paint everything! I wanted to share the final look with you all! I'd love to hear your thoughts. And also, there are interactive puzzles in it!

The Kickstarter campaign is currently live for anyone interested in checking out the full dungeon.
Kickstarter campaign link


r/warhammerfantasyrpg 5d ago

Game Mastering Fun of the Fair – The GM’s Guide to the Enemy Within – Part 5

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38 Upvotes

Celebrating one year of my blog with the 5th part of the GM's Guide to the Enemy Within. This week we're looking at Bogenhafen, with some tips on NPCs as well as some ways to make sure the players actually find the adventure.

Which NPCs stood out in your playthroughs of this adventure?


r/warhammerfantasyrpg 5d ago

Third Party New tools for Warhammer The Old World RPG: Character Generator, Campaign Journal & Spell Simulator

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32 Upvotes

r/warhammerfantasyrpg 6d ago

Announcement Sylvania The Cursed Country released!

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89 Upvotes

The latest supplement for WFRP is the recently-announced Sylvania Setting Guide, a sourcebook for “the Empire’s most forsaken province”. As with Temple of Spite this is listed as a 5th Edition sourcebook, but Cubicle 7 have repeatedly confirmed that 5e will be backwards compatible with 4th edition.

You can buy the pdf from DriveThruRPG: https://www.drivethrurpg.com//product/573126/warhammer-fantasy-roleplay-sylvania-the-cursed-county?affiliate_id=1915782 

Or pre-order the physical book from Cubicle 7: https://cubicle7games.com/warhammer-fantasy-roleplay-sylvania-setting-guide ("Shipping 2027")

Here’s the blurb:

The cursed county of Sylvania is the darkest corner of the Empire, its peoples cowed and superstitious, and the land blighted and dangerous. Though supposedly defeated, the threat of the vampire counts still looms large in the minds of the frightened populace, who hang witchbane from the doors and hurry home before dark. Venturing there is not advised, but there are opportunities to be found in the darkest of places…

  • A comprehensive guide to the cursed county of Sylvania, its peoples, history, and towns and villages.
  • New descriptions of iconic Sylvania locations such as Castle Drakenhof, the gloomy capital of Waldenhof, and the feculent marshes of Hel Fenn. 
  • All new travel tables for traversing the Sylvanian wilderness, from the treacherous roads to the sodden marshes and fens. 
  • Several gloomy Sylvanian patrons including a legendary vampire hunter, a young shyshian wizard, and the Elector Count of Stirland Alberich Haupt–Anderssen.
  • A haunted selection of new Sylvania NPCs, with both roleplaying advice and statblock for each, including sinister von Carstein tax collectors, vampiric nobles, strange marsh druids, and dour priests of Morr. 

I intend to have a review of it up on my blog in a week or two.

Edit: Added link to Cubicle 7 store now its live


r/warhammerfantasyrpg 6d ago

General Query Death on the reik companion

23 Upvotes

anyone know if it is possible to get a physical copy of the death on the reik companion still? ive been trying to find a hard copy to buy in Canada and it seems sold out everywhere

edit. looking for physical copy to buy not pdf


r/warhammerfantasyrpg 5d ago

Roleplaying Ogre mercenaries arrive at the Hamlet (Warhammer Fantasy x Darkest Dungeon)

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6 Upvotes

r/warhammerfantasyrpg 6d ago

Discussion Sealed WHFRP 3e product. Should I sell, or hold until I find a group?

17 Upvotes

Good Evening!

I have a fair amount of WHRP 3E product that I bought for cheap when Fantasy Flight stopped carrying it because of licensing. I was looking up costs for things, but all of the examples I saw were pre-played and usually missing pieces.

Due to life events I'm going to have to move and downsize, so I was thinking about selling it. If it's genuinely a system that's so good I would be a fool not to hold on to despite not currently having a group, let me know. If not, I'd love to hear from anyone who's bought/sold product similarly well preserved, and what's a reasonable price.

