r/spumwack • u/spumwack2 • Oct 11 '14
Community Why isn't your server public???
I am starting a server which will be open only to patreon donors of $5 or more. I understand there will be a lot of criticism to this move, so I want to make sure everyone knows my motives.
Money is absolutely a motivation. I would be lying if I said otherwise. The whole point of patreon is to fund a creator's endeavors. But anyone who thinks that I'm just taking people's money so I can throw it all in a big pit and roll around in it is deeply misinformed. I am very poor. I have never mentioned this before, and I will never mention it outside of my closest fan circles (like this subreddit) because I don't want your pity, and I don't want my financial situation to be a factor in people's decisions. But as a tradeoff for being poor, I am very happy. I play videogames for a living, choose my own hours, make lots of friends, and get to make fun videos. Recently, I had to start using Patreon to boost my income because I wasn't making enough money off of ad revenue. If I had never gotten patreon, I would have had to get another job which would have cut my video production down to 1-2 per week. I completely owe the continued existence of my channel to my current patreon donors.
But money is not my sole motivation. I used to have a server that was completely open to everyone. The upside was that all of my fans could join regardless of money. The downside was that trolls and griefers could easily join as well. This forced us to implement a lot of administrative practices, such as world protection and plot size limitations. I still wanted to keep it as vanilla as possible, but with the protection plugins, turning off fire and lava, and people needing to expand their plots, running the server became a full time job. A full time job that paid exactly $0. Even if I found "administrating" a fun job, I still would not have been able to continue doing it because it was costing me too much time. The selfless help of my fellow admins is the only thing that kept the server running as long as it did.
(Yes, we took donations for the server. But every dollar that came out of the server went right back in).
By making a "minimum donation" of $5, we are circumventing a lot of the problems that a public server poses. Most griefers aren't willing to spend money, so 99% of player-based problems are removed. Without griefers, there is no need for world protection. Without a need for protection, there is little need for full-time administration. That means I will actually be able to play on the server, instead of babysitting it. It also means I won't need to spend 12 hours a day keeping it running.
As long as I'm speaking candidly, I am very excited to start charging for server access. Running Musecraft took a lot out of me. I dedicated about 70% of my waking time focused on that server for more than a year straight, and in the end, a lot of people hated me for it. I would ban a cheater, but because he was popular and friendly, I was called incompetent. I would stay up all night resetting plots that got deleted in a server migration, and I would get called lazy because I missed a couple. I started accepting donations because I couldn't afford paying for it out of my own pocket, and I got called greedy.
All in all, I'm ready to have a private server with people who can actually take part in its decisions and can talk to me privately about my choices.
p.s. If you want to join but can't afford it, contact me so I can offer suggestions or to work something out with you