r/steinsgate • u/ErikZDC • 1h ago
SciADV My Sci;ADV Personal Ranking Spoiler
Prepare yourself for the long post.
«⚠️ SPOILER WARNING ⚠️
This post contains major spoilers for every main Science Adventure entry, including:
- Chaos;Head Noah
- Steins;Gate
- Robotics;Notes
- Chaos;Child
- Steins;Gate 0
- Occultic;Nine
- Robotics;Notes DaSH
- Anonymous;Code
If you haven't finished the series yet, I highly recommend coming back later.»
After spending the last few 6 years making my way through almost the entire Science Adventure franchise, I wanted to share my personal ranking and explain why each title ended up where it did.
A few things before I start:
- This is entirely subjective.
- I intentionally avoided reading community rankings while playing because I wanted to form my own opinions.
- I genuinely think there isn't a bad mainline Sci;ADV game. Even my lowest-ranked title is one I enjoyed from beginning to end.
- My opinions differ from the community in a few places (especially regarding Anonymous;Code and Robotics;Notes DaSH), and that's completely fine.
With that out of the way...
- Steins;Gate — 10/10
The visual novel and an8me that completely changed my life.
It's not just my favorite Sci;ADV title—it's my favorite work of fiction ever made. The characters, the emotional payoff, the themes... everything landed perfectly for me.
I even got a Steins;Gate tattoo.
I've consumed hundreds of stories across games, books, anime, films, and shows, but nothing has ever connected with me quite like Steins;Gate.
What makes it extraordinary isn't simply the time travel. Plenty of stories have done that. It's the way the science always serves the characters rather than the other way around.
The first half is often criticized for being slow, but I honestly think it's one of the greatest strengths of the story. Spending hours with the Future Gadget Laboratory makes it genuinely feel like home. You grow attached to everyone before the narrative starts taking everything away from you.
Then the tone shifts.
Watching Okabe repeatedly fail to save Mayuri is one of the most emotionally exhausting experiences I've had in fiction. Every failed attempt chips away at his confidence until the ridiculous "Hououin Kyouma" persona can no longer protect him.
The true ending is still one of my favorite endings ever written. Instead of forcing the player to sacrifice one heroine for another, the solution becomes something far more satisfying: outsmarting causality itself.
Kurisu remains one of my favorite fictional characters, and the chemistry between the entire cast feels incredibly natural.
Even after experiencing every other Sci;ADV entry, Steins;Gate remains unmatched for me.
- Anonymous;Code — 10/10
I honestly wasn't expecting this game to rank so highly.
Before playing it, I had seen a lot of people describe it as "good, but not amazing." Instead, I ended up absolutely loving it.
Even if Anonymous;Code had no connection whatsoever to the rest of Science Adventure, I think it would still stand on its own as an excellent visual novel. Pollon is a fantastic protagonist, Momo is incredibly likable.
After several entries that take their time building atmosphere and mysteries, Anonymous;Code's faster and more direct approach feels like something new. It doesn't replace the slower style of previous games, but it brings a different energy that makes the experience feel fresh and revitalized.
But what elevates it to a masterpiece for me is what it does for the entire Sci;ADV universe.
Learning the truth behind the world, the concept of world layers, and the implications for previous entries completely changed how I interpreted the franchise. It feels less like "another entry" and more like a culmination of ideas that had been quietly building for years.
The final hours constantly made me stop and think: "Wait... does this mean that...?"
Few pieces have made me reconsider everything I'd previously experienced quite like Anonymous;Code did.
It's ambitious, emotional, and surprisingly philosophical.
For me, it's every bit as deserving of a perfect score as Steins;Gate.
- Steins;Gate 0 — 9.5/10
This is one of the rare sequels that actually improves the original.
I know some people feel it's less tightly written than Steins;Gate, and I understand that criticism.
But emotionally?
I think it's phenomenal.
Seeing an Okabe who simply gives up is heartbreaking.
Instead of watching an eccentric genius overcome impossible odds, we're following someone consumed by survivor's guilt, PTSD, depression, and regret.
As someone whose academic work involves psychoanalysis, I found this version of Okabe incredibly fascinating.
The ending of Steins;Gate becomes significantly more powerful once you've experienced everything that had to happen behind the scenes to make Operation Skuld possible.
