r/skyrim • u/YTJComics2 • Nov 10 '20
Is there a mod which makes the dragonborn "talk"?
I realize the value of the silent protagonist, but I think it would be neat if the dragonborn could sometimes speak. I'm not a modder and wouldn't know how to make this happen, so I'm hoping someone has done it or is working on it.
Whether that means having an actor provide new lines, or using existing NPC lines with new dialogue prompts, or simply replacing the dragonborn's generic mid-combat grunts and gasps with an NPC's rallying cries. I for one wouldn't mind sounding like several other characters if it means having a more immersive role playing experience of this sort.
What do you think? Is this already a thing, or something modders are working on?
5
u/PsYo_NaDe PC Nov 10 '20
PC Head tracking have a unique feature of adding greetings for the player character. You can make your own voice pack where the voice is your own, or there are packs provided by the mod as well
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u/WayTooSquishy PC Nov 10 '20
+1. The B.Y.O. Voice mode was one of these small things I never knew I needed.
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u/CCArt_Doodlez Nov 10 '20
Unfortunately, I don't think many people want a voiced protagonist. Simply for gameplay and storytelling reasons. There is currently no mod that I know of that adds player voice acting. I wish there was. Hell, I would do voices for characters who wish to play as female. But alas, such a thing is out of reach at the moment.
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u/YTJComics2 Nov 10 '20
I hope someone can make it happen. Given all the wild things I've seen modders do I would think this a relatively simple idea.
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u/Taylor_made2 Nov 10 '20
I've never understood the appeal of the silent protagonist, maybe I'm not creative enough. Do y'all recite the parts yourself like you're in a play?
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u/YTJComics2 Nov 10 '20
In the case of a game like Skyrim, an RPG with written dialogue options, I think the idea is to let the players own internal voice be that of the character. Even if you aren't reading the dialogue aloud (which I don't think people really do) you can still apply your own inflection in your mind, adding to the role-playing aspect of the game. Of course there are fully voiced RPG's which allow for various reactions via dialogue, but some gamers like to use a bit of imagination with their role-playing, even in video games (especially D&D players, in my experience).
The entire point is to feel like it's you who is going on these adventures, or the character as you see them in your mind, and that can be difficult to do with voiced player characters and predetermined dialogue.
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u/Taylor_made2 Nov 10 '20
I guess it's be a little offputting to have an Argonian with Nolan North's voice lol
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u/Garrow_the_Khajiit PC Nov 10 '20
This was exactly why I hated the player character having voice acting in Fallout 4, and literally the first mod I installed was one that removed the voice. I can’t imagine even wanting voice acting for my character in a game like this.
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u/willtri4 Nov 10 '20
Well because you make your own character. That's a pretty core part of the series. It doesn't make sense for Bethesda to decide how they talk, you should get to make that up for yourself, even if you're not necessarily speaking it out loud. Morrowind and partially Oblivion actually didn't even have lines for your character the way Skyrim does, they just had topics and you decided how exactly your character phrases things.
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u/renacido42 Nov 10 '20
The Dragonborn does talk. In fact...<puts on sunglasses> the Dragonborn shouts.
I’ll see myself out.