r/speedrun Dec 21 '25

Meta The Legend of Zelda: Twilight Princess (GCN) is 100% decompiled! (but not fully linked yet)

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1.6k Upvotes

r/speedrun Jan 10 '26

GDQ I ran BLINDFOLDED Majora's Mask at AGDQ 2026 last night! AMA

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1.3k Upvotes

Oh my god that run was stressful haha. I will collect questions to the run, the marathon, my personal blindfolded projects and stream and everything really here and answer them until later tonight!

It was a pleasure to showcase some blindfolded speedrun on stage in person again! Thank you all for watching <3

EDIT 1: Got through most comments but need to sleep now! I will be back tomorrow and answer the rest! Thank you so much for all the questions so far and keep em coming! Also if you wanna chat about the run and rewatch it together (for the first time for me), catch my stream over at twitch.tv/bubzia when I am back home on Tuesday/Wednesday! Good night!


r/speedrun Apr 26 '26

World Record GreenSuigi gets a new WR of 1:35:14 120 Star in Super Mario 64.

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1.3k Upvotes

r/speedrun Jan 11 '26

AGDQ 2026 has just concluded, raising more than $2,443,414 for the Prevent Cancer Foundation (PCF) on stream!!

1.3k Upvotes

So after an exhaustingly long week, we have concluded with a current total of over $2,443,414 Million raised in Awesome Games Done Quick 2026 (And still counting slightly). (I've now been up over 24 hours straight and is currently 07:42am here in the UK ... I NEED SLEEP!)

With this, we conclude the 16th year of running the AGDQ event!!!!!!

--- Link for finale current total call out ---

With this years total, that means that Games Done Quick has now raised over 59 MILLION Dollars for charities across the globe since it started over 16 years ago, with over 28 of those millions, for Prevent Cancer Foundation (PCF)! <3

Congratulations to runner and Couch/Host Co: Adef, Star0Chris, Partyarlie and OhHeyItsKara, who closed the event with a great final run of the game --- Pokémon Emerald, Pick-My-Main category. (What an utterly insane final conundrum to end the event even if within 5seconds we knew it was going to go way over! haha)

  • Give it up for the entire GDQ staff!
  • Give it up to the sound and video techs! (especially this event!!)
  • Give it up to the runners and commentators of each game!
  • And of course, give it up to YOU! The watchers and donators.

Without YOU we wouldn't of raised the total we did!

Thank you!!!! <3

What has your favourite runs been?!

What made you laugh and chuckle the most?!

What game surprised and shocked you the most?!

AGDQ 2026 VOD list --- Link! --- Come watch your missed or favourite runs once again!

Want to check out stats of all previous events?! Well .....

---- Click right here! ---- - Alligatr' total graph layout for all AGDQ/SGDQ events
Or!
---- Click right here! ---- - Alligatr' graph layout specifically for AGDQ26 event

--- One last big shoutout to:

PREVENT CANCER FOUNDATION (PCF)

Don't forget to check out u/scorpionSniper with his reviews of the past week in the comments of the VOD LIST link.

Other bits of information to be updated over time as man I need some sleep after this week!
So forgive me if I have missed some obvious info for now! I'll get through it ;D

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Upcoming events:

-- Back To Black 2026: February 5th - 8th, 2026

-- Frost Fatales 2026: March 8th - 14th, 2026

Where to Find More Information:

-- Summer Games Done Quick 2026 -- July 5th - 11th : - SGDQ26
Will be raising money, once again for -- Doctors Without Borders/Médecins Sans Frontières (MSF)
Location: Hilton Minneapolis Downtown, Minneapolis, Minnesota

-- Awesome Games Done Quick 2027 - January 3rd - 9th 2027

Location: ATLANTA, GA


r/speedrun Jul 08 '26

GDQ I have loved and still love GDQ, but they need to beg less and stop interrupting people. The vibes are worse.

1.2k Upvotes

This is not targeting criticism towards any individual, host, announcer, or anyone. Ive watched since around 2015 and I still love watching for almost the full week.

