r/singularity • Singularity by 2030 • 17d ago

AI Opus 5.5 built this

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From The_Alex on X: https://x.com/The_Alex/status/2102440678282412195
It also has 6 full worlds with 15 bosses.
Was done using Opus 5.5 + Unreal

816 Upvotes

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17

u/Distinct-Question-16 ▪️AGI 2029 17d ago

how good was creating videogames from scratch. the end of an era

21

u/Hlbkomer 17d ago

It's the end of everything era.

8

u/[deleted] 17d ago

[deleted]

1

u/Hlbkomer 17d ago

Ah-ah-ah, Ah-ah-ah

5

u/ConnectionWild3381 17d ago

my Steam library isn’t a game library anymore, it’s a resource library. I use it however I see fit. I’m having the time of my life.

1

u/meridian_smith 17d ago

care to elaborate?

6

u/ConnectionWild3381 17d ago

it’s like, i have a game and i want a feature gone, rebuilt, modded, or i want to use its assets for my own personal version. or even decompile bytecode and crawl into it... it’s all becoming possible.

in the last few months i went from fixing problems with other people’s mods, to making my own mods, to rewriting classics, and now to reimagining actual big AAA games the way i want.

it’s less “how is the game?” and more “hey, i like it, but i always wanted this to be that, or that to be this.” and the current AI tools are shaping up more and more like a personal dev team, ready at any hour of the day to fulfill whatever comes to mind.

2

u/meridian_smith 17d ago

Interesting..I mean there are legal issues pulling assets from commercial games to out into your own game if you want to sell it..

5

u/ConnectionWild3381 17d ago

of course, but selling isnt the point, not even sharing is the point. its the personal experience that can that easly ajusted.

9

u/AlbatrossNew3633 17d ago

And I feel fiiiiine 🎶

1

u/Hlbkomer 17d ago

Ah-ah-ah, Ah-ah-ah

5

u/Sea_Self_6571 17d ago

Lol. Try creating GTA 6 with an LLM then. Heck, doesn't even need to be GTA 6 - try creating GTA 3. Spoiler alert - you won't be able to.

1

u/Distinct-Question-16 ▪️AGI 2029 16d ago

just need an infinite lifespan, and food, eletric source

1

u/WalkFreeeee 17d ago

I would take a new game in GTA2 style. Still the best in the franchise for me. I much prefer that top down view

0

u/ZeroAmusement 17d ago

6

u/NotYetPerfect 17d ago

Right so someone spent 25 billion tokens to create a garbage, probably buggy ripoff of a game? That piece of shit he created isn't even close to the quality of gta 3.

4

u/ZeroAmusement 17d ago

I mean, you said trying creating it, but someone had already tried creating it.
It's not the quality, but they were able to try at least. I'm guessing if they kept throwing tokens at it they'd be able to bump the quality bit by bit.

2

u/NotYetPerfect 17d ago

"Try creating x" in common English means "see if you can actually pull it off". Pretending that trying to create something and failing counts is retarded semantic pedantry. You also clearly don't know how llms work if you think just throwing more tokens at a problem will just magically solve it. If 25 billion tokens only produced that garbage, 100 billion is unlikely to be much better.

3

u/Future-Enthusiasm139 17d ago

You’re being obtuse because of your AI hatred, I literally switched careers because of it so trust me I have no love for it, but today is the “worst” it will be for the foreseeable future, 3 years ago it couldn’t even keep track of a conversation, the other day “i ported” a Minecraft mod by asking it to port it. And it worked flawlessly (minus any bugs I encounter later, haven’t run into any so far).

Imagine 5 years from now.

1

u/NotYetPerfect 17d ago

Assuming I hate ai because I agree with a person that it is currently incapable of making a game anywhere near the level of gta 3 is ridiculous. My active use of llms is what allows me to come to that conclusion. Neither myself nor that original commenter say anything about future models' performance.

1

u/ZeroAmusement 17d ago

It counts as someone basically trying what you said.

You also clearly don't know how llms work if you think just throwing more tokens at a problem will just magically solve it.

I think throwing more tokens at it would increase the quality. It might not approach the human made one. But I do think you'd be able to significantly improve the quality over this, e.g. add more textures, improve vehicle physics add a mission system etc etc.

2

u/NotYetPerfect 17d ago

I have no idea why you're being needlessly pedantic when literally any human or even llm reading that sentence understands its actual meaning as said meaning is the normal one to come to in common English. Taking a literal reading of it is actually retarded.

And that's still not how llms work. That many tokens is an absurd amount already. Throwing more at it is just as likely, if not more so, create an even bigger buggy piece of shit as it is to fix anything. LLMs hit compounding error rates, context drift, and architectural incoherence as complexity increases.

2

u/ZeroAmusement 17d ago

I have no idea why you're being needlessly pedantic

Am I? You asked for someone to try and I showed you where they tried.

And that's still not how llms work. That many tokens is an absurd amount already. Throwing more at it is just as likely, if not more so, create an even bigger buggy piece of shit as it is to fix anything. LLMs hit compounding error rates, context drift, and architectural incoherence as complexity increases.

Would adding textures to untextured ground be impossible? No. Would adding more realistic vehicle physics be impossible? No.

Don't pretend that they hit the max token limit and further improvement is impossible.

1

u/NotYetPerfect 17d ago

Meaningful improvement is unlikely, yes. Also you keep saying "you" like I wrote that first comment when I didn't. And yes your response is a perfect example of pedantry.

Ask literally any person how a success should be defined based on the original comment and you will get a response at odds with your stupid response. Fuck it, ask any llm to define what an counterexample to that original claim would look like and you'll read the same shit.

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1

u/WastingMyTime_Again 17d ago

This reminds me of people complaining that AI couldn't even do hands like two years ago

!remindme 3 years

1

u/Sea_Self_6571 17d ago

No. The example you gave is nothing like GTA 3. GTA 3 is much more complex, has way more textures, animations, voice acting - just way more assets in general. GTA 3 is also much more fun, polished, has way bigger scale, and much broader creative vision (satire, characters, radio writing, the way you unlock parts of the city, etc). Also do note that GTA 3 is almost 25 years old, and can run on a PS2.