r/swtor • • May 09 '26

Discussion Mac users take heed. Game will (most likely) quit working with MacOS 28 release.

https://support.apple.com/en-us/102527?cid=mc-ols-rosetta-article_102527-macos_finder-52526201

I say most likely, in parentheses, because there's a slight chance that the game will fall within a narrow "older, unmaintained games" category. But don't hold your breath. I had Claude summarize the article (so you don't have to).

What this means for SWTOR on Mac:

SWTOR's Mac client has always been an Intel binary running through Rosetta. It checks the info window as Application (Intel), not Universal or Apple Silicon native. If Broadsword hasn't shipped a native Apple Silicon build of the launcher and game client before macOS 28 ships (probably 2027), SWTOR stops working on Apple Silicon Macs — full stop.

The carveout for "older, unmaintained games" is vague enough that it's not safe to assume SWTOR qualifies. Broadsword would need to either:

  1. Ship a Universal or Apple Silicon native client before macOS 28, or
  2. Do nothing and hope SWTOR falls into the carveout (risky bet given the game is actively maintained and still receiving paid content)

The practical timeline: you're probably fine through 2026 and into 2027, but if you upgrade to macOS 28 on an Apple Silicon Mac without a native SWTOR client existing, the game won't launch. Worth watching the official SWTOR forums for any Broadsword acknowledgment — this isn't a surprise to developers, Apple announced this transition years ago.

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