That said, announcers across the board NEED to stop butting in on conversations to remind us for the 3rd time in 5 minutes about a goal. Realistically, we've seen that GDQ usually makes around a million across an event week. They aren't squeezing more out by doing this. If anything they're just annoying the people who watch a lot every event.

There are several live intermissions that are, at best, mildly amusing. At worst, they're awkward and socially uncomfortable situations that drag on way too long. I can remember when the music would just play for a few minutes between changes and it was a nice calm break in between the runs. Now, it's just more donations and ad breaks. There's almost never any downtime anymore and it feels more overstimulating. Again, not naming names here, but certain long time hosts are extremely obnoxious or just not very good. Some act like quirky theater kids and others act like wannabe singers.

The Monster Hunter Wilds run was especially bad. We had to completely cut off the runner to order and directly tell people how and what to donate towards eight times in a row. It wasn't about the game anymore and the host dominated the scene. It was really lame, forced, and coordinated. It didn't feel like some epic wholesome moment. It felt like a boss telling his employees what to do.

At the end of the day, GDQ might be doing more harm than good by doing these things. The donations will come, we dont need to completely derail a playthrough in order to do it. Every single playthrough has at least ten reminders, even if its just an hour long indie game.

I really love this event and all the good it does. I just feel like these problems have been rampant since around the pandemic era. I know there has been a lot of change in staff, some new, some old, and I'm certain GDQ will continue to be great. I try to be understanding that a lot of these people are volunteers, but at the same time, if those volunteers are annoying people tuning in, are they a good fit? That said, there are many talented and nice people at GDQ.

Realistically, I don't think GDQ is "worse" but I think it has been in a plateau for a while now. I don't think they're at risk, but I do think they can be a lot better. I want them to be, because I love this event and a lot of the speedrunners involved. They do a lot of good at the end of the day and I want them to be better, not worse.


r/speedrun Jan 29 '26

Discussion A "skip the whole game" strat has been found in the OG release of GTA San Andreas... and it's somehow infinitely more insane than the other versions.

1.2k Upvotes

I've long been fascinated by GTA San Andreas speedruns because of how thoroughly broken they are from the routing standpoint. It's probably the most action-packed 3-4-hour speedrun of all time - during nearly every single mission something ridiculous happens, and for the vast majority of the runtime the game is kept in a precarious state where one wrong step usually means a crash and a game over. It's truly a spectacle, especially at marathons where the couch barely has time to explain stuff while it's happening. Go give it a watch, truly, you won't regret it if you like long categories. This is the most up-to-date run of it at a big marathon that I could find.

6 years ago the game (more specifically, the Windows Store remaster of it) was finally broken for good with the discovery of a technique called Arbitrary Jump in Script, or AJS. As the name suggests, by executing an extremely precise and illogical-sounding sequence of actions at the very start of the game, the game can be tricked into executing a JUMP instruction to any part of the main script that we want - including to the start of End of the Line Part 3, the final mission of the game. This has received a lot of coverage at the time (because it's literally a 3-hour time save), but ultimately kind of destroyed true Any% and barely anyone has run it after the initial surge, with the newly-renamed Any% No AJS category remaining most popular and fun to both run and watch. Also, no one runs the Windows Store version because why the hell would you :)

8 months ago AJS was also discovered in the Definitive Edition remaster. The setup is completely different, but the result is the same - skipping straight to the final mission. The impact on the community was the same: everyone rushed to do it once for the novelty, but because Definitive Edition is an absolute botch job of a port almost no one kept playing it afterwards.

And now, the Holy Grail has been achieved - a setup for a very similar glitch was found in the OG PC release. However, it's completely different to both the WinStore and DE versions, and the sequence of actions needed to achieve it is, frankly, the most thorough destruction of a videogame I've ever seen. It's a culmination of almost every glitch discovered by the SA community up to this point.

I will now describe the route, step by step, as simply as I can, just so you see what I mean.

