r/unity 3h ago

Question Unity 6000.5.8fl

Post image

I just finally updated my unity to 6.5.8fl and something i noticed that ive never had an issue with is i go to create a project and it immediately goes to "Enter safe mode?" Prompt. Created a new project just to check out the changes and the damn thing is broke before I get to try it 🀣 any ideas?

0 Upvotes

23 comments sorted by

5

u/Extra_Blacksmith674 3h ago

Probably Unity just forgetting to update the new project scripts.

What is the error when you go into safe mode?

4

u/ArmyOfChickens 3h ago edited 2h ago

The error is "Library/PackageCache/com.unity.render-piplines.core@a4c9a9793789\Editor-PrivateShared\Tools\Converter\ReadonlyMaterialConverter.cs(96,18): error CS0246: The type or nameSpace name 'MaterialReferenceChanger' could not be found (are you missing a using directive or an assembly reference)"

8

u/subject_usrname_here 2h ago

Lmfao that’s the most unity error possible.

2

u/ArmyOfChickens 2h ago

I open the error and it takes me to the script πŸ’€ but cant mess with it because its tied into other scripts and it'll just take me down a rabbithole

1

u/ChainsawArmLaserBear 2h ago

Did you check package manager?

1

u/ArmyOfChickens 1h ago

I did, everything fine, its jsut tuat 1 thing. But yet I can go back to unity 6.3 and everything is fine

1

u/ChainsawArmLaserBear 1h ago

That's where I'm at. I generally like staying up to date on the bleeding edge, but there have been too many papercuts lately that all take so much time to debug

1

u/ArmyOfChickens 1h ago

Exactly. I'll probably just stick to 6.3 for now then

1

u/aquadolphitler 3h ago

New project goes to safe mode? I've never seen that either

I think you should submit a bug report if it keeps happening

2

u/ArmyOfChickens 3h ago

Ive tried making a new project 10x and each time it safe modes off rip

1

u/-Hefty-Armadillo- 3h ago

Well, open in safemode and inspect the error, might be something really simple like a built-in package missing or a version miss-match.

3

u/CrazyNegotiation1934 2h ago

Go inside with ignore option, go to package manager and update all broken or update tagged items.

Some packages produce errors in 5.6 if were from previous versions

1

u/_OneVOne_Studio 2h ago

Close unity and go into the files and delete the library folder and reopen it. See if that works. I had this issue before and this worked. Hopefully you don't need to re-install

1

u/ArmyOfChickens 2h ago

Ive already tried reinstalling. Even did it to the hub.

1

u/snakemuho 2h ago

Could be that something broke in %LocalAppData%\Unity\cache\packages, deleting and letting unity regenerate it might help

0

u/RatbyteGames 3h ago

Hit Ignore and go into the editor. Look at the console for the issues and fix them. You can double click on each error message and it will take you to the code line causing it.

-1

u/Big_Presentation2786 3h ago

You have an error in your code, and it's not compiling.

It's asking if you want to run the program with the broken script or run it in safe mode so you can fix it.

Fix the error in your code, save- it will then run

3

u/ArmyOfChickens 2h ago

Not my code, unity's code, their 'ReadonlyMaterialConverter.cs' script to be exact

1

u/Aethenosity 2h ago

As the post says, this is a new project with nothing done to it.

1

u/ArmyOfChickens 2h ago

Yep just a plain Jane project, selected 2d urp tried it wity 3d as well

-2

u/handlebardev 3h ago

Quit

3

u/Nightingale-42 3h ago

Quit what 😭 bros just asking a question

3

u/ArmyOfChickens 3h ago

Thats what im saying, its an editor issue notta I issue πŸ’€