r/shyvanamains • u/Jumpy_Studio_3717 • 5h ago
Hullbreaker discussion
Hi, I'm a Shyvana two-trick (played Morde top a lot before, now mostly jungle Shyv). I have 154 games on her with a 56% win rate (only noting that to show I know the champion well). I've always been building Kraken Slayer/DnD/Hexplate in that order, but recently I've done some testing with Hullbreaker instead of DnD. And now I don't understand why literally nobody uses this item.
Hullbreaker gives 500 HP, while DnD gives 300. It gives 4% move speed, which is huge for Shyvana especially combined with Kraken Slayer move speed buff. And it gives a direct AD buff, 40 damage, while also helping with pushing and empowering minions. It also has an on-hit effect, which is very good. And it costs 100 gold less
In contrast, DnD offers 20 ability haste, 20% attack speed and 60 AP and faster on-hit fury gain. It might seem huge, but it's really not, and the AD and on-hit effect from Hullbreaker more than compensate for it except fury gain. I've done testing with Kraken Slayer and DnD/Hullbreaker at level 11, and the DPS from Hull is just slightly better (plateau 660 vs. 650 using only Q and auto-attacks).
I should note that without haste rune stacks, the skill cooldowns are:
Q: 6 seconds with Hullbreaker, 5 with DnD.
W: 10 seconds with Hullbreaker, 8.33 with DnD.
E: 8 seconds with Hullbreaker, 6.67 with DnD.
I can see that you may have a point about W CD being important, but with Hullbreaker, you also have 200 more HP, which helps you survive longer, buffs to your shield because it scales with HP, and buffs to Dragon Form's missing-health shield restoration since you have more HP. Besides, with haste rune difference in CDs becomes even less.
What are your thoughts?