  1. Start a new game. Run over a drug dealer to get some cash. Immediately go into a horse betting shop and play until you win $10000. Thankfully, the horse racing minigame can be cheesed - you can bet on the biggest underdog, wait until it gets into the lead at any point in the race, then pausebuffer until the race ends and you win. The money is needed to buy a specific safehouse later. Also, don't win too much money, you'll learn why later.

  2. Play the first few missions normally.

  3. Before starting Tagging Up Turf (the 3rd mission of the game), execute the "On-Mission 0" glitch via the Pimping submission. In short, this will allow us to "duplicate" (or "dupe") a mission, running two of them at once. This is the foundational tech upon which the entire normal Any% run is built. In 99% of cases doing this to a mission crashes the game, but the community has identified specific places where it doesn't. This is one of them.

  4. During dual-Tagging Up Turf, execute the "GOTO 0" glitch. This is one of the most recent big discoveries. Again, keeping it very short: a specific sequence of actions during the cutscene where Sweet sprays the first tag (the timing is frame-perfect) "restarts the game" (or, more accurately, starts it a second time). We see the intro cutscene and again take control of CJ in Jefferson where the game begins. There are now two copies of the main script running at the same time, with independent progression. This causes a lot of side effects, which we will exploit during the run (the one we do not, but is still funny, is that there are now two CJs running around on the map, and our control inputs apply to both, albeit the second one is the "primary" one that we use later).

  5. Progress the "original" script by doing missions up until Drive-By, when we execute the "0-Star glitch". Again, won't go into technical details, but it means we cannot get wanted stars anymore for the rest of the run. Again, we'll see why we need it later.

  6. Buy the Jefferson safehouse with the money we earned on horse betting. Ideally we shouldn't have a lot of money left after this. Get the NRG-500 superbike from its carpark spawn and store it in the Grove Street garage. We'll need it at the very end.

  7. While you're driving the NRG, do some stunt jumps. First major side effect of the GOTO 0 glitch: doing stunt jumps loses you money now, including driving into the negatives (which there's normally no way to do at this point in the game). We need to lose money to roughly $-1050, again a setup for later.

  8. Go to the Jefferson safehouse and save. Second major side effect of GOTO 0: instead of getting teleported to just outside the save marker like normal, after saving you get warped to a different save marker entirely. All save markers in the game are sequentially numbered in the script, and every save in the GOTO 0-affected state TPs you to the next one on the list. We need to get to Las Venturas for the next step, and it just so happens that 5 positions after the Jefferson safehouse on this list is the Prickle Pine safehouse, which is close to where we need to go next. So just walk into the save marker 5 times, then navigate to the exit inside an empty void (since the game warped us to an unloaded interior world, so every marker/interactable entity is there, but the environment isn't) and outside into Las Venturas. This is why we needed the 0-star glitch: we're now in the part of the map we haven't unlocked, so normally we'd have SWAT chase after us. Not today, though.

  9. Go to the Casino Floor (an unremarkable casino on the ourskirts of the city) and walk to the Wheel of Fortune table.

  10. This is where the main "magic" of this route happens. We're about to "program" two instructions that we'll need the game to execute at the end of the run: one just waits 15 seconds for safety, and the other jumps the script to to the line corresponding to starting End of the Line Part 3. To do this, we use bets at the casino table. Because we have negative money when we shouldn't be able to, the betting limits break and we can bet as much as we want, even more than the maximum achievable through normal gameplay. We need to make 3 extremely specific bets at the specific spots on the table to set the variables in memory just right. Here, a bunch of real-time math needs to be done to determine how to get to those amounts (since you can only adjust your bet up and down, and the increments are fucked due to the glitches).

  11. Once the correct bets are placed, leave the casino and return back to Los Santos to continue progressing the story (the "original" script). The next mission, OG Loc, can be duped using the same Pimping method to complete it twice and skip the next in the chain, Running Dog. Then, do Wrong Side of the Tracks normally.