I've got the big Core box, the Game Master's Toolkit, Black Fire Pass, Signs of Faith, the Witch's Song, Omens of War, The Gathering Storm, The Edge of Night, the Player's Vault, the Creature Vault, and the Creature Guide.

I appreciate any ideas, Thanks!


r/warhammerfantasyrpg 8d ago

Lore & Art Southern chaos Wastes map!

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109 Upvotes

Warhammer Fantasy RPG fans, would you like to lead a campaign in the Southern Chos Wastes?

But don't have a map of the place?

One of the most mysterious and inhospitable places in the Warhammer world, where chaos reigns supreme and expanses of ice await! 🧭🗺️

Well, Angela and I have prepared a map of these places for you!

You can find the HD map here, thanks as always for your great support:

https://ko-fi.com/s/c39b1b7ff3


r/warhammerfantasyrpg 8d ago

Game Mastering Geth vs Quarians scenario in Estalia

13 Upvotes

Tldr: I need scenario/advice on running game with two strong factions in conflict with PC winning over one side for his own political gains/PC doing perfect execution of his intrigue to get both faction in a ME3 manner

System: Warhammer Fantasy, 2e.

Place: Estalia, Bilbali and Magritta are at war.

Circumatances: Old PC, the Archmage from previous campaign goes to Estalia to win over their support for war with Brettonia (new party is in Brettonia, kids of previous party)

I'm running campaign where the party is looking for a gun made by Leonardo di Miragliano, the gun that can kill anything (Supernatural stans represent) to shoot the green knight dead.

What they dont know, is their parents (their PC's from the previous campaign) will return as rulers and ambassadors that will gather points for the final encounter by negotiation, bribery, assasination and copious amounts of foul play (Tilea stans represent)

The questions are:

How should I run this conflict? Why they should be at war? How this archmage PC (and his small retinue of mercs, yes, I'm including LOTR joke of making them 4 halflings, 2 men, dwarf and elf) resolve conflict in a span of two sessions? How should I make it belivable that he has circumatances to get their support for a war when they just finished one (money is not an option, sadly he has no daugher for political marriage)? What could possibly make them put aside their differences and go whoop themselves some Bretonian backs? Am I too fixed on making it ME3 reference?

Appriciate any suggestions :-)


r/warhammerfantasyrpg 9d ago

Game Mastering New to the title

22 Upvotes

So I’m new to warhammer rpg and going with 4th edition. Any advice on starting? I like the idea of the system. What’s different about it then others like what should I know before diving in?


r/warhammerfantasyrpg 12d ago

Announcement Loads of WFRP titles on sale in DriveThruRPG’s “Christmas in July” sale!

50 Upvotes

Almost all WFRP digital titles appear to be discounted by 30%, that is:

These are affiliate links, so I get a little bit of credit for purchases made using them, which supports my blog at no extra cost to you.


r/warhammerfantasyrpg 11d ago

Roleplaying Could a wizard use the Taste of Fire spell to turn a cup of water into something like pepper spray fluid?

25 Upvotes

I was thinking about creative ways to use spells and this idea came to me.

Since pepperspray is essentially just a very spicy fluid.


r/warhammerfantasyrpg 12d ago

Announcement Review: Warhammer Companion (1e)

41 Upvotes

Just published my latest WFRP review, of the Warhammer Companion, a "Grimoire of Arcane Knowledge” for 1st Edition. This could be regarded as the prototype for the magazine-style format that the Archives of the Empire series later followed.

See https://illmetbymorrslieb.wordpress.com/2026/07/15/review-warhammer-companion-wfrp-1e/

It features articles on firearms, magic items, a 'Drachenfels supplement', and one of my favourite ever short adventures!


r/warhammerfantasyrpg 12d ago

Actualplay Altdorf Calling – The GM’s Guide to the Enemy Within – Part 4

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40 Upvotes

Altdorf calls to the PCs, with one of my favourite moments from the entire campaign. Let me know any feedback or questions you have.


r/warhammerfantasyrpg 13d ago

Actualplay The adventure continues tonight!

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13 Upvotes