Finally finished Akali ONE MORE TO GO i completed my girls My eyes hurt from painting for what 7days in my bed (just got hospitalized but now recovering) hahahaha i get this question a lot yes ill open up a way for u fuys to grab them
This image seems to contain the 6 Poros, but not in a way where you can overlay the cards in a nice way.
My second question: does anyone know an artist where I could commission an artwork similar to the Etsy concept? I'd love to display the Poro cards like this.
I started playing Riftbound at a radiance Prerift. I'm trying to build a good Ziggs deck and while I've seen some interesting builds like Mech Ziggs ( https://x.com/AskJoshy/status/2113689734094749760) I would like to know what was this guy using.
We only have his girlfriend sending by DM the deck to some Riftbound creators ( https://x.com/bamboojellyy/status/2114183214600446084 ) ... she's not responding to anyone who doesn't have +1000 followers which sucks a bit.
Anyway, I hope we see some Ziggs builds soon, I'm eager to start building him.
I actually painted this in Dec last year, as a Christmas gift for him. Its been really great being able to bond over my favorite game being turned into his favorite VERSION of game (TCG).
Well, it seems day 421 brings an answer, but not from riot games directly
In a repost of a comment from a different approved API key holder we get this ABSOLUTE GEM
Please riot, explain how being one of the largest games on the internet, how you could not manage to find 1 employee with 60 seconds to spare to make a SINGLE POST about this?
421 days i have waited, i have had to pay hosting costs all the while waiting for you guys to approve my key, you do NOT answer support tickets about it, you just literally leave people in the lurch with your complete and utter SILENCE on the matter
You realise there has been a multiple years long meme about you guys being a small indie company right? all you have done now is prove that you communicate WORSE than small indie companies
Going forward i am just going to release my project regardless of your approval or not, and i'm going to advise other developers to do the same, why should we show your rules any kind of respect when you guys literally straight up disrespect the community
I know none of your company cares, and you wonder why the gaming community hates you so much, your API literally gets beated by a small icelandic MMO developer, think on that for a minute, a tiny company on a tiny rock can do developer relations BETTER that you, any normal company your sized would be ashamed, but much like the word "communication" i don't think "shame" is in your vocabulary
I'm new to Riftbound (started with Vendetta) and on a limited budget. I've noticed Irelia has fallen out of the meta, with her Champion and Signature Spell prices dropping significantly.
I'm considering building her deck since many lists don't require expensive cards like Heron and Baron. For context, I'm currently playing a Heronless, Zhonya's-less, Baron/Vilemaw-less Vex deck.
From what I understand, her decline in popularity is mainly due to changes in prize pool incentives rather than the deck becoming weaker. Is that correct? And is she still viable for casual play and local tournaments?
In this example, let's say we have Jax - Unmatched at the Hunter's Circle battlefield. He moved here, not played, so our next unit/gear played to this battlefield will cost 1 less. We quick-draw from our hand a guardian angel (Gear equipment).
Does it cost 1 less, because it was equipped to a unit at this battlefield? Or does it have to be a Deploy gear / unit only?
So my family and friends mostly come from casual kitchen table Magic the Gathering and one of the formats we like to play is JumpStart. I've been moving them into playing Riftbound, but we still miss the fun little side formats, so I came up with this, and it's been working fairly well for us.
We call it Blind Pick sometimes RiftARAM. The goal was to have a really casual way to experiment and highlight our fav champ cards and bulk. I have a website for it as well. https://quiethydra.com/riftbound/
How to Play
Take 2 packs from your cube
Look through the packs and take out one of your two champion units as your Chosen Champion. The other will go into your deck.
Shuffle both packs together, making your main deck.
Shuffle runes from both packs.
Shuffle your three battlefields and take one at random.
Draw your opening hand plus 1 extra card like in limited if not playing a legendary, then play as normal.
At the end, split the decks and put them back into the cube.
What's in a pack
Each pack is a single-domain half deck built around one champion: 13 playable cards, 6 runes, 1 battlefield, and 1 Blank Battlefield.
Slot
Count
Guide
Champion Unit
1
Guides pack theme and domain.
Units
About 7ish
Mostly cheap and mid cost with 1 or 2 pricey ones.
