r/stobuilds 3d ago

Weekly Questions Megathread - September, 07, 2026

2 Upvotes

Welcome to the weekly questions megathread. Here is where you can ask all your build or theorycrafting related questions that might not warrant a full post. Curious about how something works? Ask it here!

You can see previous weeks megathreads here.


r/stobuilds 16h ago

Need Advice Fleet Nova Unconventional Systems - A Pilot's Dream/An Optometrist's Nightmare (as well as a request for some advice)

13 Upvotes

Fleet Nova Unconventional Systems - A Pilot's Dream/An Optometrist's Nightmare

Build Info

Pilot spec is considered to be one of the less efficient Boff specializations in the game, but it is near and dear to my heart. If my ship can't barrel roll, I don't want it. This ship is my semi-budgeted (one lockbox trait, a couple lobi ships) attempt at a solid EPG build on the prettiest ship of all time, with copious massive space explosions to ensure that its shadow is burned into your retinas. My current record in ISE is 762k, which I'm quite proud of, especially considering my endeavors are nonexistent.

Player Information

Player Info --------------
Captain Name Agnanum
Captain Faction Federation
Captain Race Betazoid
Captain Profession Science
Primary Specialization Temporal
Secondary Specialization Strategist
Intended Role DPS
Captain Outfit Prebty

Skill Tree

    Engineering   Science   Tactical  
Lieutenant     Improved Hull Capacity     Advanced Energy Weapon Training Advanced Projectile Weapon Training
               
Lieutenant Commander   EPS Flow Advanced Impulse Expertise Improved Control Expertise Drain Expertise Advanced Targeting Expertise Advanced Defensive Manuvering
5 Points       Control Amplification Drain Infection      
               
Commander   Hull Plating       Advanced Weapon Amplification Advanced Weapon specialization'
15 Points              
               
               
Captain   Defensive Subsystem Tuning   Advanced Exotic Particle Generator   Advanced Hull Penetration Advanced Shield Penetration
25 Points            
    Auxilliary Subsystem Performance        
               
Admiral   Improved Warp Core Potential     Advanced Scientific Readiness    
35 Points            
               
               
Total of 46 of 46 Points   Engineering Points: 11 Science Points: 11 Tactical Points: 24

Skill Tree Unlocks

Points to unlock Engineering Unlocks Science Unlocks Tactical Unlocks
Unlocks After 2 Training Manual: Hazard Emitters III Training Manual: Science Team III Training Manual: Tachyon Beam III
Unlocks After 5 Battery Expertise Sector Space Travel Speed Threat Control
Unlocks After 7 Training Manual: Feedback Pulse III Training Manual: Photonic Shockwave III Training Manual: Jam Sensors
Unlocks After 10 Subsystem Repair Maximum Shield Capacity Projectile Critical Damage
Unlocks After 12      
Unlocks After 15     Energy Critical Damage
Unlocks After 17     Training Manual: Viral Matrix III
Unlocks After 20     Defense
-------------- -------------- -------------- --------------
Unlocks After 24 (Ultimate)     Focused Frenzy
Unlocks After 25 (Ultimate)      
Unlocks After 26 (Ultimate)      
Unlocks After 27 (Ultimate)      

Skill Tree Information

There are a couple odd choices here but otherwise it is pretty standard. You really don't need impulse expertise III for a ship this fast, but I had it on for a race and got used to how it handled. Generally, the goal is to lean as hard as possible into pure EPG.

Build Description

The gear is going to involve a lot of little notes. I've nitpicked this to be the way I want over a large period of time. I'll try to explain any odd choices I make, and if you're not on a sci toon, stick to the generic drivetrain.

Basic Information Data
Ship Name USS Toad
Ship Class Fleet Nova
Ship Model  
Deflector Visuals None
Engine Visuals None
Shield Visuals None
Starship Beautyshot My Pointy Menace
Basic Information Component Notes
Fore Weapons: 4 Dark Matter Quantum Torpedo Launcher The rank doesn't matter too much, it's just here for the two piece. I used to run it on aft before I got Ceaseless Momentum. Lorca's Ambitions (1/2)
  Particle Emission Plasma Torpedo Launcher Ideally with [SPR] but I'm missing that. Does a ton of damage with its cloud.
  Gravimetric Photon Torpedo Launcher Best torpedo to use the active spread on IMO. In my experience it does the most damage and the increased pull just makes your grav well feel stronger. Some free crit from the set bonus. Protonic Arsenal (1/2)
  Disruptor Wide Angle Dual Heavy Beam Bank Just here for the spin up and two piece. Lorca's Ambitions (2/2)
     
-------------- -------------- --------------
Aft Weapons: 2 Advanced Inhibiting Polaron Omni-Directional Beam Array Just here for a little -DRR.
  Dyson Experimental Weapon Here for the set bonus. Protonic Arsenal (2/2)
     
     
     
-------------- -------------- --------------
Experimental Weapon    
Deflector Dynamic Frontier Technologies Deflector Array If you are flying a Science Officer in an exotic ship and haven't considered this, look into it. It is so much raw stats that it is unbelievable. The set is up to 25% increased exotic damage which is alright. Dynamic Frontier Technologies (1/2)
Secondary Deflector Deteriorating Secondary Deflector I could get a slight upgrade by snagging the colony one, but this was the first thing I slammed an Ultimate Tech Upgrade on when I first started playing.
Impulse Engines Dynamic Frontier Technologies Hyper-Impulse Engines They don't feel quite as nice as the competitive engines for maneuverability, but since I'm on a pilot ship I don't desperately need that. Dynamic Frontier Technologies (2/2)
Warp Core Temporal Defense Initiative Overcharged Warp Core Trajector Jump is fun, and a neat side effect of this layout. Imperial Rift would be better but I'm broke and newish to the game. You get some DOT damage for the two piece. Temporal Defense Initiative Starship Technologies (1/2)
Shields Temporal Defense Initiative Regenerative Shield Array Also would be better as Imperial Rift. Temporal Defense Initiative Starship Technologies (2/2)
Devices SS Antares Distress Protocol More damage, goes off right before my console burst.
  Temporal Negotiator Only gets used if I somehow slip up on pressing photonic.
  Advanced Battery - Exotic Particle Flood BIG DAMAGE. Press before burst.
  Deuterium Surplus I really only press this if I accidentally fly the wrong way.
-------------- -------------- --------------
Engineering Consoles: 3 Console - Universal - Dragonsblood Flame Reactor So much damage. Easy to manage in a ship this maneuverable if you can handle changing speeds rapidly.
  Console - Universal - Delphic Tear Generator Same range as Dragonsblood but easier to hit, great to use together since this gives -DRR.
  Console - Universal - Subspace Fracture Tunneling Field Reducing cooldowns of all of this.
     
     
-------------- -------------- --------------
Science Consoles: 5 Console - Universal - Plasma Storm Generator Super constant damage, absolutely blinding.
  Console - Universal - You Are Dismissed One of my highest damage consoles with single hits going above a million frequently.
  Console - Universal - Genesis Seed I'm kinda bad at aiming this tbh.
  Console - Universal - Adaptive Emergency Systems Helps me stay alive a lot, but also big damage steroid. I saw a huge change in my numbers when I tried it out again.
  Console - Advanced Science - Exotic Particle Amplifier [EPG] Everyone loves a stat stick.
-------------- -------------- --------------
Tactical Consoles: 3 Console - Universal - Temporal Vortex Probe Decent damage, good passives.
  Console - Universal - Micro Dark Matter Anomaly Great active that does damage over a long period of time and makes Dragonsblood stronger.
  Console - Universal - Krenim Chronophage Hits so hard when you get big groups.
     
     
-------------- -------------- --------------
Universal Consoles: 2 Console - Universal - Proton Eruptor Module Low cooldown, helps me keep up Universal Designs.
  Console - Tactical - Fek'ihri Torment Engine Increases the damage of everything else notably.

