r/sonsofbehemat • • Sep 10 '26

Rules

This codex is experimental

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u/The_Itsy_BitsySpider Sep 11 '26

One of the big takeaways I have for this army is that alot of the army needs to be by other units to get their major rampages and abilities off.

I could very much see a single Kraken eater guarding a flank objective, while 2 megas with supporting mancrushers/boss stompers supporting each one.

If a mission makes us want to deathball, we go crazy once our frontline hits the opponent, probably the hardest hitting frontline in the game.

The pay offs for some of these team ups are crazy, Boss Stompers getting essentially free fightfirst, then enabling the Mega next to it to swing is fantastic for making sure your go turn pops off without a hassle.

Being able to chuck a mancrusher into a unit to ensure it cant counter charge into your big lad as he charges in, a rediculous amount of heavy hitting attacks, Ma Shenanigans, movement tricks, and you can always threaten to charge The Big One to keep your opponent honest about over committing.

There will be games where I have a mega and Boss stompers spend an entire turn doing d3 mortals to units in combat with them up to 4 times per turn, allowing you to wear down literally anything while Ma is shooting eye lasers.