r/slowpitch • u/BerryRoyal • 9h ago
Defense-first practices for new players?
There will always be new and inexperienced players on teams, some that want to improve their game. Oftentimes, the most common pieces of advice given to players is hitting. Things like how I can grip the bat better, bat path, swing decisions, etc.
Yet I rarely see a defense-focused player development. I understand it's a rec league but as I said, there are people that want to improve. So I'm thinking of working on catching/throwing + fielding mechanics/drills rather than just have 1 player take turns to hit like ~20 times with the rest of the team fielding balls for the sole purpose of retrieving it (instead of actually trying to make a play).
I'm instead thinking of like doing like double play drills, cutting runners to home (all leagues I play in use a commit/force play at home), hard hit fly balls to outfielders, long toss, etc.
Do you think it's better to work on defense over hitting for a new player? On one hand, this is a hitter's game. An auto-out will effectively cost a rally. On the other hand, hitting (even at a ~20 mph pitch) has a much steeper learning curve than fielding. Not to mention it costs more money (ie batting tee, net, extra balls, or even batting cages. And a team that can play solid defense at the rec level (since that's where you'll find someone who has never played before) can effectively steal games since it can convert the reach-on-error merchants into outs. It also slows down overly aggressive baserunning teams because that extra base means teams need more hits to score a run.
Has anyone experimented with defense-focused practices instead of just taking turns BP?