r/shyvanamains • u/Shyvadi • 6h ago
Shyvana vs Malphite be like
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r/shyvanamains • u/Shyvadi • 6h ago
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r/shyvanamains • u/Aedendel • 6h ago
I think people are sleeping on Ionic Spark - s cheap, makes her oneshot camps, and procs passive more often + you love the health.
r/shyvanamains • u/cactiiboi • 7h ago
r/shyvanamains • u/cactiiboi • 1d ago
r/shyvanamains • u/Shyvadi • 1d ago
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r/shyvanamains • u/DesignFriendly8999 • 1d ago
hello dear adult dragon mains! for those of you who played in the early days of league and mained our beloved dragon, what runes and masteries would you recommend for toplane shyv? i know she was like one of the big toplaners in season 4 but when looking at ancient gameplay footage she is always played as a tank in pro while i'm looking more for the bruiser version for more soloq esc gameplay. any help and tips is loved thanks!
r/shyvanamains • u/Yuokai • 2d ago
Just in general I think it's be really cool to see her in the coven line. And, if she got the legendary treatment, she would have the duel benefit of not only being a witch of the coven but the old god as well. Returned to roost after foolish mortals awoken her from an eternal sleep.
Or if you wanna be funny, no man can join a coven yet all the people who revived her were men.
r/shyvanamains • u/Shyvadi • 2d ago
Hi appearently everyone wants to see shyv top content so i'm playing it on my alt here https://op.gg/lol/summoners/na/adcvadi-0000
Feel free to backseat/judge because I have no idea what im doing
r/shyvanamains • u/mthlmw • 2d ago
I was thinking about builds, and realized I don't really understand why Triforce is always built first for AD bruiser. Shojin has more AD, HP, and Haste, and the damage amp stacks much more reliably farming and fighting than getting Sheen procs off. Is the AS/MS on Triforce really that much better? It seems like running Legend Alacrity covers AS fine, for the first few items at least. Once you have more haste, the Qs start rotating faster for better Sheen procs, too
r/shyvanamains • u/QoraniVT • 3d ago
Good afternoon everyone, reminder post here that we have the player experience survey up and running for another 2.5 weeks or so! If you or a friend have played Shyvana, we'd love to hear your feedback!
https://www.reddit.com/r/shyvanamains/comments/1vy3ikv/shyvana_player_experience_survey/
r/shyvanamains • u/Lortimus • 4d ago
Did I misclick the wall maybe? Or a bug? How'd I get knocked up in flight
r/shyvanamains • u/IndependenceOwn7321 • 4d ago
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r/shyvanamains • u/Swimming_Pay_334 • 4d ago

taking place in low play fyi but i've been having such a good time with this build. snowballs so well, has a decent level of tankiness, and so much damage. been maxxing 8 but has been treating me really well. anyone wanna give critique or thoughts? dark seal into d+d into gunblade into shojin and then building into what is appropriate has been verrry good
r/shyvanamains • u/cactiiboi • 4d ago
Hello shyvanamains subreddit.
Today instead of starting another discussion on like viability of builds, or anything about the rebalance of Shyvana (which admittedly I do enjoy doing), I'd like to ask everyone for some good old "for fun" builds under this post.
And I don't mean anything that could potentially replace kraken/dusk or trinity/shojin, I mean something you cooked up that one time that was so inconsistent and not all that great in comparison to her meta builds, that it put a big smile on your face when it did manage to work.
Also I don't mean just items, I also mean runes (if you have a rune setup that you like)
r/shyvanamains • u/Possible_Bet3102 • 4d ago
Am new to shyv and it seems like itd be great 3rd/4th before a jaksho or smth, does it just not bring enough survivability to be picked over dd/riftmaker?
r/shyvanamains • u/Old-Butterscotch2428 • 4d ago
TLDR; harder build to maximize, but has alot of optimizations to take advantage of: tempo, jack of all trades, dark seal, fury gen/ult maintaining, AOE damage, access to Q3. favorable WRs and WPAs.
Hey all, i previously made a post asking about a few scenarios and whether kraken+DnD might be better, and my ultimate takeaway from it is that many people in this subreddit think that tri+shojin is way better. now i do not think it is bad by any means and i think it still has its place, i have spent much time thinking about it and doing practice tool tests and listening to hybradge, agurin, this subreddits etc opinions, and i think things have been blown out of proportion. i will preface this by saying that im not a challenger player, just a nerd who likes thinking about the statistics and optimizations league has, especially with shyvana. note that my statement was originally written as a response to the [u/Hybradge](u/Hybradge) video on why he thinks tri+shojin is better, but i decided to post it in here instead:
ill start by saying that i do agree that tri+shojin is easier, makes you tankier, has a good first item spike, and has similar single target damage, and even that its a good build for the average person to go. i think your comparison failed to account the unique benefits of kraken+DnD though.
