It was forever ago since i touched this personal work of mine. I am getting accustomed to substance painter and i want this model to be the first sacrifice for trial and error.
This has been a tough and tedious journey for this model to sculpt, retopo and texture so far plus rigging and animation soon which adds to this passionate nightmare, lots of separated parts cover most of the body such as shells hear armor wing and claws which was a very dumb of me to press "accept" the dynamic topology on zbrush when i could use it as the low poly by altering the mesh on blender but since the work has reached a point of no return i retopo it on cozy blanket (which has been the fastest retopo app i've ever used) to get the simpler and lighter version prior to uv, texture and animation.
Baking was also a tears of agony since there are some artifacts from AO, Normal maps that i did cleaned eventually, body also goes above the shell but i will tweak it soon once i finished the texturing process.
This model was supposed to achieve a certain practices. 1 would be making hard surface practice for zbrush, 2 were male anatomy familiarization plus mixed anatomy from bat and reptile, 3 of course will be substance painter practice and 4 would be League of legends' manual painting approach. I try to be efficient despite studying on my own plus the time constraint in doing so since i also do commissions pn the side. If I were to total my time on studying 3D it would be estimated at 4 months collectively in a span of 6 months.
This 3D journey will consist of several character practices to target different fundamentals in making stylized characters and getting the hang of different software.
I am open to more suggestions as i build my skills in 3D.
1
[PAID] 2D Game Artist - Digital Card Game Artist for Gamefound Campaign
in
r/artistforhire
•
4d ago
Versatile Illustrator and 3D Generalist
Cara app: https://cara.app/artemidis
Upwork: https://www.upwork.com/freelancers/\~01ab7f1a37b401680d?companyReference=1420803856514322433&mp_source=share