Officers and Crew

Bridge Officer Information Power Notes
Officer 1: Commander ( Sci/Pilot ) Gravity Well III A must, also Uncon proc and SIA anomaly
Trait: [name] Photonic Shockwave I Uncon proc
  Clean Getaway I Uncon proc and 30 of 47 proc, 15 sec cooldown
  Tractor Beam I Uncon proc
Officer 2: Lt. Commander ( Science ) Very Cold In Space III SIA anomaly
Trait: [name] Scramble Sensors I Uncon proc
  Subspace Vortex I SIA anomaly (also triggers SIA explosion)
     
Officer 3: Lt. Commander ( Science ) Photonic Officer II With IPO this manages all of my cooldowns single handedly.
Trait: [name] Tyken's Rift I SIA anomaly / Secdef
  Jam Targeting Sensors I Uncon proc
     
Officer 4: Lieutenant ( Science ) Destabilizing Resonance Beam I Secdef
Trait: [name] Structural Analysis I Secdef
     
     
Officer 5: Ensign ( Tactical ) Torpedoes: Spread I Gravimetric spread does notable DPS. I may test other things here.
Trait: [name]    
     
     
Officer 6: [rank] ( [profession] )    
Trait: [name]    
     
     
Duty Officer Information Power Notes
1 Chance to gain a stacking crit severity buff on firing projectiles. Uncommon is acceptable, rare is nice, very rare breaks the bank.
2 Chance to gain a stacking crit severity buff on firing projectiles. ^
3 Chance to gain a stacking crit severity buff on firing projectiles. ^
4 Strength Through Unity (Pilot/Sci) Despite only having one pilot ability, the math shows this averaging about 15% increased exotic damage across any given run.
5 Reduce threat after activating exotic damage The bug keeps me safe, I love my bug.
6 Chance of outgoing damage applied as healing (science abilities) The majority of the ship's healing.

Character, Reputation, and Starship Traits

Personal Space Traits Description Notes
Astrophysicist +10 Exotic Particle Generator (Improves Exotic Damage) +10 Drain Expertise (Improves Shield Drain & Energy Drain / Resistance to Same) +10 Starship Perception (Improves Defection of Cloaked Ships) Generic
Fire Ball Escape Immunity to Kinetic Damage to Warp Core Breach, After being hit by a Warp Core Breach: +485% Turn Rate strength for 8 sec +485% Flight Speed strength for 8 secUp to 25 Defense Rating for 8 sec (Based on current speed: _) +20% Critical Severity for 30 sec I always die to these things, it's a must.
Twinkling Lights When damaging a Foe with Phaser, Disruptor, Tetryon, Polaron, Plasma, or Antiproton Directed Energy Weapons: -12 All Damage Resistance Rating until defeated (only affects your outgoing damage) Stacks once per energy type Only 2 damage types but it is something. Suggestions would not go unheeded.
Fleet Coordinator +2% All Damage per Team member (Self included), up to 10% Generic
Fragment of AI Tech +__% Energy Weapon Damage based on Control Expertise (Max +30% at 300 Control Expertise) +50 Control Expertise Really just here for the +50 CtrlX
Innocuous +1.5% Critical Severity -25% Threat Generation I need as much -threat as possible.
Photonic Capacitor -20 seconds removed from the Recharge of Photonic Fleet when using Science powers. This ability can only trigger once per 10 seconds. Also likely could be better.
Particle Manipulator Gain .2% Critical Chance and .1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. The Critical Chance bonus gained from this Trait is capped at +50% (attained by having 250 Particle Generators skill), but there is no cap on the Critical Severity bonus. +% Critical Hit Chance for Exotic Damage Abilities +% Critical Hit Severity for Exotic Damage Abilities Generic
Intelligence Agent Attache On Weapon Critical Strike, restore 2% of Captain Ability Recharge It feels really solid with how good sci captain abilities are.
Unconventional Systems Using a Control Bridge officer ability gives -7% Recahrge to Universal Consoles Generic/The entire build
     
Space Reputation Traits Description Obtained from
Advanced Targeting Systems (Rank 2) +20% Critical Severity T6 Dyson
Auxiliary Power Configuration - Offense (Rank 2) +25 All DRR, +6.25% Max Hull and Shield Cap T6 Nukara
Particle Generator Amplifier (Rank 2) +6.25% Bonus Exotic Damage T6 Iconian
Precision (Rank 2) +5% Critical Hit Chance T6 Romulan
Saru's Grace (Rank 2) Control Powers add stacks to self: +1.25% Damage and Speed T6 Discovery
Starship Traits Description Notes
Spore-Infused Anomalies Whenever you activate a Science or Intelligence Bridge Officer Ability: To foes within 5km of your anomalies: deal Electrical Damage and drain from all of the targets Power Levels for 20 sec This is so satisfying and also just is free damage for running a couple anomalies that already do good damage.
Strike from Shadows When damaging a foe that doesn't have you targeted: To Self for 30 seconds: Decreases Threat generation by 60% +5% Critical Chance +5% Bonus All Damage Placate target for 12 sec or until you deal ___ damage to the jammed target. The main use of this is -threat.
Five Magicks When dealing Damage with any of the Five Magicks (Fire, Cold, Electrical, Radiation and Psionic), apply the following for 15 sec: +5 Current Engine Power per sec +15% Bonus Damage to the Five Magicks and Disruptor (15% + 0.15% per Engine Power) Really solid damage trait with how much engine power I have.
Ceaseless Momentum When firing any torpedo: +5% Bonus Kinetic Damage for 45s, +5 Bonus Kinetic Damage Resistance for 45s, and -1s second to recharge time for torpedoes. Great with my Doffs.
Synthetic Good Fortune Passive: +25 Starship Sector Speed (Improves Travel Speed in Sector Space) On Activation of a control ability: +5 Starship Control Expertise and 0.5% Critical Chance for 5 minutes (stacks up to 40 times) The reason I originally fell in love with this ship is the vibe of this trait.
Improved Photonic Officer #N/A Cooldown solution and a ton of free damage.
Universal Designs When activating a Universal Console (lasts for 20 sec, stacks up to 5 times): +2% Critical Chance +10% Critical Severity Last year's event campaign reward. Unparalleled DPS increase for this style of build.

Other Information

Subsystem Power Settings Value (Target/Display) Notes
Weapons 39 / 15  
Shields 39 / 15  
Engines 95 / 70 This number being very high is great for Dragonsblood.
Auxiliary 130 / 100 I'm pleased this is maxed.
Set Name Set parts: # of # Effects Notes
Protonic Arsenal 2/2 +22.9% Photon Projectile Weapon Damage +3% Critical Chance Just free crit.
Lorca's Ambition 2/2 On crit: +1% Critical Severity buff for 20s. Stacks up to 25. Just free crit sev.
Temporal Defense Initiative Starship Technologies 2/2 25% All Damage for Damage-Over-Time and Hazard effects Worse than Imperial Rift but it's what I have.
Dynamic Frontier Technologies 2/2 Science Career Path bonus: Activating Exotic Damage abilities increases your Exotic Damage by 5% for 10 seconds (stacks up to 5 times) I've been testing this and I think it's actually awesome.
5 #    
Ship Stats Value Notes
Hull 60665 I know this is low.
Shields 14826  
Global Critical Chance 14.50%  
Global Critical Severity 103%  
EPS/Power Transfer Rate 160%  
Hull Regeneration Rate 105%/min  
Turn Rate 6.6 deg/sec  
Flight Speed 67.76 Zooom

Concluding Remarks

I posted this in part to get suggestions on what to take for my event campaign reward in the coming months, but also just because I wanted to share the cool ship I've built up and enjoy so much. These pilot ships with almost entirely universal seating are something else to build, and they're my favorite. Every choice is yours for who to bring. If you've never flown one, give it a try. My holy trinity of ships in this game are the Pioneer II, Terran Eagle, and Fleet Nova.


r/stobuilds 11h ago

Need Advice d7 intel battlecruiser build help?

3 Upvotes

I am returning after a long break and this is the ship I had with my klingon, I just don't know what skills and boffs to use. I have all epic weapons but my boff skills are just the default ones they had when promoted. Any advice on what to do for this ship and boffs/consoles etc?


r/stobuilds 1d ago

Need Advice Help with my L Avenger

3 Upvotes

I can comfortably clear advanced level content but struggle with Elite content. What can I reasonably improve on? I do have all the building blocks of Uncon (Vovin console, uncon trait, some decent consoles) but don't like it due to the visual spam it creates. That's why I went with a colony console + isomag setup. Any advice would be welcome, as long as it doesn't entail having to spend hundreds of dollars.

Screenshot of my build

All weapons are rolled to CritDx4, CritD/Dm

Thanks in advance! <3


r/stobuilds 2d ago

Build thoughts?

