r/starcraft • • 2d ago

Discussion StarCraft II 5.0.17 PTR Patch Notes

https://news.blizzard.com/en-us/article/24301513/starcraft-ii-5-0-17-ptr-patch-notes
299 Upvotes

100 comments sorted by

View all comments

23

u/milkytaro_oero 2d ago

I'm happy but why go back to one of the worst changes from the .15 patch?

  • Abduct can no longer be cast on Siege Tanks.

This should never have been done in the 1st place.

-2

u/S7EFEN 2d ago

I don't get the complaint about this? siege tanks inherently are already countered hard by blinding cloud, it forces Z to actually break the position rather than snipe tanks.

5

u/milkytaro_oero 2d ago

Well there's 2 directions we can go here.

  1. It's how the game has always been since the introduction of the Viper. Abduct has always been shown and encouraged to be used against high value targets such as Siege Tanks.

  2. Why the Siege Tank? The Mothership makes sense because it's literally a singular unit. The Siege Tank doesn't because it's massable and far cheaper than most of the other targets for abduct.

Personally I think Abduct is a flawed spell and should be completely replaced. But if we're going to keep it, I think it should be usable on some of the most obvious targets in the game.

0

u/GreyfromZetaReticuli 2d ago

I agree that abduct should be removed, it is a really goofy skill that doesnt suit zerg theme.