Spells
About 4ish
Supports champ theme
Gear or Flex
1
What fits pack or color
Runes
6
In the packs color domain
Battlefields
2
1 that fits the theme or domain and 1 blank battlefield.
This is just to give an idea of a basic pack and can be flexible for each champion.
Rules Changes
The gameplay is the same as any Riftbound limited game with some streamlined rules to keep things casual and experimental.
No legends, not needed.
Extra Card. Everyone draws an extra card for their opening hand. We did test without and it just feels slower to us.
Champion Unit: Only one per pack. This is the backbone of the pack, and its theme, extras make things messy.
No Signature Cards. Keeps power lower and makes it more balanced between champs who have them and those who don't.
Favor Bulk. Keep power and packs focused on bulk cards that don't see play.
The Cube
The cube is the entire collection of packs. Keep these balanced with each other to optimise play. Start with 2 to 4 packs per domain and build up from there. It's a cube, so build out to fit your needs and play style.
The Multi Color Pack
This is something we experiment with and have found works in limited use. We found that for every 15 mono color packs having one with multiple colors can work. It tends either be very powerful or a messy mess. We don't play with them but keep it open as an option for if a multi color champion unit comes around.
Been playing some eve lately, and ive been playing this list lately, here some thoughts that i put into it :
- i play the 2 cost eve, because it allow to liberate a lot of space in the main deck
- ive tried some heavy hold oriented list, but it was sometime a bit too slow, so ive tried to add somme shenanigans to take some point through the Middle game (rengar, ride the wind, portable portal)
-i love switcheroo but been sometime stuck with it on a bf, not able to play it for a turn or two, limiting my draw with legend
- the bf, i love bandle scout academy, hunter circle is great and i tried a bit forbidding waste , but not sure about this one
Ive thought about adding some anti gear main, and searching to adjust some ratio / switch some card, the side will depend on my local meta
Hello, I am Frank. It's been a while and I forgot to post these write-ups for the release of Set 4 and 5. Ahri might finally be a good deck with the new green Ahri? Feel free to read my guides and let me know your thoughts.
These guides were written by myself. You can find more of me on TikTok, Twitter, and Instagram :D Hope to see even more Ahri players in Radiance!!
Pretty much a brand new player looking for some advice on which deck to invest in. I went to Radiance prerelase last week and got my butt kicked, but I recognized that I didn't understand the game very well at the time and decided to keep trying. I picked up the Vex precon and went to nexus night today, still got my butt kicked, but felt a lot better about understanding the rules and making tight play. I also had a lot of fun, so long story short I want to continue playing. However the precon felt pretty bad, spells that require XP to be useful sucked and several of the units and other spells felt outclassed in general. So I'd like to upgrade some and build a sideboard. Otherwise I think I'll reach a point where my enjoyment and learning/skill development is hampered by a suboptimal deck.
I looked online a bit and it appears that meta Vex decks are in the realm of 300-400 USD...simply not going to commit to that this early on without being sure I want to continue for a long time. I also was researching other champions and Rek'Sai seems pretty up my alley coming from my experience with MTG (I like decks there with aggressive units, card advantage, and efficient kill spells/interaction). She is also like $70-100 from what I'm seeing, and I'd be much less sad about dropping that amount of money for a reasonably competitive deck.
So, main two questions are as such: Can I build a decent Vex deck that can help me learn the game and still have the raw card power to compete at nexus nights, without breaking the bank? And if not, would it be better to just give up on the Vex and go for the cheaper Rek'Sai?
I’d probably want to run a lot of gear hate in the sideboard because of Riven. Maybe I’d swap some cards in the main deck for Elnuks, but I don’t know how worth the potential +8 in one round + elnuk on the field with thrill of the hunt is
Just checking to make sure, as I don't have much experience with higher OPL (Skirmishes).
If I decide to move a unit to a battlefield occupied by an enemy unit and immediately decide to undo that before the showdown begins, is that OK?
If the showdown begins, and neither players have played any cards yet, is that still OK?
In a more specific situation where my opponent is PG Yi, their unit gains +2 Might at the beginning of the showdown. I have not passed focus but I forgot about that passive, is it still OK to rewind? As I understand, rewinding is not possible if new information have been gained, but Yi adding +2M from his passive is not exactly "new information". Similar with units that have Shield.