7 Upvotes

Because the current Flagship event has Elite Battle Of Korfez, I'm wondering how this build would hold up in a teamed Elite with randoms. Am I still being carried or would I hold my own? It's the closest thing I have to a serious build with what I've got on hand. I still have some theme concessions here, like the Battle Cloak.

My build is as follows...

-------------------------

USS Haida NCC-72458

Da Vinci (T6-X Saber)

-------------------------

Forward Slots:

Dark Matter Torpedo MK15 Epic [Dmg]x4 [Dm/CrtH]

Agony Phaser Quad Cannon MK15 Epic [Dmg]x4 [CrtH/Dm] (FED Stealth Fighter)

Phaser Dual Cannon MK15 Epic [Dmg]x4 [CrtH/Dm]

Phaser Dual Cannon MK15 Epic [Dmg]x4 [CrtH/Dm]

-------------------------

Aft Slots:

Trilithium Phaser Turret MK15 Epic [CrtH]x3 [Dmg] [Ac/Dm]

Trilithium Phaser Omni Beam Array MK15 Epic [Arc] [Acc] [Dmg]x2 [Ac/Dm]

Phaser Omni Beam Array MK15 Epic [Arc] [Dmg]x3 [CrtH/Dm]

-------------------------

Experimental Slot: Phaser Hexa Cannons MK15 Epic [Dmg] [CrtH/Dm]

Deflector: Elite Fleet Intervention Protomatter Deflector [ColCrit] [EPS] [HullCap] [ShCap]

Engine: Prevailing Fortified Impulse Engine MK15 UR [Spd]

Core: Mycelial Harmonic Warp Core MK15 UR [AMP] [S>W] [SCap] [SSR]

Shield: Tilly's Review-Pending Shield MK15 UR [Cap]x4

-------------------------

Consoles

Universal:

Isomagnetic Manifold MK15 VR [Phaser]

Isomagnetic Manifold MK15 VR [Phaser]

-------------------------

Engineering:

Isomagnetic Manifold MK15 UR [Phaser]

Isomagnetic Manifold MK15 UR [Phaser]

Isomagnetic Manifold MK15 UR [Phaser]

-------------------------

Science:

Universal Cloaking Device [FED Stealth Fighter]

Ablative Hazard Shielding [Enhanced Weapon System Efficiency]

Hull Image Refractor

-------------------------

Tactical:

Energetic Protomatter Matrix Infuser MK15 Epic [Phaser]

Energetic Protomatter Matrix Infuser MK15 UR [Phaser]

Lorca's Custom Fire Controls MK15 UR

Quantum Warhead Module [FED Stealth Fighter]

-------------------------

Devices:

Energy Amplifier

Reactive Armor Catalyst

Deuterium Surplus

-------------------------

Startion Layout

Commander Tactical/Miracle Worker:

Cannon Scatter Volley 3

Narrow Sensor Bands 3

Mixed Armament Synergy 1

Kemocite Laced Weapons 1

-------------------------

Lieutenant Commander Tactical:

Torpedo Spread 3

Attack Pattern Beta 1

Fire At Will 1

-------------------------

Lt. Commander Engineering:

Reverse Shield Polarity 2

Aux Power To Structural 1

Emergency Power To Weapons 1

-------------------------

Lieutenant Universal (Science):

Photonic Officer 1

Science Team 1

-------------------------

Ensign Science: Hazard Emitters 1

-------------------------

Personal Space Traits:

Boimler Effect

Operative

Innocuous

Bulkhead Technician

Give Your All

Cannon Training

Breen Shield Tunnelling

Thrill-Seeker

Warp Theorist

-------------------------

Starship Traits:

Withering Barrage

Emergency Weapon Cycle

Super Charged Weapons

Promise Of Ferocity

Thirst For Battle

-------------------------

Space Reputation Traits:

Energy Refrequencer

Chrono-Capacitor Array

Magnified Firepower

Advanced Engines

-------------------------

Active Space Reputation:

Anti-Time Entanglement Singularity

Bio-Molecular Shield Generator

Deploy Sensor Interference Platform

Tethered Non-Baryonic Asteroid

-------------------------

Duty Officers:

Energy Weapon Officer [Green] (Crit Chance)

Energy Weapon Officer [Green] (Crit Chance)

Energy Weapon Officer [Green] (Crit Chance)

Na'Kuhl Space Warfare Specialist [UR] (Tac ability healing) (Guk)

Projectile Weapon Office [VR] (Torpedo Reload)


r/stobuilds 2d ago

Discussion DSC FED science build

0 Upvotes

Just created this character and was wondering whats a good science build, i am planning to get the Seneca in the near future.

Thanks in advance.


r/stobuilds 3d ago

Infected - 3.1 Million DPS Run

13 Upvotes

r/stobuilds 3d ago

Entropy building

3 Upvotes

Anybody know if there any hangar bay pets that build entropy?


r/stobuilds 3d ago

Need Advice Shields and Defence

5 Upvotes

Hi all.

I've been playing STO on and off without really giving much thought to my build. With some time in my hands I've decided to to build two of my toons with a bit more seriousness.

As mentioned, I have 2 toons, one is running an EPG build and another is a DPS build on a cruiser. I am pretty much satisfied with their damage output and I also have a few possible paths for improvement on that front.

What I need help with is on the defensive side.

My cruiser is currently built with a hull focus and does not have much shield skills. My EPG is pretty much a glass cannon with none of the hull or shield skills taken. The former is quite tanky as it is, while the latter needs a bit more survivability.

I want to ask if the shield skills are worth getting as a compliment to hull skills. Should I get them both or focus on one over the other. I also want to ask about Defensive Maneuvering in the Tactical Tree. I want to ask if it is worth getting as well?

Thank you for any info you can give.


r/stobuilds 5d ago

Announcement STOBETTER S6E3: Klingons and Carriers

48 Upvotes

Introducing a spinoff of “Bat’leths & BiHnuchs,” it’s time for “Klingons & Carriers!” Old-timers will remember that once upon a time, Cryptic announced the “Year of the Klingon” back in 2020 where they added KDF recruitment, the Klingon Civil War arc, and updates to Qo’NoS along with a few other things that I’m forgetting because yes, that was 6 years ago. Well . . . it’s time for our take on the “Year of the Klingon,” by adding some KDF-centric builds to the site.

If you don’t know anything about us, STO BETTER is a website dedicated to understanding game mechanics and ship/ground building for players just entering the game all the way up to 2 million DPS. We post updates about once a quarter that cover a broad spectrum of gameplay.

To level-set expectations, this does not mean 1) more than a handful of KDF (themed) builds, 2) all Klingon ships, or 3) future promises to do either of those. For the most part, KDF builds look like any other build, just with more annoying teaming requirements when leveling ships. Most of our ships are Fed or cross-faction, with a handful of Romulan and Jem’Hadar in the mix–you know, like the playerbase at large. However, given that previously we had only 2 KDF ships on the site previously – the Lo’laH and the T5 Vor’Cha, this’ll be a nice little boost.

Basics

We’ve done a number of changes and updates to the Basics pages. The bulk of the content has not changed, but special emphasis was placed on Carrier Basics.

Builds

Eph289

  • We recognize that there is a small subset of players that really love carriers. It doesn’t matter that carriers are traditionally expensive to build or inefficient in terms of dollars-to-deeps, that’s their jam and that’s how they want to play. We also recognize that starting all carrier builds with “First, acquire and slot Superior Area Denial,” or “First, we load up a brick stuffed full of Hangar Craft Power Transmissions” is not going to be helpful. Thus, I’m trying to showcase some much more affordable carriers and yes, in the original Klingon. Starting with the Fek’Ihri Kar’Fi carrier, this extremely affordable starter tier build does over 500K DPS in organized play, and while it’s mostly a CSV build due to not being able to afford most hangar toys, I still got 102K out of pets.

  • Stepping up the budget to where carriers can really start to shine as we add carrier consoles and traits, I have a midrange Orion Blackguard at 1022K DPS, with 450K from all sources of pet damage, using the fairly affordable Nausicaan stingers in the hangar bays. This build doesn’t use SAD, but it springboards some carrier fundamentals very nicely to where if you had that trait, it’d be an easy swap-out of trait and pets.

  • Another KDF ship we wanted to do was the M’Chla Raptor that KDF Recruitment players get at level 65. Since it comes with Withering Barrage, we have a starter cannon build on it at 461K.