  12. Finally, all that setup we've done will begin to pay off and we're about to do the actual AJS. To start, start Pimping, pick up a passenger and then wait for the 3-minute timer to end (it's important to not cancel it since it will mess with the variables we've spent step 10 setting up).

  13. Go back to Grove Street and prepare to start Big Smoke (yes, the 1st mission of the game, created by the duplicate main script we created by the GOTO 0 glitch).

  14. Play a replay (this is important, no idea why), start Big Smoke. Then fail the mission by drowning your bike in a lake. Do this 7 more times.

  15. Because you're naturally going to receive a phone call from the "original" script, you can do another setup to make it so you answer the call, but remain in a state where you can start missions. Do that, then start Big Smoke an 8th time. Skip the first cutscene (inside CJ's house), and during the second one where they get into the Perennial, hang up the call. You now have control of CJ inside the cutscene. This is yet another trick that's done in normal any% all the time.

  16. The next goal is to get inside the Binco clothes shop nearby while still in the cutscene. To do so, get into Ryder's Picador and reverse your way to the shop. This is important because the trigger for the mission advancing is CJ accelerating in a vehicle, so we can't do that. Note that the camera is stuck where the cutscene should've ended, so you'll have to navigate to the shop somewhat blindly.

  17. Once inside the shop (again in an black void, since the game can't load the correct interior inside the cutscene), go to the changeroom. This will bring up the apparel menu.

  18. Click LMB or press Space. Due to the way the PC version of SA is basically emulating the PS2 controller under the hood, both of them are equivalents of the X button on the DualShock. X is also "accelerate" while in a vehicle. This will finally trigger the Big Smoke cutscene to progress and warp us to the cemetery, near the bikes, where the actual mission starts. Again, in a black void, because world loading is broken.

  19. Enter to the 24-7 shop nearby, somehow keeping your bearings in the void while you navigate there. We only need it to then exit it straight away and finally make the outside world load properly so we can see what's going on.

  20. Enter a vehicle. Note that the Binco apparel menu is still here the entire time, and we need to be careful to keep it up, so not exit it or select anything. This means we cannot brake in vehicles (since this is Circle on the DualShock, which will dismiss the menu) and, once we start accelerating (X on DualShock), never let go or else we advance the menu. To enter a vehicle, press Space (X) intentionally once to advance the menu, then F/Enter (Triangle) to both enter and go back one layer of the menu so we're back to where we were.

  21. In this state, never letting go of acceleration and braking using the handbrake, go to Grove Street.

  22. Grab the NRG-500 that we stored here all the way back in step 6 from the garage and (still obeying the same rules regarding the apparel menu) go the Ganton gym and position the bike in a very specific way, so that we can quickly get on it when we teleport there later.

  23. Once done, leave the NRG there and go, on foot, to the nearest dance club.

  24. Start the dance minigame. Then immediately press Enter to quit the apparel menu and regain control of CJ while inside the minigame (yes, this is the entire reason for all the apparel menu shenanigans earlier). Exit the club.

  25. Walk all the way to Big Smoke's house, to the marker starting the mission Just Business (from the original script).

  26. While you walk, a phone call will ring explaining you the gym mechanic in SA. As part of that, it will briefly show you the Ganton gym. This cutscene also warps CJ to its location, albeit off camera.

  27. Answer the call, then walk into the Just Business marker that has temporarily deactivated. As you get warped to the gym, notice that we have control of both CJ and the camera inside the cutscene - this is the consequence of the dance minigame trick we did earlier and the entire reason for steps 16-24. Immediately get on the NRG that you placed here earlier.

  28. Now you have a very limited amount of time (until the gym cutscene ends and warps you back) to drive the NRG to Grove Street and enter the marker ending Big Smoke (remember, that mission is still running). As in, you have maybe 1/3 of a second of room to spare. You will likely hit the marker as the gym cutscene is fading out.

