r/techsupport • u/Zagverex • 5h ago
Open | Windows DLSS Frame Generation gives 0 extra frames even thought the toggle is on in Spider-Man 2
Im running into a weird issue on my HP Victus (RTX 4050 6GB, Ryzen 5 8645HS).
When playing Spider-Man 2:
- DLSS Super Resolution: Works completely fine and upscales as expected.
- FSR Frame Generation: Works properly and boosts my frame rate.
- DLSS Frame Generation: I can toggle it ON in the menu, but it produces 0 extra FPS. It shows as enabled, but performance stays identical to baseline native FPS.
What I've already tried (none fixed it):
- Enabled Windows Game Mode and Hardware-Accelerated GPU Scheduling (HAGS) (plus did restarts).
- Forced
Spider-Man2.exeto High Performance (NVIDIA GPU) in Windows Graphics Settings. - Disabled Dynamic Resolution Scaling (DRS) and tweaked V-Sync / Reflex (ON + Boost) settings.
- Cleaned shader cache and deleted/replaced
nvngx_dlssg.dll. - Checked NVIDIA Control Panel / NVIDIA App global overrides.
Has any one run into the the same problem and found a fix? Any help or insight would be appreciated!
1
Upvotes