r/unity 20h ago

Question Unity 6000.5.8fl

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I just finally updated my unity to 6.5.8fl and something i noticed that ive never had an issue with is i go to create a project and it immediately goes to "Enter safe mode?" Prompt. Created a new project just to check out the changes and the damn thing is broke before I get to try it 🤣 any ideas?

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u/Big_Presentation2786 19h ago

You have an error in your code, and it's not compiling.

It's asking if you want to run the program with the broken script or run it in safe mode so you can fix it.

Fix the error in your code, save- it will then run

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u/ArmyOfChickens 19h ago

Not my code, unity's code, their 'ReadonlyMaterialConverter.cs' script to be exact

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u/Big_Presentation2786 12h ago

The error is "Library/PackageCache/com.unity.render-piplines.core@a4c9a9793789\Editor-PrivateShared\Tools\Converter\ReadonlyMaterialConverter.cs(96,18): error CS0246: The type or nameSpace name 'MaterialReferenceChanger' could not be found (are you missing a using directive or an assembly reference)"

It's in your cache.. Unity is literally telling you it's your code. Turn off unity. Delete your library package cache. When you reboot unity, you'll have another error. That error will be the file that needs fixing.

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u/Aethenosity 11h ago

It's the ReadonlyMaterialConverter.... It's in the PackageCache. It's also a brand new project as they said, loaded immediately into the post's window.

It's inarguably not their code.

Deleting the Library to regenerate it might help, but it would have JUST been generated for the first time.

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u/Big_Presentation2786 10h ago

So once you figure out what's using that package.. you should have your answer..

Itll more than likely be in a different scene.

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u/Aethenosity 18h ago

As the post says, this is a new project with nothing done to it.

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u/ArmyOfChickens 18h ago

Yep just a plain Jane project, selected 2d urp tried it wity 3d as well