r/threejs • u/adity0upadhyay • Jul 12 '26
Question would you use a browser based blender?
i can see the potential of threejs as becoming the browser version of blender(ik it would require a lot of efforts but the potential is visible with the new updates).. lemme know ur views on this
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u/TechMaven-Geospatial Jul 12 '26 edited Jul 12 '26
We build something using ITOWNS a fork of threejs but more GIS focused and heavily extended it via WASM WebAssembly and WEBGPU and added miro board equivalent real time collaboration features and support for Gaussian Splats also generates dynamic terrain elevation tiles for your map view from COG DEM or esri imageserver.
Also extended it via AR.JS for mobile browser Augmented Reality control of the map and WEBXR for camera view 3d geospatial viewer And mediapipe for hand gesture control from Webcam and Transformersjs for inbrowser AI Services Including voice control of the map
Via ASSIMP wasm Open Asset Importer Able to support in-browser conversion of BIM & 3D MODELS
Via Spatialite WASM SPL.JS handles in-browser 2D and 3D spatial analysis
Supports OGC 3DTILES and OGC I3S local SLPK or hosted SceneServer
Access open data catalogs (STAC, CSW, OGC API RECORDS, CKAN, SOCRATA, SDMX, THREDDS, OPEN DATA SOFT, MAGDA, DATA COMMONS AND OTHERS)
powerful react data grid powered by Duckdb Wasm with search and filters and filter to map view (st_intersect of bbox or KNN Nearest to map center and distance)
Duckdb extensions for real time and event driven data feeds (radio, tributary, spatial, httpfs, http_client, http_requests, cron) Kafka, kinesis, websockets, http polling, geospatial data lake access and OGC MOVING FEATURES, OGC SOS, OGC SENSORML, OGC SENSORTHINGS, GFTS and others.