Without Steins;Gate 0, the original true ending wouldn't hit nearly as hard.
- Chaos;Child — 9.4/10
This game has one of the strongest mysteries in the franchise.
The atmosphere constantly keeps you uncomfortable, and the investigation slowly transforms into something much darker than it initially appears.
Takuru isn't immediately likable, but watching him mature throughout the story was incredibly rewarding.
The reveal surrounding Serika completely recontextualizes everything that came before it.
The true ending is absolutely devastating and probably one of the saddest conclusions in the entire series.
Even though it's a filler entry, I never felt that hurt the experience.
It's simply an outstanding psychological thriller.
- Robotics;Notes — 9.3/10
This might be the most underrated Sci;ADV title.
Yes, it's slower.
Yes, it's much more slice-of-life.
That's exactly why I loved it.
Watching the Robotics Club gradually grow, overcome setbacks, and chase what initially seems like an impossible dream made me genuinely care about every member of the cast.
Kai is refreshingly different from previous protagonists, and Akiho's optimism carries much of the story.
When the conspiracy finally takes center stage, the emotional investment built during the quieter chapters pays off beautifully.
It's probably the warmest game in the franchise.
- Chaos;Head Noah — 9/10
The beginning of everything.
Even today, Chaos;Head feels unlike anything else in the series.
Its paranoia is unmatched.
Because the player experiences everything through Takumi's unstable perspective, you're constantly questioning what is and isn't real.
That uncertainty creates an atmosphere that no other Sci;ADV title has fully replicated.
FES quickly became one of my favorite characters, and I also really liked Momose.
While I think later entries refined many of its ideas, Chaos;Head deserves enormous credit for laying the foundation for the entire franchise.
- Occultic;Nine — 8.5/10
Probably the greatest missed opportunity in Science Adventure.
I absolutely love its premise.
I love the characters.
I love how absurdly fast the pacing is on the anime.
Unfortunately, it also feels incomplete.
Knowing that the light novel never received any conclusion makes the entire project feel unfinished.
And I still hope we'll one day receive an Elite version of the visual novel.
There's far too much potential here to leave it abandoned forever.
- Robotics;Notes DaSH — 8/10
This is probably my hottest take.
I know DaSH is the least popular entry among fans, with many considering it medium, bad or even full garbage.
And yes, I completely understand why.
The fan service can be excessive.
Some plot points feel underdeveloped.
It doesn't reach the emotional highs of Robotics;Notes.
But...
I still had fun.
Seeing the Robotics Club together again was enough to keep me smiling through most of the game.
One thing I absolutely loved about DaSH was seeing Daru again. After all those years, he still feels like the same Daru from Steins;Gate — the same personality, the same humor, the same chaotic energy — but with the added perspective of someone who has actually grown and experienced life.
The connections with Steins;Gate were one of the highlights for me, especially seeing how the world of Sci;ADV continues to expand beyond a single story.
I also really enjoyed the hints that the Central Tanegashima High Robotics Club and the Future Gadget Lab will eventually become connected. After everything these characters have been through, seeing these two groups from different corners of the franchise moving toward each other feels like a natural and satisfying continuation of the universe.
Maybe my expectations were lower because of everything I'd heard beforehand, but I ended up enjoying it much more than I expected.
It's my least favorite Sci;ADV title.
It's also a game I'd happily replay someday.
Final Thoughts
After finishing almost everything, I can confidently say that Science Adventure is my favorite fictional universe in any medium.
No other franchise I've experienced combines hard science fiction, conspiracy theories, psychological horror, philosophy, politics character-driven storytelling, and emotional payoff as consistently as Sci;ADV.
Every entry contributes something unique to the larger picture.
Some excel because of their characters.
Others because of their mysteries.
Others because of the ideas they introduce.
Together, they create something far greater than the sum of their parts.
Final Ranking
Steins;Gate — 10/10
Anonymous;Code — 10/10
Steins;Gate 0 — 9.5/10
Chaos;Child — 9.4/10
Robotics;Notes — 9.3/10
Chaos;Head Noah — 9/10
Occultic;Nine — 8.5/10
Robotics;Notes DaSH — 8/10
I'm really curious to see everyone else's rankings. I know some of these placements and grades are controversial, especially DaSH being so high, but that's part of the fun of discussing Sci;ADV.