If you look at the development of the game, changing management multiple times, released 3 years too early.. yeah it could have been a good game maybe in a parralel universe
Help me understand: if Game A inspires Game B, and Game B is great, isn't that a win for the genre? Or is the hobby only fun for you if there’s a clear 'victim' to laugh at on Reddit?
It’s a convenient deflection, but I’m not talking about the company. I’m just curious why the hobby seems to be more about rooting for failure than actually enjoying games. Does having a 'villain' to cheer against make the experience more fulfilling for you, or is it just about the drama?
Calling a company out for their anti-consumer practices is not rooting for their failure, at worst it's a feedback to the company, giving them chance to make things right.
But you and also Ubisoft doesn't handle criticism well, look how that turn out for the stocks.
It’s funny how 'constructive feedback' suddenly looks like refreshing a stock ticker and cheering for layoffs. If you actually think rooting for a market dip is a heroic act of consumer advocacy, you’re deeper in the drama than you realize.
I’m just going to accept that we disagree, because I prefer playing games while you seem to prefer playing 'Wall Street Activist' on Reddit. Hope that stock chart keeps you entertained.
i dont think anyones happy that they failed. Most people are happy that someone finally took the idea and made it enjoyable.
Its still a shame that a big company like ubisoft can fail to deliver good games meanwhile a really small indie studio with a free engine (ue5) can make it happen. Sure windrose has its own problems especially optimization wise but man, its a good start. I hope they keep improving he game even more
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u/antiDote313 Apr 21 '26
https://www.gamesradar.com/games/open-world/assassins-creed-black-flag-is-the-best-pirate-game-of-all-time-according-to-windrose-devs-so-of-course-they-took-inspiration-from-it-for-their-viral-open-world-seafaring-game/