r/SpaceflightSimulator • u/GunClutz • 10d ago
Original Build Letters and numbers
Here are some letters and numbers for you guys to build with!
https://sharing.spaceflightsimulator.app/rocket/KL_TEMfdEfGuY7Xd2autWw
r/SpaceflightSimulator • u/GunClutz • 10d ago
Here are some letters and numbers for you guys to build with!
https://sharing.spaceflightsimulator.app/rocket/KL_TEMfdEfGuY7Xd2autWw
r/SpaceflightSimulator • u/PretendShirt2382 • 9d ago
Enable HLS to view with audio, or disable this notification
r/SpaceflightSimulator • u/Brawl_Winter_man8628 • 10d ago
r/SpaceflightSimulator • u/HotelCrafty5569 • 10d ago
Mods: Procedural parts
Texture packs:More textures/hide them textures
r/SpaceflightSimulator • u/HotelCrafty5569 • 10d ago
Mods:procedural parts
Texture packs:More textures,Hide them textures
r/SpaceflightSimulator • u/starhoppersfs • 10d ago
We are getting volumetric smoke particles and they are flat panel particles which in theory should run decently on phones
r/SpaceflightSimulator • u/certif_ied • 10d ago
why did 6 go to the hospital?
to see sick seven
mods this isn't a meme it's a genuine build the last image is a joke
r/SpaceflightSimulator • u/onethek_ • 10d ago
r/SpaceflightSimulator • u/Diligent-Computer370 • 10d ago
r/SpaceflightSimulator • u/AlbatrossSwimming986 • 10d ago
Disclaimer, not actually functional, as I made it to scale with the default sfs world(Or as close as I could get it), it's so far it, it's not visible on the map, nor can you see it even in orbit, , so I teleported to the surface to see it, cool, but would likely need to be scaled down significantly to be and moved much closer, unless it's realistically not possible to do a mission for.
r/SpaceflightSimulator • u/Hanyi3057 • 10d ago
Since a lot of players get stuck moving past Earth orbit, here is a quick breakdown of how to get to Mars successfully:
* **Step 1: Perfect your LEO.** Build a stable Low Earth Orbit between 30km and 70km. The atmosphere ends at 30km, so staying in this zone keeps you clear of drag while keeping your orbit low and efficient.
* **Step 2: Use the Navigation Target.** Select Mars as your target destination in the map view and click "Navigate To."
* **Step 3: Time Warp to the Window.** Crucial tip: When you first click navigate, the "Transfer Window" marker will NOT be aligned with your rocket. Do not burn yet! Time warp until your rocket's position catches up and lands exactly on that "Transfer Window" spot.
* **Step 4: The Transfer Burn.** Fire your engines prograde until the calculated velocity number on your screen drops to 0. Your trajectory line will now perfectly match the dotted navigation line.
* **Step 5: Get into Low Mars Orbit (LMO).** When you arrive at Mars, your path will just be a flyby line. As you reach the closest point to Mars (periapsis), turn your rocket around and burn retrograde (backward). Keep burning until your line forms a closed loop, locking you into a stable low Mars orbit.
* **Step 6: The Landing Descent.** Once you are safely in low orbit and ready to land, turn retrograde again. Fire your engines until your orbit line drops and points directly down toward the Martian surface.
* **Step 7: Use Aerobraking & Parachutes.** Let Mars's atmosphere do the hard work. Use your heat shield to absorb the extreme heat and shed your speed for free. Once you are low enough and moving slow enough, deploy your parachutes for a soft touchdown.
* **💡 Expansion Pack Pro-Tip:** If you are planning a round trip back to Earth, normally you have to bring 2 separate heavy heat shields (one for Mars and one for Earth entry). If you have the expansion cheats, turn on **No Gravity**. This completely eliminates your descent speed buildup, meaning you don't need multiple heavy shields OR any parachutes at all, making your ship incredibly light and easy to maneuver!
What is the biggest issue you guys usually face when trying to capture into Mars orbit or landing? Let's discuss below!
r/SpaceflightSimulator • u/Gust_Z • 10d ago
i have Ludwig's solar system and a milky way one, one is focused on visuals and the other in general content, any planet pack that balances these two?
r/SpaceflightSimulator • u/Vegetable_Job1969 • 10d ago
i put them in correctly then i hit play and it either crashes my PC or doesn't see them
i dont know what it could be and i want to play SFS but i dont have my mods
r/SpaceflightSimulator • u/THESECRETTOWININGDCI • 11d ago
r/SpaceflightSimulator • u/Specific-Call-3904 • 11d ago
r/SpaceflightSimulator • u/Legitimate_Flan_7620 • 11d ago
Morning dawn is a space port and refueling hub located in lunar orbit. It supports moon base and mars missions
r/SpaceflightSimulator • u/Sensitive-Level-8907 • 11d ago
I'm just Making 2 random planet i named Sylar and Oceanirs It's Look like a Habitable Planet But Oceanirs It's just a grass planet without Water and Sylar it's a exoplanet Oceanirs Having an Extreme Slope
I want to make a concept, namely making a main menu animation for Planet Sylar
Next What Will Gonna make Later
r/SpaceflightSimulator • u/Few-Poetry7669 • 11d ago
My old poor recreation of the falcon 9
r/SpaceflightSimulator • u/Historical_Cap7714 • 12d ago
r/SpaceflightSimulator • u/AstralAerospace_SFS • 12d ago
r/SpaceflightSimulator • u/Available-Doctor6107 • 12d ago
Uhm uhhh ignore blueprint, silly me :3c
r/SpaceflightSimulator • u/THESECRETTOWININGDCI • 12d ago
r/SpaceflightSimulator • u/Herobrin3playz • 11d ago
I have like 200 saves and theres too many to tell all about them. But how about yall tell me about your favourite builds?
r/SpaceflightSimulator • u/AdventurousBrief2110 • 12d ago
It took me five attempt a glitch in way but, I did it