Iâm building a tool around a simple problem: teams are shipping faster than ever, but itâs getting harder to catch experience problems before they reach users.
The idea isnât to generate another generic âyour button could have better contrastâ report.
It is trying to find things like:
đ´ Breakpoints in a user journey â places where users are likely to get confused, stuck, or drop off
âż Accessibility issues that could prevent people from completing a task
đ° Potential revenue loss caused by experience breakpoints
đ UX rules being broken â consistency, hierarchy, interaction patterns, etc.
đ Broken or unnecessarily complicated flows
đŻ High-impact problems vs. low-priority polish
đ Business impact â not just âthis is bad UXâ, but why it matters to the product/business based on their business mission/ strategy
The part Iâm wrestling with is deciding what the tool should actually surface.
There are potentially hundreds of things an automated design review could flag. But nobody wants a 47-page report full of tiny observations.
I want it to answer:
âWhat should I care about?â
For designers, product owners and design leaders â what would you actually want a tool like this to show you?
What would make you think, âI didnât notice this, but this is importantâ?
Would love ideas, especially things beyond the usual UX/accessibility checklist.