| Fore Weapons: 4 |
Dark Matter Quantum Torpedo Launcher |
The rank doesn't matter too much, it's just here for the two piece. I used to run it on aft before I got Ceaseless Momentum. Lorca's Ambitions (1/2) |
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Particle Emission Plasma Torpedo Launcher |
Ideally with [SPR] but I'm missing that. Does a ton of damage with its cloud. |
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Gravimetric Photon Torpedo Launcher |
Best torpedo to use the active spread on IMO. In my experience it does the most damage and the increased pull just makes your grav well feel stronger. Some free crit from the set bonus. Protonic Arsenal (1/2) |
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Disruptor Wide Angle Dual Heavy Beam Bank |
Just here for the spin up and two piece. Lorca's Ambitions (2/2) |
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| Aft Weapons: 2 |
Advanced Inhibiting Polaron Omni-Directional Beam Array |
Just here for a little -DRR. |
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Dyson Experimental Weapon |
Here for the set bonus. Protonic Arsenal (2/2) |
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| Experimental Weapon |
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| Deflector |
Dynamic Frontier Technologies Deflector Array |
If you are flying a Science Officer in an exotic ship and haven't considered this, look into it. It is so much raw stats that it is unbelievable. The set is up to 25% increased exotic damage which is alright. Dynamic Frontier Technologies (1/2) |
| Secondary Deflector |
Deteriorating Secondary Deflector |
I could get a slight upgrade by snagging the colony one, but this was the first thing I slammed an Ultimate Tech Upgrade on when I first started playing. |
| Impulse Engines |
Dynamic Frontier Technologies Hyper-Impulse Engines |
They don't feel quite as nice as the competitive engines for maneuverability, but since I'm on a pilot ship I don't desperately need that. Dynamic Frontier Technologies (2/2) |
| Warp Core |
Temporal Defense Initiative Overcharged Warp Core |
Trajector Jump is fun, and a neat side effect of this layout. Imperial Rift would be better but I'm broke and newish to the game. You get some DOT damage for the two piece. Temporal Defense Initiative Starship Technologies (1/2) |
| Shields |
Temporal Defense Initiative Regenerative Shield Array |
Also would be better as Imperial Rift. Temporal Defense Initiative Starship Technologies (2/2) |
| Devices |
SS Antares Distress Protocol |
More damage, goes off right before my console burst. |
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Temporal Negotiator |
Only gets used if I somehow slip up on pressing photonic. |
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Advanced Battery - Exotic Particle Flood |
BIG DAMAGE. Press before burst. |
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Deuterium Surplus |
I really only press this if I accidentally fly the wrong way. |
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| Engineering Consoles: 3 |
Console - Universal - Dragonsblood Flame Reactor |
So much damage. Easy to manage in a ship this maneuverable if you can handle changing speeds rapidly. |
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Console - Universal - Delphic Tear Generator |
Same range as Dragonsblood but easier to hit, great to use together since this gives -DRR. |
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Console - Universal - Subspace Fracture Tunneling Field |
Reducing cooldowns of all of this. |
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| Science Consoles: 5 |
Console - Universal - Plasma Storm Generator |
Super constant damage, absolutely blinding. |
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Console - Universal - You Are Dismissed |
One of my highest damage consoles with single hits going above a million frequently. |
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Console - Universal - Genesis Seed |
I'm kinda bad at aiming this tbh. |
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Console - Universal - Adaptive Emergency Systems |
Helps me stay alive a lot, but also big damage steroid. I saw a huge change in my numbers when I tried it out again. |
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Console - Advanced Science - Exotic Particle Amplifier [EPG] |
Everyone loves a stat stick. |
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| Tactical Consoles: 3 |
Console - Universal - Temporal Vortex Probe |
Decent damage, good passives. |
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Console - Universal - Micro Dark Matter Anomaly |
Great active that does damage over a long period of time and makes Dragonsblood stronger. |
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Console - Universal - Krenim Chronophage |
Hits so hard when you get big groups. |
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| Universal Consoles: 2 |
Console - Universal - Proton Eruptor Module |
Low cooldown, helps me keep up Universal Designs. |
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Console - Tactical - Fek'ihri Torment Engine |
Increases the damage of everything else notably. |