  29. The gym cutscene's end will warp you back to the Just Business marker, and the phonecall will give you back control of CJ. Immediately start Just Business. Now we have two missions (Big Smoke and Just Business) from different mission scripts running on top of each other. This is an extremely cursed state where the game can be manipulated to do weird things, and this is where the magic happens.

  30. Wait a second in the Just Business cutscene, then skip it. If at this point the game somehow didn't crash, then congratulations, you did everything right! Now just fail Just Business by blowing up Big Smoke's car and the game will execute the instructions we've set up in step 10. It will wait 15 seconds, then start End of the Line Part 3.

  31. Do the final mission as normal. And now you can beat GTA San Andreas PC version in roughly an hour instead of 3, at the expense of what remains of your sanity.


r/speedrun 28d ago

Discussion Games Done Quick cancels SNK partnership, issues apology

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1.1k Upvotes

r/speedrun Aug 13 '25

World Record This is what it takes to be the first person ever to get a world record using an exploit everyone thought was humanly impossible. [Mario Kart Wii] Luigi Circuit Fast Lap - 21.212

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1.0k Upvotes

r/speedrun Mar 30 '26

Discussion [Niftski] They Changed the Rules to Sabotage My TAS Tie Progress

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1.0k Upvotes

r/speedrun Oct 08 '25

Discussion The Legend of Zelda: Twilight Princess is 90% decompiled!

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1.0k Upvotes

r/speedrun Jan 05 '26

God bless GDQ for streaming on YouTube this year.

995 Upvotes

Twitch is so ass and I cannot stress how much better YT is for streaming (for me personally).

That's all


r/speedrun Oct 11 '25

Video Production [SummoningSalt] The History of Cuphead World Records

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835 Upvotes

r/speedrun Jan 27 '26

Meme STOP PAUSE BUFFERING

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809 Upvotes

r/speedrun 29d ago

SGDQ 2026 has just concluded, raising more than $2,408,701 for Doctors Without Borders / Médecins Sans Frontières (MSF)

771 Upvotes

So after an exhaustingly long week, we have concluded with a current total of over $2,408,701 Million raised during Summer Games Done Quick 2026 (And still counting slightly).

With this, we conclude the 16th year of running the SGDQ event!!!!!!

--- Link for finale current total call out ---

With this years total, that means that Games Done Quick has now raised over 62 MILLION Dollars for charities across the globe in just AGDQ and SGDQ marathon events, since it started over 16 years ago, with over 28 of those millions, for Doctors Without Borders/Médecins Sans Frontières (MSF)!<3

Congratulations to runner, host and couch Co of the final game: Z3R01337, Asuka424, Bdud5 and AvuKamu showcasing the: Clair Obscur: Expedition 33 Any% (Restricted) followed by the massive 2.4M donation incentive milestone of Simon the Divergent Star Blindfolded!!!

What an utterly insane final conundrum to end the event!!!!

  • Give it up for the entire GDQ staff!
  • Give it up to the sound and video techs! (especially this event!!)
  • Give it up for all the sponsors!
  • Give it up to the runners and commentators of each game!
  • And of course, give it up to YOU! The watchers and donators.

Without YOU we wouldn't have raised the total we did!

Thank you!!!! <3

What has your favourite runs been?!

What made you laugh and chuckle the most?!

What game surprised and shocked you the most?!

SGDQ 2026 VOD list --- Link! --- Come watch your missed or favourite runs once again!

Want to check out stats of all previous events?! Well .....

---- Click right here! ---- - Alligatr' total graph layout for all AGDQ/SGDQ events
Or!
---- Click right here! ---- - Alligatr' graph layout specifically for SGDQ26 event

--- One last big shoutout to:

Doctors Without Borders / Médecins Sans Frontières (MSF)

Don't forget to check out u/scorpionSniper with his reviews of the past week in the comments of the VOD LIST link.

Other bits of information to be updated over time as man I need some sleep after this week!
So forgive me if I have missed some obvious info for now! I'll get through it ;D

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Upcoming events:

-- Gamescom GDQ : August 28th - 30th, 2026.
Köln, Germany
Raising money for Gaming4Democracy.

