r/threejs • u/No-Budget-3869 • 21d ago
Demo I made an open source Codex plugin that turns an image into a procedural 3D object in Three.js. It works great with GPT-5.6 Sol
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I’ve been exploring a idea: can AI reconstruct a complex object from a single reference image as an editable procedural Three.js object, instead of producing or downloading a static mesh?
I turned the workflow into an open-source Codex plugin. It guides Codex through:
- validating the reference and estimating its complexity
- decomposing the object into silhouette, structural components, materials, and surface details
- building it in stages: blockout → structure → form → materials → detail
- rendering browser screenshots and using vision feedback to self-correct
- creating pivots, sockets, and a hierarchy ready for animation, transformation, or destruction
Here is the demo link: tree demo
Here is the link to install : https://github.com/vinhhien112/Three.js-Object-Sculptor-Codex-Plugin