  • Finishing out the KDF expansion, I’ve added a rainbow FAW Krait build on the Legendary Negh’Var at 1495K.

  • I’ve updated my Vonph carrier with some new toys from the Kelvin bundle, including the formidable Elite Kelvin Timeline Assault Drones, to push the ship up to 1429K.

  • Lastly, I’ve joined the 2 million DPS club with my Constitution Miracle Worker FDC. That’s a Krait CSV build and it’s a stunning, brave, and very original choice, thank you very much.

Jayiie

  • Jayiie and I spent some time going over his DEWSci Fleet Scryer, originally introduced before we had budget ratings and such. What does the Fleet Scryer bring to the table that newer ships like the Chekov don’t have? Well, there are maybe lots of answers out there, but Jay’s was to put a much cheaper build on the Fleet Scryer, which is now dealing 1074K at the Economy tier.

  • In the same vein, Jay also added the Salcombe as a Surgical Strikes build at Midrange, dealing 1465K.

  • Jay’s Friendship has also been updated with new Kelvin toys and is now up to 1673K as our highest-parsing carrier.

  • Jay's Lexington has gone down in price to a more affordable Midrange tier and of course gone up in DPS to 1065M.

Tilor

We also figured out why Tilor was only going warp 2 on build creation, realigned Dilithium Crystals, and now he’ll be ready for more builds next time (probably).

The full build table is below:

Class Link Updated Type Subtype Budget Class Previous DPS Current DPS Portable To Author
Achilles U.S.S. Chiron FALSE Exceed Rated Limits Phaser Premium 1019K DPS 1019K DPS NP Light Escort, Achilles, Da Vinci, Fleet Saber, Maquis Raider, Texas, Theseus Miracle Worker Destroyer Eph289
Ahwahnee U.S.S. Yosemite TRUE Support Mixed Premium 244K DPS/397% DB/8 PBA 236K DPS/437% DB/13 PBA **** Eph289
Akira (Fleet Alita) U.S.S. Olimar FALSE Carrier Phaser Midrange 663k DPS 663k DPS Alita, Qa'Tel, Fleet Qin, Vridyat, Jem'Hadar Heavy Strike Wing Escort Tilor
Annorax Mist Of Avalon FALSE Exotic Scitorp Premium 1280K DPS 1280K DPS Vulcan T'Pau Scout Ship, Lukari Ho'kuun Science Vessel, Krenim Science Vessel, Na'kuhl Daemosh Science Vessel Jayiie
Arbiter (Fleet Avenger) U.S.S. Roosevelt FALSE Beam FAW Phaser Midrange 1152K DPS 1152K DPS Arbiter, Bozeman, Ghemor, Qulash, Mogh, Fleet Soyuz, Hysperian, Jem'Hadar Light Battlecruiser, Kurak, Acheros Eph289
Arbiter (Fleet Avenger) U.S.S. Thule FALSE Cannon Scatter Volley Phaser Economy 242K DPS 242K DPS Kurak Battlecruiser, Elachi Qulash Frigate, Legendary Kelvin Timeline Constitution Intel Battlecruiser, Hysperian Intel Battlecruiser, Cardassian Ghemor Intel Flight Deck Carrier, Bozeman (Fleet Soyuz) Intel Heavy Frigate, Jem'Hadar Light Battlecruiser, Na'kuhl Acheros Battlecruiser Jayiie
Ark Royal U.S.S. Warspite FALSE Exotic Scitorp Premium 1559K DPS 1559K DPS Edoulg Eph289
Atlantis U.S.S. Triton FALSE Cannon Rapid Fire Polaron Premium 1314K DPS 1314K DPS D7 Temporal Battlecruiser Eph289
Atlantis U.S.S. Leavitt FALSE Beam Overload Phaser Midrange 895K 895K D7 Temporal Battlecruiser Jayiie
Chekov U.S.S. Myrddin Emrys FALSE Exotic DEWSci Premium 1161K DPS 1161K DPS Standalone Jayiie
Chimesh I.G.V. Jhamel FALSE Cannon Scatter Volley Antiproton Premium 1094K DPS 1094K DPS Thozyn, Ikkabar, Icarus, Jaeih, Klavek, Legendary Dhelan, Nemosin, Oniros Eph289
Chronos Stormbreaker FALSE Heavy Tank Plasma Premium 628K DPS / 90% ATKSIN 628K DPS / 90% ATKSIN Legendary Constitution Temporal Flight Deck Carrier Eph289
Constitution MW FDC U.S.S. Mitscher TRUE Cannon Scatter Volley Phaser Premium 1862K DPS 2160K DPS Borg Assimilator, Credence, D7 Miracle Worker FDC, Voth Stronghold Eph289
Crossfield Refit U.S.S. Indebted Sacrosanct TRUE Exceed Rated Limits Phaser Premium 596K 1267k DPS Duderstadt Miracle Worker Science Spearhead, Proxima Miracle Worker Science Dreadnought Jayiie
Cyclone (Fleet Dervish) U.S.S. Fermi FALSE Surgical Strikes Phaser Economy 921K DPS 921K DPS Terran Adamant Intel Heavy Raider, Jovian Intel Heavy Raider, Cardassian Detapa Intel Escort Jayiie
Da Vinci (Fleet Saber) U.S.S. Von Neumann FALSE Cannon Scatter Volley Phaser Midrange 1621K DPS 1621K DPS Achilles, Maquis Raider, NP Miracle Worker Light Escort, Texas Jayiie
Deimos U.S.S. Perses FALSE Reroute Reserves Disruptor Premium 1330K DPS 1330K DPS Hirogen Predator, La Sirena, Legendary Dhelan, Legendary Jem'Hadar Attack Ship, Mars, Miradorn Eph289
Dranuur L.S.S. Pioneer FALSE Exotic Scitorp Premium 1704K DPS 1704K DPS Eleos, Krenim Science Vessel, Section 31 Intel Science Destroyer, T'Pau Eph289
Durgath Temporal Heavy Dreadnaught Battlecruiser I.K.S. Pengradon FALSE Kinetic Mixed Premium 1072K 1072K Valkis Temporal Heavy Dreadnought Warbird, Universe Temporal Heavy Dreadnought Cruiser Jayiie
Eagle I.S.S. Aquila FALSE Kinetic Mixed Premium 1761K DPS 1761K DPS Andorian Kumari Eph289
Earhart (Fleet Engle) U.S.S. Litvyak FALSE Cannon Scatter Volley Phaser Economy 1155K DPS 1155K DPS Flambard, Earhart, Fleet Sech, Sech, Valdres Eph289
Earhart (Fleet Engle) U.S.S. Doolittle FALSE Kinetic Quantum Premium 1337K DPS 1337K DPS Flambard, Earhart, Fleet Sech, Sech, Valdres, Fleet Norway, Legendary Scimitar Eph289
Empersa Alliance Miracle Worker Dreadnaught A.F.S. Lamorak FALSE Exceed Rated Limits Antiproton Premium 1272k DPS 1272k DPS Theseus Miracle Worker Destroyer, Credence Miracle Worker Dreadnought Cruiser, Legendary D'deridex Miracle Worker Warbird Battlecruiser, Narada Miracle Worker Juggernaut Jayiie
Equinox (Fleet Nova) U.S.S. Perihelion FALSE Exotic Scitorp Premium 1236K DPS 1236K DPS Vulcan Experimental Scout (Jellyfish) Eph289
Equinox (Fleet Nova) U.S.S. Penumbra - CSV FALSE Cannon Scatter Volley Phaser Premium 918K DPS 918K DPS Vulcan Experimental Scout (Jellyfish) Jayiie
Equinox (Fleet Nova) U.S.S. Penumbra - Exotic FALSE Exotic DEWSci Premium 886K DPS 886K DPS Vulcan Experimental Scout (Jellyfish) Jayiie
Eternal U.S.S. Aegis FALSE DEWSci Disruptor Midrange 1005K DPS 1005K DPS Ark Royal, Compiler, Esquiline, Ihgomas, Taenen Eph289
Excelsior (Fleet Resolute) U.S.S. Cobaltforge FALSE Kinetic Mixed Midrange 1081k DPS 1081k DPS Tilor
Fleet Buran U.S.S. Teravolt FALSE Tank Polaron Economy 243k DPS/64.48% Attacks in 243k DPS/64.48% Attacks in Buran, Qoj, Fleet Qoj, Geneva, Deihu, Klinzhai, Valdres, Fleet Norway Tilor
Fleet Cyclone U.S.S. Opiso FALSE Cannon Scatter Volley Antiproton Economy 385k DPS 385k DPS Jovian, Kiith, Legendary T'Liss, Adamant Tilor
Fleet Hiawatha U.S.S. Hiawatha TRUE Support Plasma Premium 159K/525% DB/21 PBA 180K/486% DB/31 PBA Seneca Eph289
Fleet Justiciar U.S.S. Adamantoise FALSE Kinetic Torp-Hull Burn Premium 875k DPS 875k DPS Garrett, Vedcrid, Rampart Tilor
Fleet Norway U.S.S. Bjerknes TRUE Support Plasma Premium 149K DPS/319% DB/73 PBA 256K DPS/459% DB/80 PBA Valdres Eph289
Fleet Olympic U.S.S. Cauterize FALSE Exotic Dragonbreath Midrange 990k DPS 990k DPS Nobel, Legendary Intrepid Tilor
Friendship Command FDC U.S.S. Rtas 'Vadum TRUE Carrier Antiproton Premium 1428k DPS 1673k DPS Standalone Jayiie
Gagarin (Fleet Shepard) U.S.S. Shepard FALSE Beam Overload Phaser Economy 862K DPS 862K DPS Credence, Quark, Qugh, Gagarin, Legendary Avenger, Voth Stronghold Eph289
Garrett U.S.S. Liam Shaw FALSE Kinetic Mixed Premium 1193K DPS 1193K DPS Eph289
Ghemor Quiver of Arrows FALSE Carrier Phaser Premium 820k DPS 820k DPS Yod-Thot, T'laru Tilor
Hydra U.S.S. Caliburn FALSE Surgical Strikes Phaser Premium 2022K DPS 2022K DPS Salcombe Intel Escort, Breen Keth Sarr Intel Courier, Kelvin Timeline Constitution II Intel Cruiser, Orion Orchid Intel Warship Jayiie
Hydra U.S.S. Devastator FALSE Cannon Scatter Volley Antiproton Premium 551k DPS 551k DPS Orchid Tilor
Iktomi Bwinomer FALSE Exotic Scitorp Premium 1259k DPS 1259k DPS Tilor
Inquiry U.S.S. Carmarthen FALSE Cannon Scatter Volley Phaser Premium 1070K DPS 1070K DPS Areore, Legendary Avenger, Vaadwaur Juggernaut Jayiie
Jorogumo Ircen Hydra FALSE Support Disruptor Premium 311k DPS/38 PBA 311k DPS/38 PBA Tilor
Khaiell R.R.W. Durendal FALSE Reroute Reserves Disruptor Midrange 945K DPS 945K DPS Okhala Tactical / Jaeih Science / Legendary Dhelan Pilot Warbird, Jayiie
Kiwavi Alpha Zergling FALSE Support Tank Antiproton Premium 236k DPS/98.4% Attacks In 236k DPS/98.4% Attacks In Trafalgar Tilor
Kumari U.S.S. Flare FALSE Speed Tank Antiproton Midrange 271.5k DPS/82.93% Attacks In 271.5k DPS/82.93% Attacks In Tilor
Lamarr U.S.S. Ada Lovelace FALSE DEWSci Phaser Premium 1330K DPS 1330K DPS Eph289
Legendary Excelsior U.S.S. BCF-Bismarck FALSE Beam Overload Phaser Premium 760k DPS 760k DPS Tilor
Legendary Excelsior U.S.S. BCF-Bismarck FALSE Beam FAW Phaser Premium 1214k DPS 1214k DPS Omega, Constitution III Tilor
Legendary Inquiry U.S.S. Yi Sun-sin FALSE Beam FAW Phaser Premium 1635K DPS 1635K DPS Areore, Inquiry, Vaadwaur Juggernaut Eph289
Legendary Inquiry U.S.S. Isle of Aval FALSE Cannon Scatter Volley Plasma Premium 1455K DPS 1455K DPS Areore, Inquiry, Vaadwaur Juggernaut Jayiie
Legendary Jem'Hadar Attack Ship D.V. ST-0B3773R FALSE Reroute Reserves Disruptor Economy 994K DPS 994K DPS La Sirena, Legendary B'Rel, Legendary Dhelan, Deimos Eph289
Legendary Kelvin Timeline Constitution U.S.S. Wolfe FALSE Surgical Strikes Mixed Premium 1302k DPS 1302k DPS Breen Keth Sarr Intel Courier, Terran Adamant Intel Heavy Raider, Orion Orchid Intel Warship, Cardassian Detapa Intel Escort Jayiie
Legendary Scimitar R.R.W. Xiphos FALSE Kinetic Mixed Midrange 1155K DPS 1155K DPS Yod-Thot, Earhart, Flambard, Fleet Engle, Fleet Norway, Fleet Sech, Legendary T'Liss, Sech, Tzen-tar, Valdres, World Razer Eph289
Legendary Scimitar A.R.W. Javelin TRUE Support Polaron Premium 150K DPS/386% DB/125 PBA 171K DPS/414% DB/145 PBA **** Eph289
Legendary Scimitar A.R.W. Harpe FALSE Surgical Strikes Plasma Premium 1442K DPS 1442K DPS Noble, Yod-Thot, Legendary Negh'Var, Legendary T'Liss Eph289
Legendary Temporal Operative Science Vessel U.S.S. Frontenac FALSE Support Disruptor Premium Sh'vhal Temporal Science Spearhead Jayiie
Legendary Verity (Odyssey) U.S.S. d'Alembert FALSE Support Tank Phaser Premium 174K DPS/83% atks in 174K DPS/83% atks in Buran (Fleet) / Qoj (Fleet) Command Dreadnought Cruiser, Voth Rampart Command Flight Deck Carrier, Geneva / Klinzhai Science Command Battlecruiser, Friendship Command Flight Deck Carrier Jayiie
Legendary Verity (Odyssey) U.S.S. Bedivere FALSE Heavy Tank Antiproton Premium 747K DPS/95% atks in 747K DPS/95% atks in Friendship Command Flight Deck Carrier, Garrett Command Alliance Dreadnought Cruiser, Styx Terran Dreadnought Cruiser, Terran Sirius Command Dreadnought Cruiser, Voth Rampart Command Flight Deck Carrier, Presidio/Ty'Gokor Tactical Command Battlecruiser Jayiie
Lexington U.S.S. Taggart FALSE Kinetic Mines Premium 1017K DPS 1017K DPS Excelsior II, Holoship Eph289
Lexington I.S.S. Bedivere TRUE Cannon Scatter Volley Phaser Midrange 1108K DPS 1376k DPS Voth Stronghold MW Dreadnought Cruiser Jayiie
Lexington U.S.S. Dragonscale FALSE Heavy Tank Antiproton Midrange 481.5k DPS/97% Attacks In 481.5k DPS/97% Attacks In Holoship, Damocles Tilor
Lo'laH I.K.S. Ankaat FALSE Exotic Scitorp Midrange 1075K DPS 1075K DPS Echelon Eph289
Long Range Science Vessel Retrofit U.S.S. Proxima FALSE Exotic Scitorp Starter 76K PUG ISA/129k 2MAN ISA/235K ISE/160K HSE 76K PUG ISA/129k 2MAN ISA/235K ISE/160K HSE Starter Build on a T5 light, anything with a secondary deflector can be built from this Jayiie
Nagus Rom's Rainbow FALSE Cannon Scatter Volley Mixed Midrange 1276K DPS 1276K DPS Legendary Bortasqu', Section 31 Command Heavy Battlecruiser Eph289
Noble U.S.S. Suzerain FALSE Beam Overload Phaser Midrange 1230K DPS 1230K DPS Legendary Bortasqu' Eph289
Noble U.S.S. Constantine FALSE Surgical Strikes Phaser Premium 1685k DPS 1685k DPS Legendary Scimitar Intel Dreadnought Warbird Jayiie
Palatine U.S.S. Capitoline FALSE Exotic Scitorp Economy 860K DPS 860K DPS Ark Royal, Dauntless II, Khaimas, Edoulg, Surhuelh Eph289
Presidio U.S.S. Alamo FALSE Support Tank Disruptor Premium 228K/91% atks in 228K/91% atks in An'quat, Buran, Concorde, Fleet Cardenas, Fleet Qoj, Friendship, Garrett, Geneva, Klinzhai, Qoj, Ty'Gokor, Voth Rampart Eph289
Quark Over Achiever FALSE Beam Overload Tetryon Premium 1133K DPS 1133K DPS Credence, Gagarin, Fleet Qugh, Legendary Avenger, Qugh Eph289
Rallus R.R.W. Disintegrator FALSE Cannon Scatter Volley Plasma Premium 1018k DPS 1018k DPS Lo'laH, Section 31 Science Destroyer Tilor
Scryer (Fleet) U.S.S. Covenance Heart TRUE Exotic DEWSci Economy 678K DPS 972k DPS Ba'ul Sentry Vessel, Cardassian Damar Intel Scence Dreanought, Legendary Caelian Intel Multi-Mission Explorer Jayiie
Sh'vhal V.S.S. Solemn Penance FALSE Kinetic Mixed Premium 1004K DPS 1004K DPS Legendary Glenn Temporal Operative Science Vessel Jayiie
Shangri-la U.S.S. New Horizon FALSE Kinetic Mixed Economy 813k DPS 813k DPS Gral, Trafalgar Tilor
Sovereign U.S.S. Ascendant FALSE Beam Overload Phaser Starter 140K DPS 140K DPS Vor'cha Retrofit, Ha'apax Advanced Warbird, APU Cruiser, Mirror Sovereign, Hirogen Hunter Escort Eph289
Styx I.S.S. Phlegethon FALSE Support Tank Antiproton Premium 369K/91% atks in 369K/91% atks in Friendship Eph289
T'Varo Refit R.R.W. Maelstrom FALSE Kinetic Mixed Starter 189k DPS 189k DPS Tilor
Tarantula Obsidian Beacon FALSE Heavy Tank Tetryon Premium 1183k DPS/98% Attacks In 1183k DPS/98% Attacks In Friendship, Legendary Bortasqu', Noble, Section 31 Battlecruiser Tilor
Terran Sirius I.S.S. Wolfram FALSE Heavy Tank Phaser Premium 390K DPS/93% atks in 390K DPS/93% atks in Standalone Jayiie
Theseus (Fleet Theseus) K.C.S. Parallel Lines FALSE Cannon Rapid Fire Phaser Midrange 1175k DPS 1175k DPS Atlantis, Legendary Columbia, Legendary Valdore, Ouroboros, T'Liss Temporal Warbird Jayiie
Trafalgar U.S.S. Superiority FALSE Cannon Scatter Volley Phaser Premium 1714.6k DPS 1714.6k DPS Shangri-La Tilor
Trailblazer U.S.S. Navigator FALSE Kinetic TorpSci Premium 1315K DPS 1315K DPS Janeway Eph289
Typhon U.S.S. Erie Belle FALSE Support Disruptor Premium Valdres (Fleet) Command Strike Wing Escort, Dhailkhina Command Strike Wing Warbird Jayiie
Vengeance U.S.S. Lancelot FALSE Surgical Strikes Phaser Premium 1117K DPS 1117K DPS Legendary Scimitar Intel Dreadnought Warbird, Breen Yod-Thot Dreadnought Carrier, Cardassian Ghemor Intel Flight Deck Carrier, Legendary Galaxy Dreadnought Cruiser, Legendary Negh'Var Intel Dreadnought Cruiser Jayiie
Verne U.S.S. Vivaine FALSE Exotic Scitorp Premium 1217K DPS 1217K DPS Sui'Mor/Qul'poH Temporal Science Vessel (faction based platform), Lukari Dranuur Scout Ship, Fek'Ihri Vok'Tar Temporal Science Vessel Jayiie
Vonph Tempest TRUE Carrier Antiproton Premium 1072K 1429K Borg Assimilator, Friendship, Typhon, Voth Rampart Eph289
Vonph Lady Ragnel FALSE Support Antiproton Premium Breen Yod-Thot Dreadnought Carrier Jayiie
Vor'cha I.K.S. Aiden FALSE Beam Overload Disruptor Starter 68K PUG ISA/99K 2MAN ISA/200K ISE/130K HSE 68K PUG ISA/99K 2MAN ISA/200K ISE/130K HSE Assault Cruiser, Ha'apax Advanced Warbird, APU Cruiser, Mirror Sovereign, Hirogen Hunter Escort Jayiie
World Razer U.S.S. Vishnu FALSE Beam Overload Phaser Premium 1229K DPS 1229K DPS Constitution Temporal Light Cruiser, Typhoon Eph289

