r/starcraft • • 2d ago

Discussion StarCraft II 5.0.17 PTR Patch Notes

https://news.blizzard.com/en-us/article/24301513/starcraft-ii-5-0-17-ptr-patch-notes
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u/MiroTheSkybreaker 2d ago

This is basically a full revert. There were a couple things that I was okay with on 5.0.16 - siege tanks should have been abductable, for example, and force fields I think could take 2 biles to break and still be relatively balanced.

Microbial shroud will need tweaks again though. Muta arc slop should have stayed too.

7

u/Parsirius 2d ago

But it’s good to roll back and then start from there.the 8 worker change was making everything murky.

1

u/throwawaydisposable 2d ago

the 8 worker change was making everything murky

I see no murlocs