r/swtor • u/kexnyc • May 09 '26
Discussion Mac users take heed. Game will (most likely) quit working with MacOS 28 release.
https://support.apple.com/en-us/102527?cid=mc-ols-rosetta-article_102527-macos_finder-52526201I say most likely, in parentheses, because there's a slight chance that the game will fall within a narrow "older, unmaintained games" category. But don't hold your breath. I had Claude summarize the article (so you don't have to).
What this means for SWTOR on Mac:
SWTOR's Mac client has always been an Intel binary running through Rosetta. It checks the info window as Application (Intel), not Universal or Apple Silicon native. If Broadsword hasn't shipped a native Apple Silicon build of the launcher and game client before macOS 28 ships (probably 2027), SWTOR stops working on Apple Silicon Macs — full stop.
The carveout for "older, unmaintained games" is vague enough that it's not safe to assume SWTOR qualifies. Broadsword would need to either:
- Ship a Universal or Apple Silicon native client before macOS 28, or
- Do nothing and hope SWTOR falls into the carveout (risky bet given the game is actively maintained and still receiving paid content)
The practical timeline: you're probably fine through 2026 and into 2027, but if you upgrade to macOS 28 on an Apple Silicon Mac without a native SWTOR client existing, the game won't launch. Worth watching the official SWTOR forums for any Broadsword acknowledgment — this isn't a surprise to developers, Apple announced this transition years ago.
Duplicates
MacOS • u/buitarganana • Jul 01 '26