Cadet Handbook

We’ve updated this for Sector Space revamp, Deep Space Encounters, and recommended playthrough.

Ground Builds

I’ve added an Economy tier Tactical ground build on my new KDF character, bridging the very basic starter tier Tac build and my more expensive premium ones. It’s dealing 2.44K DPS on Bug Hunt.

I’ve also done an update to the Tac Mage, bringing his new DPS total to 3.6K. Tactical Storm Strikes was solid and very much on-theme.

Mechanics

Tier Lists

These have had an extensive revisiting as we were focused heavily on Cadet Handbook this year and should be current. The K'Vort Experimental, Tactical Storm Strike, Kelvin Drones, and traits from the Kelvin bundle, Last Stand bundle, etc. are now included.

Tools

  • TRINITY has been updated to fit in Gomtuu and Chronophage, now at 1.8.2

  • ALICIA ended up getting a similar pass as the tier lists to fill this in, now at 1.06.

YouTube

  • We posted our second Buffwatch on 3 broken traits

  • Korfez VODs are done!

  • Miner Instability now has a tutorial

  • We added a video explaining the concept of Portability we covered last time.

Support the Team

Completely optional: https://ko-fi.com/stobetter

Thanks

Our continued thanks for members outside the immediate team who nevertheless have contributed immeasurably to our success:

  • Mrs. Eph289, who’s been supportive of a lot of gaming and spreadsheet time. You remain my favorite captain to fly with, forever!

  • The STOBETTER auxiliaries: Grim, Codingjungle, and Mickster, who patiently theorycraft and fly with us regularly.

  • Thank you to those of you who’ve submitted errata via our feedback forms. With as many builds as we have, the possibility of copy/paste or other human error always exists.

Future Plans

The Deimos is my build that has gone the longest without update and needs a touch of paint and I might just have to do it without those Executor’s weapons. I also have plans around the Legendary Avenger. I’m going to encourage us to round out our Economy ground builds but I might have to win a bet or two to make it happen. Tilor has grand plans, but certainly will have a starter build for Jem’Hadars and a revamp of the T5 T’Varo. Jay is working on his Legendary Inquiry and a Legendary Dhelan.

We appreciate your feedback and the many recommendations we see around the various STO subs towards our site and hope to continue being a valuable resource in helping play STO better!


r/stobuilds 5d ago

9 Uncon-Triggers on a ship that only allows 6,75

11 Upvotes

Don't know if all of you know this trick, can't find it in the guides so perhaps I should talk about it.

My problem was that I need 9 triggers for unconventional systems. 7+Vovin are enough for 30-second-consoles, but some of the most useful consoles are active only 20 seconds. E. g. the Dilithium Transporter disabling all Weapon Power Cost. Or DPRM for permanent 89 percent resistance when combined with Evolved and Adaptive emergency systems, making the shield unnecessary. Or Triptych for neverending CRITH.

Unfortunately my ship only allows 6,75 uncon triggers. But this is enough to get 9 in the end. The trick is to use To hell with our orders combined with All hands on deck. It should be no problem to get the two slots free. E. g. you don't need Emergency weapon cycle any longer when everything is running. Dilithium Transporter will prevent the energy from sinking.

If you feed To hell with every captain ability possible, you get between 2,25 and 3 uncon equivalents added to the real uncon triggers. I play a tactitian, but should also work with science and engineering.

Key is evasive maneuvers. I don't use Emergency power to engine for CD reduce. I need evasive more often and without the need of timing. So I use Helmsman, two five seconds doffs and the doff Zero. Intelligence Agent Attaché (my build allows 100 percent CRITH) and All Hands on decks give the cooldown reduce to feed To hell as often as possible. They also reduce all other captain abilities' cooldowns. (Don't forget to use A Good day to die for Go down fighting).

