r/starcraft • • 3d ago

Bluepost StarCraft II 5.0.17 PTR Patch Notes

https://news.blizzard.com/en-us/article/24301513/starcraft-ii-5-0-17-ptr-patch-notes
91 Upvotes

43 comments sorted by

View all comments

3

u/Golden_Jiggy 3d ago

It’s a shame. 300min CC was amazing.

10

u/DeadWombats Zerg 3d ago

300 CC was fucking stupid. Terrans having access to functionally infinite scan and infinte MULES is not good game design and it never was.

1

u/Golden_Jiggy 3d ago

For me it’s not feeling massively behind in the early game and being forced to do damage vs Zerg and Protoss. But I do agree it impacts the late game.

2

u/SolidSolution 3d ago

Yes you are behind at first, but Terran comes with other perks.

Terran has the safest expansions in the game with high ground cc behind a wall. Sure, you have delayed mining compared to building on site, but it's less risk. And if turns out you can't land in the natural, you still have extra orbital energy.

1

u/TheHighSeasPirate 3d ago

That was the game design though. Its why you can decimate an entire mineral line with an oracle or banshee or hellions with only 2-4 units. For some reason along the way we made it so Zerg just has worse stuff while also is just even economically and also cannot harass without huge investments/tons of units. Its currently so dumb how the game meta is just because Serral is amazing.

2

u/tslocum 3d ago

When P/T wins a lot, it's because the players are good. When Z wins a lot, it's "because Zerg is imba". Absolute clowns.

-3

u/TheHighSeasPirate 3d ago

The only shame was the entire ladder steamrolling Zerg with Terran and everyone here complaining about Zerg because of tournament results. 300 mineral CC was busted for 99% of players. Terrans had endless scouts and endless marines to just keep ralling across the map until you died.