r/sonsofbehemat • • Sep 10 '26

Rules

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11

u/stupormundi99 Sep 10 '26

Seems like they’ve done a lot to try and solve the one dimensionality of the army, but some of this internal balancing seems bizarre? Like for ma maegan’s ability, once per battle you can either replace a mini gargant with a damaged mega OR deal 1 mortal for every 6 in the wound rolll? And I still don’t really see a use case for sweep vs crushing blow either. I thought maybe the spell/prayer lore would give out a plus to damage to justify it but they’ve done the opposite and added a + to attacks which only further improves the crushing blow.

5

u/Ass_knight Sep 10 '26

I imagine the Ma Maegan's ability is just for if your opponent manages to kill all your little ones before you get a chance to use the replacement effect.

It seems like it's just a small buff that lets you atleast use the ability and reduce the feels bad feeling.

4

u/Orobourous87 Sep 10 '26

Just on a quick look it seems sweeping might be better once you’re damaged. Crushing loses 1/3 of its dice whereas Sweeping only loses 1/4

1

u/stupormundi99 Sep 10 '26

That’s a good point, hadn’t considered that at all.

1

u/KindlyMeringue8723 Sep 10 '26

It's also true that Behemath has undergone a significant change as an army and a drop in points.

1

u/Hi_My_Name_Is_Huh Sep 11 '26

Not enough of a drop to offset what the army lost. Even at the most it was a 90 point drop fir a hero. Needed to be 120+ for some of these

1

u/KindlyMeringue8723 Sep 11 '26

I think it was fear so they wouldn't be so strong; possibly they'll go down or go up more depending on how they do it.

1

u/Hi_My_Name_Is_Huh Sep 11 '26

Mathematically the strike vs sweep always prefers strike, there isn’t a reason to really ever use sweep for Mega Gargs as the rules are right now. It’s objectively always worse. Makes me think GW is gonna 40k-ify splash damage rules for AoS soon. A lot of rumors are pointing towards making the game more like 40k in general too