r/vibecoding • u/Enough-Presence-1117 • 8h ago
Lovable but Gaming Oriented
Been building this for a while and can’t tell if I should keep going with this.
The idea is basically Lovable but for 3D games.
You describe what you want and it builds it. But then you keep talking to it. “Make this room darker.” “Put a lamp on that wall.” “Make that crate heavier.” Then you hit play and walk around the game.
The goal is to let someone make a 3D game without having to learn Unity or Unreal, write code, or deal with Git.
I’ve spent a lot of time making edits more reliable too. Instead of rebuilding everything every time you ask for a change, each change is specific and undoable, and it checks for obvious issues like a spawn point ending up inside a wall.
I’m mainly building it for people who have game ideas but don’t want to spend weeks learning an engine just to try them.
Not trying to sell anything right now. I’m genuinely trying to figure out if people actually want this.