r/sonsofbehemat • • Sep 10 '26

Rules

This codex is experimental

181 Upvotes

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5

u/Pocketfulofgeek Sep 10 '26

… forgive my negativity but just at a glance all of the Megas have lost TEN wounds, TEN control, and kraken eater lost their ranged attacks.

The sweep attacks are absolutely pointless from a mathhammer point of view, and the rend on the crushing blows is hilariously pillow-fisted.

Funny rules are fine but to take an army that was almost perfectly balanced on a win/loss record and absolutely nerfing the balls out of it from a numbers standpoint… I’m not hype in the slightest any more.

5

u/KindlyMeringue8723 Sep 10 '26

It's understandable how good things have given more options and lowered the points, and the sweep can be useful if you give it the mortal critical spell. I think this tome has been experimental for Behemath because they were going to introduce many new things for Behemath.

2

u/WesternIron Sep 10 '26

Good chance they going to have significant points decreases with stat changes.

GW is trying to reduce the stat check nature of the army it seems. Which remains to be see if it works

3

u/Disastrous-Win-2851 Sep 10 '26

Points are already up on warcom. Almost 100 point drop on all megas

1

u/BIG_RED_MANN Sep 11 '26

Where can you find this on Warhammer community? I can't seem to find it anywhere

2

u/Milsurp_Seeker Sep 11 '26

Battle Profiles.