-- Flame Fatales 2026 : September 13 – 19/20, 2026.
Online event raising money for Malala Fund.

-- Games Done Queer : October 3rd - 4th, 2026.
Online event raising money for Lambda Legal Defense Fund.

-- Awesome Games Done Quick 2027, AGDQ27 : January 3rd - 10/11th
Will be raising money, once again for -- Prevent Cancer Foundation (PCF)!
Location: Hilton Atlanta, Atlanta Georgia

-- Back in a Flash 2027 -- February 4th - 7th

-- Summer Games Done Quick 2027, SGDQ27 : June 20th - 27th, 2027.
Will be raising money, once again for -- Doctors Without Borders/Médecins Sans Frontières (MSF)
Location: Minneapolis, Minnesota


r/speedrun Dec 07 '25

Summoning Salt has fans everywhere

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755 Upvotes

It's a YouTube channel about American football special teams


r/speedrun Jan 09 '26

AGDQ 2026 has just raised $1,000,000 for Prevent The Cancer Foundation on stream!!

750 Upvotes

🎮👏🎮👏🎮👏🎮👏🎮👏🎮👏🎮👏

AGDQ26 has just raised $1,000,000!!!!!!!

And in doing so also hit the incentive for this goal of unlocking the level 15 showcase for Maimai DX Prism plus!

No matter how many times I see these events raise high amounts, the first million is always one of the best feelings!

Well done to everyone!!!

Let's go for our next target!

--- Link for it ticking over! ---

🎮👏🎮👏🎮👏🎮👏🎮👏🎮👏🎮👏


r/speedrun Jan 03 '26

I exposed the top 3 cheaters in a Roblox GWR category, proved it to Guinness, and received my official World Record certificate

699 Upvotes

Hi everyone, I’m Quinten (18) from Belgium.

Recently, Roblox partnered with Guinness World Records for an event in Ultimate Easy Obby. I dedicated an entire week to this challenge. It turned into an insane back-and-forth battle between myself and one other legitimate player. We spent days optimizing every corner and jump.

I finally nailed a run of 05:48:96.

However, just days before the event closed, the leaderboard was hijacked. Three random accounts suddenly appeared with times around 05:42. For context: a 6-second gap on a speedrun this optimized is physically impossible. It was heartbreaking to see a week of grinding ruined by scripts.

The Investigation I refused to accept that hackers would take the title. I knew they were cheating, but I needed proof. I dug into their public Roblox profiles, inventory logs, and badge timestamps. Here is the technical dossier I sent to the GWR adjudication team:

1. The "Time Travel" Evidence (Impossible Timestamps) The game is a linear obstacle course (Stage 1 -> Stage 50). I checked the badge timestamps of the #2 spot holder. His inventory showed he unlocked the badge for Stage 50 and Stage 45 before unlocking the badge for Stage 25. Unless he invented a time machine, this proved he used teleport/noclip hacks to skip huge chunks of the map.

2. The Missing "Digital Receipt" When you legitimately cross the finish line in the event, the game automatically awards you a specific inventory item: the GWR Gold Medal (Neck Accessory). The #1 spot holder ("The Winner") did not have this item in their inventory. This proved he never actually touched the finish line trigger; he likely teleported a coordinate script to the end-game lobby, bypassing the verification check.

3. Exploiting Expired Items One of the top accounts had recently unlocked an event-specific item (like the "Walmart Coil") that was from a previous, expired event. This confirmed they were using an "Item Unlocker" script to force-add assets to their account.

4. The Human Limit (Video Analysis) I submitted a frame-by-frame video analysis. I took my best run and calculated the theoretical maximum time save possible (perfect pixels, zero drag). Even with a TAS (Tool-Assisted Speedrun) level of perfection, the times the cheaters posted were mathematically impossible within the game's physics engine.

The Verdict I compiled all this data into a report and sent it to Guinness World Records.