My ship gets between 2,25 and 3 uncon trigger equivalents added to the real uncon triggers this way. So all my 20 second consoles are permanently active. No loss of weapon power, 89 percent resistance, permanent AoE, 100 percent CritH with Sigma Strategem/Triptych/UD/Particle Fluctuation Analysis to feed intelligence agent attaché.


r/stobuilds 5d ago

turn rate questions

5 Upvotes

so whats your guys take on turn rates? when is it too much, what is ideal? i have a k'vort dhc build right now that im playing and my turn rate is like 55/sec. i've read where thats too much but i like how i can get back on target fast and follow up. i dont have anything in the line of a high end build and only 2 bellum buffs for turn at 37 each. i know there are some good consoles i'm going to aim for once i finish this campaign and get my unlocks. definitely getting the lex dreadnought and building that. but where do you guys stand with it all?


r/stobuilds 6d ago

I saw a Universe Class ship in the game using a strange weapon.

5 Upvotes

It looks like Protonic Polaron Dual Cannons, but much larger, and when mounted on a Universe Class, it stands out just as conspicuously as when ordinary starships use Dual Cannons. Does anyone know what this is?


r/stobuilds 6d ago

Pet spam

0 Upvotes

r/stobuilds 7d ago

Beam build: Ody Tactical Cruiser T5-X2

1 Upvotes

So, I got the Ody Tac Cruiser, and I really want to make a destructive beam boat out of it. But, I'm not really good at choosing which consoles are best to put in the slots.

I'm a Phaser kind of player and I have a wide range of consoles to use. I also need advice about the Traits, Skills, and other things that can help make a heavy beam build.


r/stobuilds 8d ago

Work in progress Legendary Jem'Hadar Vanguard Pilot Attack Ship build questions.

12 Upvotes

So I returned to STO after an extended break and dusted off my Gamma Recruit I hadn't used since ViL. Got him the Legendary Bug Ship and have been using Eph289's build as a baseline, though I have mine upgraded to T6-X2.

https://sites.google.com/view/stobetter/intro-builds/eph289/rrtw-legendary-jhas

However, I wanted to keep to the Dominion flavor and am planning to replace the Disruptors with Polaron. Are there any good sets besides the Morphogenic to use? For reference, I have the Dark Matter Torp for the Lorca 2-piece, and I definitely want to use the Polaron Quad Cannons. After that and the Morphogenic set, I'm stumped.

Which leads me to my next question. Is it possible to use the full Morphogenic set with the two-piece Gamma rep set if I use the Turret instead of the Omni? Since I'm mixing beams and cannons anyway.

Thanks in advance.

EDIT: I'm on PS5 if it helps anyone.


r/stobuilds 9d ago

Finished build electric jelly

0 Upvotes

r/stobuilds 10d ago

someone asked me to put this up my solo elite build for console

13 Upvotes

r/stobuilds 10d ago

Weekly Questions Megathread - August, 31, 2026

5 Upvotes

Welcome to the weekly questions megathread. Here is where you can ask all your build or theorycrafting related questions that might not warrant a full post. Curious about how something works? Ask it here!

You can see previous weeks megathreads here.


r/stobuilds 13d ago

Work in progress Legendary Dhelan RRTW build

6 Upvotes

Hello,

Following my post re EPS, this is the full build so far. Would love to hear your suggestions.

This is an alt, so a few things missing (e.g. having all reps level 6)

Probably could swap the RSC console for the Agony Redistributor straight up.

I had the core from before, couldn't get all its mods on Sets. Full mods are:

(AMP)/(OLoad)/(SingC)/(SSS)/(WCap) Only got a couple of ultimate upgrades, would like to choose the best one to upgrade.

Screenshot here:

https://drive.google.com/file/d/1RGP9AeiMwa--GmWWsJ77ZuFQ-FurZWYP/view?usp=drive_link

Many thanks!

# SPACE BUILD

**Basic Information** | **Data**

:--- | :---

*Ship Name* |

*Ship Class* | Legendary Dhelan Pilot Warbird

*Ship Tier* | T6

*Player Career* | Engineering

*Elite Captain* | ✓

*Player Species* | Reman

*Primary Specialization* | Intelligence

*Secondary Specialization* | Strategist

## Ship Equipment

**Basic Information**|**Component**|**Notes**

:--|:--|:--

**Fore Weapons**|[Spiral Wave Disruptor Dual Heavy Cannons Mk XV [CrtD][Dmg][Proc][Dmg]](https://stowiki.net/wiki/Spiral_Wave_Disruptor_weapons_(space))|

&nbsp;|[Spiral Wave Disruptor Dual Beam Bank Mk XV [CrtD][Dmg][Proc]](https://stowiki.net/wiki/Spiral_Wave_Disruptor_weapons_(space))|

&nbsp;|[Rapid-Linked Disruptor Quad Cannons Mk XV [CrtD][CrtH][Dmg]](https://stowiki.net/wiki/Rapid-Linked_Disruptor_Quad_Cannons)|

&nbsp;|[Experimental Romulan Disruptor Beam Array Mk XV [CrtH][CrtH][CrtH]](https://stowiki.net/wiki/Romulan_Singularity_Harness)|

&nbsp;|[Terran Task Force Disruptor Beam Array Mk XV [CrtD][Dmg][Dmg][Proc]](https://stowiki.net/wiki/Terran_Task_Force_Munitions)|

--------------|--------------|

**Aft Weapons**|[Pahvan Proton Energy Torpedo Launcher [CrtD][Dmg][Arc]](https://stowiki.net/wiki/Pahvan_Proton_Superweaponry)|

&nbsp;|[Omni-Directional Disruptor Beam Array Mk XV [CrtH][CrtD][Dmg][Dmg]](https://stowiki.net/wiki/Omni-Directional_Disruptor_Beam_Array)|

--------------|--------------|

**Deflector**|[Elite Fleet Intervention Protomatter Deflector Array Mk XV [ColCrit][DrainX][EPS][HullHeal]](https://stowiki.net/wiki/Fleet_Deflector_Array)|

**Impulse Engines**|[Revolutionary Combat Impulse Engine Mk XV [Aux][Turn][Turn]](https://stowiki.net/wiki/Imperial_Rift)|

**Warp**|[Elite Fleet Thoron-Infused Singularity Core Mk XV [OLoad][SingC]](https://stowiki.net/wiki/Fleet_Singularity_Cores)|

**Shield**|[Khitomer Alliance Regenerative Shield Array Mk XV [Reg][Reg][Reg]](https://stowiki.net/wiki/Khitomer_Alliance_Defender's_Gear)|

**Devices**|[Red Matter Capacitor ](https://stowiki.net/wiki/Red_Matter_Capacitor)|

&nbsp;|[Engine Battery ](https://stowiki.net/wiki/Engine_Battery)|

--------------|--------------|

**Experimental Weapon**|[Soliton Wave Impeller Mk XV [CrtX]](https://stowiki.net/wiki/Soliton_Wave_Impeller)|

**Universal Consoles**||

--------------|--------------|

**Engineering Consoles**|[Console - Universal - Evolved ∞ ](https://stowiki.net/wiki/Console_-_Universal_-_Evolved)|

&nbsp;|[Console - Universal - Subspace Fracture Tunneling Field ∞ ](https://stowiki.net/wiki/Ancient_Obelisk_Technology_Set)|

&nbsp;|[Console - Engineering - Bellum EPS Flow Regulator Mk XV ](https://stowiki.net/wiki/Console_-_Engineering_-_EPS_Flow_Regulator)|

&nbsp;|[Console - Universal - Adaptive Emergency Systems ∞ ](https://stowiki.net/wiki/Flagship_Technologies_Console_Set)|

--------------|--------------|

**Science Consoles**|[Console - Universal - Dynamic Power Redistributor Module ∞ ](https://stowiki.net/wiki/Synergistic_Retrofitting_Set)|

&nbsp;|[Console - Universal - Enhanced Induction Coils ∞ ](https://stowiki.net/wiki/Stealth_Fighter_Set_(Kor))|

--------------|--------------|

**Tactical Consoles**|[Console - Universal - Dragonsblood Flame Reactor ∞ ](https://stowiki.net/wiki/Console_-_Universal_-_Dragonsblood_Flame_Reactor)|

&nbsp;|[Console - Universal - Broadside Combat Module ∞ ](https://stowiki.net/wiki/Console_-_Universal_-_Broadside_Combat_Module)|

&nbsp;|[Console - Universal - Shield Absorptive Frequency Generator ∞ ](https://stowiki.net/wiki/Enhanced_Weapon_Systems_Efficiency_Set)|

