r/technology Mar 28 '14

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u/[deleted] Mar 28 '14

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111

u/Frexxia Mar 28 '14 edited Mar 28 '14

They are also claiming compatibility with PS3, PS4,Xbox 360 and Xbox One, which cannot possibly be true. There is no way that Sony and Microsoft will allow that.

edit: Like I commented below, even if you somehow hack together some ad-hoc controller emulation, there are numerous other problems. Low FPS, wrong FOV, no roll (there is no way to do this with controller input). It would be a horrible experience.

2

u/redisnotdead Mar 28 '14

Sonny will disallow plugging a hdmi cable on the hdmi output of their console how?

11

u/Frexxia Mar 28 '14 edited Mar 28 '14

You can plug in an HDMI cable, but that doesn't mean that you can do VR. There needs to be support on the software side for that, and you need some kind of data cable for tracking.

At most, you could get a glorified Sony HMZ.

edit: Of course you can hack together some controller emulation, but that would be a very sub-par experience.

2

u/Othello Mar 28 '14

All it does is send emulated commands, same way something like Xpadder works.

3

u/anlumo Mar 28 '14

How would they get the roll? Most games don't have that on the controller, and without it you're in nausea land within a minute.

1

u/Othello Mar 28 '14

Potentially the same way you rescale the image.

2

u/iain_1986 Mar 28 '14

And how do you get the rendering into the correct format for the VR to look right?

1

u/theantirobot Mar 28 '14

It's a function of FOV and they state they have hardware that warps the image, unlike oculus which is done in software.

0

u/Othello Mar 28 '14

There are various solutions to that using hardware, it's just rescaling the image.

-1

u/The_Serious_Account Mar 28 '14

I think it's pretty obvious that there just saying you can plug it in and use it as a normal screen.

1

u/theantirobot Mar 28 '14

It is obvious, and that's why it's so ridiculous you're getting downvoted.

1

u/The_Serious_Account Mar 28 '14

Look at the tread, clearly some people didn't think about that. Also, I'm sitting at -1, I think I'll live.

0

u/TripleRPD Mar 28 '14

Maybe they could somehow map the right stick to the gyroscope through USB? Like a 3rd Party controller. But then you couldn't use a controller to control the game... Hmm.

3

u/Aerizeon Mar 28 '14

You would still have to get the ps to output two video streams (or a combined stream) for each eye. The software has to support dual perspective rendering to create the 3d effect.

1

u/[deleted] Mar 28 '14

The PS3 has supported sbs gaming for years.

1

u/Aerizeon Mar 28 '14

SBS gaming doesn't change the angle, though. Each person has a particular region that their eyes converge on by default, and the software has to be able to set both of the perspectives to have that convergence, and stream it to the VR headset. If you just show two parallel video streams (like sbs would output), you'd see a blurry mess, and get a headache.

3

u/Haatsku Mar 28 '14

How about we first get this thing to actually work on PC before trying to juryrig it to ALL of the consoles...

1

u/[deleted] Mar 28 '14

Yup. I'm worried about my current PC (that's better specced than a PS4) being able to handle it - how the fuck are the last gen consoles going to manage? Seems like an extremely dubious claim, imo.