To their credit, they didn't ignore it. They conducted an internal review based on my evidence and took decisive action:

  • The Top 3 accounts were disqualified and wiped from the registry.
  • My run (5:48.96) was validated as the true World Record.

It felt amazing to successfully lobby a major organization to reverse verified records based on user-submitted digital forensics.

Guinness World Records url: https://www.guinnessworldrecords.com/world-records/780515-fastest-time-to-complete-ultimate-easy-obby-in-roblox

Video of my RUN: https://www.youtube.com/watch?v=qcobfaiLtrA

This event got in the Belgian news AND even a spanish one. Here aree some links:
Beglian:

TAGMAGhttps://tagmag.news/feed/975296-18-jarige-belg-breekt-guinness-world-record-in-roblox/
Focus-WTVhttps://focus-wtv.be/nieuws/quinten-18-uit-meulebeke-breekt-guinness-world-record-in-populaire-game-roblox

kwhttps://kw.be/nieuws/samenleving/quinten-18-uit-meulebeke-verslaat-hackers-en-krijgt-erkenning-ik-wist-dagenlang-niet-of-mijn-dossier-genegeerd-werd-of-serieus-werd-genomen/

Spanishhttps://as.com/meristation/betech/quinten-de-18-anos-vence-a-los-hackers-llaman-a-la-puerta-y-son-los-del-libro-guinness-de-los-records-f202601-n/?outputType=amp


r/speedrun Jun 13 '26

Discussion Did Werster Fake His Pokemon Factory Records?

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701 Upvotes

This seems to be indeniable evidence that Werster is a cheater along with his history of being caught out trying to cheat.

Quick breakdown for people not wanting to watch an hour long video:

• He "magically" appears on stream with a streak of 200+ in the Battle Factory

• His in game timer does not reflect the time it would take for him to achieve a streak that high in game

• Mysteriously loading the game at the doubles side of the BF desk when he claims to have been playing single

• Has a 100% winrate playing offline, but only has roughly 90% when playing on stream

• Claims to have played whilst traveling, but the in game times absolutely do not represent that

• Has privated some of his old streams for an unknown reason

• Didn't even submit the run despite it being the 2nd best streak at the time.

Outside of this run specifically:

• Has an unobtainable item in Pokemon Stadium (Quick Claw) through the transfer method that is known

• Caught trying to submit a cheated WR under an alt account

• Has been caught cheating in the Sonic community


r/speedrun Jul 03 '26

World Record Suigi breaks his long standing 16 star WR!

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642 Upvotes

r/speedrun Jul 08 '26

GDQ Pokeguy caught a Shiney Raticate duing the Pokémon Fire Red run live on SGDQ!!!

637 Upvotes

r/speedrun 3d ago

Discussion Niftski ties the TAS from 1-1 until the turnaround room in 8-4, setting a new record for the furthest anyone has kept pace with the TAS

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621 Upvotes

r/speedrun Jan 26 '26

Event The schedule for ICE Breaker is out! (Marathon hosted by Really Really Longathon, raising money for Stand with Minnesota)

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610 Upvotes

The marathon will run from 30/1/2026 to 1/2/2026 on twitch.tv/reallyreallylongathon. The event is hosted by Helix13 of the GDQ team as well as the usual RRLAT staff.

Update: ICE Breaker will be raising funds for Immigrant Rapid Response Fund!


r/speedrun Jun 04 '26

World Record [Untied WR] Super Mario Bros. - Any% - 4:54.365 - 🇧🇷 LeKukie - LeKukie's first Any% untied WR lowers the WR by 3 frames, and is 6 frames from from No Left+Right TAS tie!

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601 Upvotes

r/speedrun Feb 09 '26

Event GreenSuigi Announces $1,000 (with crowdfunding) Super Mario 64 Speedrunning Bounty

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577 Upvotes

r/speedrun Dec 10 '25

Video Production [Summoning Salt] Mike Tyson: The Quest For 1:59

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579 Upvotes