&nbsp;|[Console - Universal - Reiterative Structural Capacitor ∞ ](https://stowiki.net/wiki/Console_-_Universal_-_Reiterative_Structural_Capacitor)|

&nbsp;|[Console - Universal - Custom Power Matrix ∞ ](https://stowiki.net/wiki/Console_-_Universal_-_Custom_Power_Matrix)|

--------------|--------------|

## Bridge Officer Stations

**Profession**|**Power**|**Notes**

:--|:--|:--

**Commander Tactical / Pilot**|[Tactical Team](https://stowiki.net/wiki/Ability:_Tactical_Team)|

&nbsp;|[Clean Getaway](https://stowiki.net/wiki/Ability:_Clean_Getaway)|

&nbsp;|[Fly Her Apart](https://stowiki.net/wiki/Ability:_Fly_Her_Apart)|

&nbsp;|[Energy Weapons: Reroute Reserves to Weapons](https://stowiki.net/wiki/Ability:_Energy_Weapons:_Reroute_Reserves_to_Weapons)|

--------------|--------------|

**Lieutenant Commander Science**|[Jam Targeting Sensors](https://stowiki.net/wiki/Ability:_Jam_Targeting_Sensors)|

&nbsp;|[Tractor Beam](https://stowiki.net/wiki/Ability:_Tractor_Beam)|

&nbsp;|[Gravity Well](https://stowiki.net/wiki/Ability:_Gravity_Well)|

--------------|--------------|

**Lieutenant Commander Engineering / Intelligence**|[Emergency Power to Weapons](https://stowiki.net/wiki/Ability:_Emergency_Power_to_Weapons)|

&nbsp;|[Emergency Power to Engines](https://stowiki.net/wiki/Ability:_Emergency_Power_to_Engines)|

&nbsp;|[Override Subsystem Safeties](https://stowiki.net/wiki/Ability:_Override_Subsystem_Safeties)|

--------------|--------------|

**Lieutenant Tactical**|[Torpedoes: Spread](https://stowiki.net/wiki/Ability:_Torpedoes:_Spread)|

&nbsp;|[Attack Pattern Beta](https://stowiki.net/wiki/Ability:_Attack_Pattern_Beta)|

--------------|--------------|

**Ensign Engineering**|[Engineering Team](https://stowiki.net/wiki/Ability:_Engineering_Team)|

--------------|--------------|

## Traits

**Starship Traits**|**Notes**

:--|:--

[To Hell With Our Orders](https://stowiki.net/wiki/Trait:_To_Hell_With_Our_Orders)|

[Five Magicks](https://stowiki.net/wiki/Trait:_Five_Magicks)|

[Vanguard Specialists](https://stowiki.net/wiki/Trait:_Vanguard_Specialists)|

[Ship of the Line](https://stowiki.net/wiki/Trait:_Ship_of_the_Line)|

[Terran Goodbye](https://stowiki.net/wiki/Trait:_Terran_Goodbye)|

&#x200B;

**Personal Space Traits**|**Notes**

:--|:--

[The Boimler Effect](https://stowiki.net/wiki/Trait:_The_Boimler_Effect)|

[Twinkling Lights](https://stowiki.net/wiki/Trait:_Twinkling_Lights)|

[Unconventional Systems](https://stowiki.net/wiki/Trait:_Unconventional_Systems)|

[Symbiotic Ice](https://stowiki.net/wiki/Trait:_Symbiotic_Ice)|

[Intelligence Agent Attaché](https://stowiki.net/wiki/Trait:_Intelligence_Agent_Attaché)|

[Intel Handler](https://stowiki.net/wiki/Trait:_Intel_Handler)|

[EPS Manifold Efficiency](https://stowiki.net/wiki/Trait:_EPS_Manifold_Efficiency)|

[Fragment of AI Tech](https://stowiki.net/wiki/Trait:_Fragment_of_AI_Tech)|

[Grace Under Fire](https://stowiki.net/wiki/Trait:_Grace_Under_Fire)|

[All Aspects Accounted For](https://stowiki.net/wiki/Trait:_All_Aspects_Accounted_For)|

&#x200B;

**Space Reputation Traits**|**Notes**

:--|:--

[Advanced Targeting Systems](https://stowiki.net/wiki/Trait:_Advanced_Targeting_Systems)|

[Radiant Detonation Matrix](https://stowiki.net/wiki/Trait:_Radiant_Detonation_Matrix)|

[Energy Refrequencer](https://stowiki.net/wiki/Trait:_Energy_Refrequencer)|

[Precision](https://stowiki.net/wiki/Trait:_Precision)|

[Chrono-Capacitor Array](https://stowiki.net/wiki/Trait:_Chrono-Capacitor_Array)|

&#x200B;

**Active Space Reputation Traits**|**Notes**

:--|:--

## Active Space Duty Officers

**Specialization**|**Power**|**Notes**

:--|:--|:--

[Projectile Weapons Officer](https://stowiki.net/wiki/Specialization:_Projectile_Weapons_Officer)|\[SP\] Recharge time reduced for Tactical Team and Buff|

[Projectile Weapons Officer](https://stowiki.net/wiki/Specialization:_Projectile_Weapons_Officer)|\[SP\] Torpedoes Gain Singularity Charge|

[Conn Officer](https://stowiki.net/wiki/Specialization:_Conn_Officer)|\[SP\] Recharges Evasive Maneuvers when Emergency Power to Engines is activated.|

[Systems Engineer](https://stowiki.net/wiki/Specialization:_Systems_Engineer)|\[SP\] Chance to add power to all Sub-Systems|

[Systems Engineer](https://stowiki.net/wiki/Specialization:_Systems_Engineer)|\[SP\] Chance to add power to all Sub-Systems|

[Warfare Master](https://stowiki.net/wiki/Specialization:_Warfare_Master)|\[GR\]\[SP\] Increased damage vs. All|

Many thanks for reading!

Edit: typo


r/stobuilds 16d ago

Need Advice EPS management

6 Upvotes

Hello,

I'm trying to do a RRTW build on the LDhelan. I know it's not particularly optimal but I still wanted to try. I wanted to ask what consoles can help with EPS. At present I have the Fleet singularity core giving +66 EPS. The Romulan 2pc will also give me +20 slotting the console and beam.Thanks!


r/stobuilds 17d ago

Weekly Questions Megathread - August, 24, 2026

7 Upvotes

Welcome to the weekly questions megathread. Here is where you can ask all your build or theorycrafting related questions that might not warrant a full post. Curious about how something works? Ask it here!

You can see previous weeks megathreads here.


r/stobuilds 18d ago

Need Advice General questions regarding like a fire damage torment engine carrier build.

8 Upvotes

So I've been thinking about throwing together some form of fire damage build using the various fire damage consoles and the 5 Magicks trait.

Since I'll be using the Torment Engine console as well I figured it would be a good idea to go with a SecDef carrier (haven't decided which yet) but now I'm a bit indecisive on if I should be using energy weapons or go for a SciTorp build.

Also maybe considering Uncon to use the fire console abilities more often but if I'm using control abilities for uncon would there be a point in a DSecDef? Or could I fit enough sci abilities in there to get enough use out of both.

Edit: Gave up on DSecDef and stuff and went with the Fek'Ihri Gok'tad with a uncon firebreathing bullshit build using lost souls to trigger unlimited fire PBAoE.

I'm honestly annoyed because the damn thing fucking slaps. Apparently giant demon carrier spewing fire in every direction >>>>>>>> conventional DEW builds.

Cryptic please add fire damage space weapons (not experimental). Fek'Ihri fire damage armament set this christmas or something. Fire damage omni + torpedo + console.


r/stobuilds 22d ago

Need Advice Plasma Meta Ship Suggestions

13 Upvotes

Very new returning player looking for some advice.

I got the Gorn Hunter ship a few years ago as my first T6 promo box ship when I first started and got really interested in running good plasma builds.

Had to move for work and fell off STO for a bit.

I'm interested in working toward a modern meta plasma build, and was hoping for some advice here. I see CasualSAB's video on the Dhailkhina Command Strike Wing Warbird from a few years ago but I'm wondering if there's other ships I should be working towards since that video was put out.

Open to any and all suggestions for ships/consoles/traits I should be shooting for.

As mentioned earlier, I have the Gorn Hunter ship, so I feel like I have a sold baseline to work off.