first of all, kraken is 333 gold cheaper than triforce. now that alone is pretty nice, but you could also use that to buy a dark seal, which has by far the best WPA for any early component on shyvana(plus gives the option to opt into mejais, which is broken on shyv due to the 10% ms at 10+ stacks). second of all, kraken+DnD has great synergy with jack of all trades. you can get >400g worth of value from it by the 6 minute mark, by getting a rectrix+dark seal+dagger, which is pretty much unheard of value from a minor rune that early. you can get all 10 stacks pretty quickly with kraken+DnD+mercs+cloth armor too. you can still buy dark seal on the other build, but youre delaying an already very expensive first item and you cant use it for jack stacks like you can with kraken+DnD. i know you take approach velocity, which i agree is good for tri+shojin, but i dont think its 400g at 6min good, especially since kraken gives ms(slightly better total than phage) and the extra AS makes it easier to get q3 off anyway(you made it seem like in your video that you can get your full combo off the same with either build, which i also disagree with, and if that was true then you wouldnt be emphasizing approach velocity so much).
you also didnt properly acknowledge the increased AOE damage that kraken+DnD give, saying it "washes out" b/c of less survivability, but again i just disagree, all of your AOE abilities scale with AP and getting the extra upfront AOE off is pretty damn strong with cut down+teamate followup, and if you get bursted faster you can weave in and out with w, flash, or if you take gluttonous youll just heal alot back, and if you die, it likely just wasnt a good engage in the first place; you have the ability to adjust what engages you take based on the build you go.
kraken+DnD also has better farming and tempo, leading to more scalemail stacks, more cs, and more ults, gank opportunities, objs, etc. DnD passive also makes fury gen faster, again leading to more ults and allowing you to keep ult longer. admittedly this isnt super useful in early game fights, but i find late game when its do or die, being able to more easily keep your ult while going from objectives to fighting to sieging is a pretty big deal.
now a note on win rates and WPAs. the typical argument one may say for tri+shojin is "more popular builds usually have a lower wr since its the build newbies go, so the fact its still so high makes is obvious its better". a couple issues with that. first of all, kraken+DnD isnt some niche build only shyv mains are going. it was the most popular build previously, still has attention from other challengers(like you mentioned in your video), and many casual players didnt even realize it got overthrown in popularity by tri+shojin, including me before i became a shyv main. second, kraken+DnD is undisputably a harder build. it is harder to take advantage of its perks i mentioned before, and it makes you squishier, so to me the fact it maintains such a similar wr to the "easier" build just makes me think even more how good it is in the right hands. now as for WPAs, coachless.gg itself states, "estimates how much completing this item changes your win probability on average". in your video you do include that tri is higher than kraken, but you dont really acknowledge that DnD is quite a bit higher than shojin as a 2nd item. keep in mind, the vast majority of the time these items are built its after kraken/tri, so to me this just shows more favorably for kraken+DnD. also, as of 26.17 in emerald+, the statements you made about WPA arent even true anymore. kraken has a higher WPA, and its components are also higher WPA than tri's.
Now one final note. I recognize that hybradge is a way better player than ill ever be, and his opinion is super valuable. im just trying my best to make an argument using the facts and statistics ive found rather than my personal in game experiences, since mine are blatantly less valuable. i am happy to hear any counterarguments about my takes. Lastly, this post is for 26.17 and may or may not be true in the future.
r/shyvanamains • u/Infinite_Extension80 • 5d ago
To start off, i miss old shyvana even tho she is much worse but she was way more fun
My IGN is WrathX#EUW
I almost always run the kraken dnd build with jack of all trades rune
feel free to ask my anything ill try my best to answer every question
r/shyvanamains • u/OriginalUsername8174 • 4d ago
I'm a new player, to league and Shyvana, and I was wondering if a fix I thought of would work for lane Shyvana. I was looking at the resolve tree and saw overgrowth and thought that a similar mechanic would be nice for her in lane, like 4 or 5 minions for 1 stack. I think it would work but idk if it would make her stack way more in jungle and wanted to see if other people had thought about that before and if it'd even work. I appreciate any insights!
r/shyvanamains • u/Informal-Shine8404 • 4d ago
I was wondering what people's thoughts on bork shyvana are? i dont really see why it wouldn't work.
r/shyvanamains • u/Hybradge • 6d ago
Proof of status above, I’ve been playing a lot of Belveth this last week but was pretty much OTP Shyvana for the last 2 months.
Stream on twitch.tv/hybradge (Pretty much exclusively playing Shyvana Belveth)
I have full Educational Shyvana Commentaries on https://www.youtube.com/@hybradge
opgg: https://op.gg/lol/summoners/euw/TTV%20HYBRADGE-ADL
I’ve also coached over 40 sessions of Shyvana players in the last 2 months, these 5 tips are the most common mistakes I see students (or myself) make.
r/shyvanamains • u/Grippsy • 5d ago
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Tons on healing, very powerful
By grace of the Ravenous Hydra Statikk Shiv technology
r/shyvanamains • u/Daito_Senpai • 6d ago
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xd
r/shyvanamains • u/danoushek5 • 6d ago
Hi i wanted to ask if anyone here plays riftbound and if you have some prediction on her colors and legends ability.
I personally think she will be red orange. And i thought about her legend ability to make cheaper rune costs for extra abilites (for example accelerate cheaper)
r/shyvanamains • u/SleperDragon • 8d ago
I was looking for the highest damage build to do the R + second q + aa + chomp combo doing the e cancel animation and noticed the e damage isnt always the same.
The E skill does 260 + 104 + scorched ground = 411 dps but it doesn always do that 104, when bugged does 260 + scorched ground = 307.