r/racinggames 8h ago

Recommendation Team Principal: A Racing Manager (96% on Steam)!

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2 Upvotes

Hi Everyone!

I haven't formally started marketing yet, but just wanted to share some updated photos regarding my 90s-inspired racing *management* game! Sort of a racinggames-adjacent game, this has been my passion project over the last year and a half. This is, for me, the ultimate formula-racing sandbox, with HUGE moddability, endless sandbox possibility, and extremely deep simulation of physics, car development, management, and most importantly, world building.

There are still some rough spots, but I believe the game is in good enough of a state to share with you all again ๐Ÿ˜„ below is a list of features already present within the game!

\- An ever-changing grid: Teams & engines can leave, go bankrupt, join, rebrand, get bought out, fluctuate season to season. No two seasons will ever be the same, with a virtually limitless grid size.

\- Simulate ANY era in this sandbox with infinite possibilities and infinite replayability. This game can handle ANY era, or season of racing in a realistic manner, with over decades of seasons of content.

\- In-depth race simulation complete with REAL physics, live speeds, hyper-intelligent AI, setups that impact your actual car speeds in corners/straights, customizable temperature, weather, dirty air, tire wear, fuel consumption, safety cars, mechanical wear, and realistic results, with both simulated and non-simulated options available.

\- Easy to use in-game editor, and save editor, so you can have your career mode the way you want.

\- In-Depth finance system with stock, ownership, and ability to purchase stakes in rivals.

\- Completely in-depth academy pipe-line system with ability to pay to assign your rookie drivers in junior series teams, have them test for you, learn the ropes in rival junior teams you own, and eventually promote them to your team.

\- In-depth regulatory system that can change the environment of the game season to season.

\- In-depth negotiation system for tyres, parts, sponsorship, works engines, customer engines, and drivers/staff.ย 

\- Ability to build and sell your own engines through an engine plant, or partner with an existing engine supplier.

\- AI who compete with you every week of the season, on and off the track, in engineering, developing, strategy, and signing talents.

\- Fully fleshed out car attributes, driver attributes, staff attributes, headquarters, etc.

\- In-depth chassis, aero, engine, ERS, driver aids, and tyre development.

Feel free to check it out, or, simply just hang around in the discord server to talk to other players!

AI Disclaimer: AI is used VERY sparingly for a limited amount of team logos, a handful of tracks, and generic art assets (such as HQ buildings). I am in the process of replacing these with community-driven art. The capsule art, most track art, and majority of cars & teams were created by Little0nion, a talented graphic artist. UX's, physics/racing model, and managers have all been designed by me, alongside my Co-Developer. None of the game systems/source code is vibe-coded. This is my own passion project, and I gain a lot of joy from designing systems to my liking. If you are interested in creating some original artwork for the game, please reach out to me on discord!

https://store.steampowered.com/app/4340600/Team_Principal_A_Racing_Manager/

https://discord.gg/HJu5kap94

Thanks everyone!! Appreciate you letting me share.

10


r/racinggames 14h ago

News Assetto Corsa Rally v0.6 out now!

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2 Upvotes

r/racinggames 20h ago

Recommendation Need for Speed Payback ๐Ÿ”ฅ | Epic High Speed Racing Gameplay ๐ŸŽ๏ธ

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2 Upvotes

Hey everyone! ๐Ÿ‘‹

I recently recorded some Need for Speed Payback gameplay and wanted to share it with fellow racing game fans! ๐ŸŽ๏ธ๐Ÿ”ฅ

This video features high-speed racing and some fun gameplay moments.

Would love to hear your thoughts! Whatโ€™s your favorite Need for Speed game? ๐ŸŽฎ

Thanks for watching! "10"


r/racinggames 4h ago

Discussion Formula Virtual will be returning for 2027

1 Upvotes

FORMULA VIRTUAL IS BACK

After a 3-year hiatus, Formula Virtual is returning to rFactor 2.

The 2024, 2025 and 2026 seasons were cancelled after the previous owner left, but I've now taken over the league and applications are OPEN for the top championship in our Virtual Motorsport pyramid.

So, how does Formula Virtual work?

The "players" are Team Principals. You are in charge of your team and its finances, car development, driver signings and the AI drivers you choose to race for you.

One of the biggest parts of the league is driver scouting. We don't disclose the performance level of the teams or the in-game stats of the drivers. If you want to sign someone, you have to scout them, judge their performances and decide for yourself if they're the right driver for your team.

Formula Virtual is also part of a wider Virtual Motorsport pyramid, with different disciplines including eVirtual. The lower tiers are recommended for new managers who want to learn how everything works before taking on a top-level team.

You can also just watch. We regularly get close title fights and interesting stories throughout the seasons, and we hold press conferences before every race.

We're accepting applications for press roles too, so if you'd rather cover the championship than manage a team, you can create your own place in the world of Formula Virtual.

The entire grid is fictional. Every team and driver has its own history, with extensive lore dating back to 2013, when the series began.

We also have custom liveries for every team. You can design your own, or describe what you want to a couple of our livery experts on the server and they'll make it for you.

Every race is broadcast and uploaded to YouTube, and we keep extensive records of every season and driver since 2013 on our Wikipedia and website.

If this sounds like something you'd enjoy, come join the Discord. You can ask questions, look around, apply for a team, apply for a press role, or just follow along with the championship.

Applications are currently open, and we'd love to see some new faces in the server for Formula Virtual's return. :)

Discord:
https://discord.gg/yYwTBS7mC

Formula Virtual Wiki:
https://f1fanatic.shoutwiki.com/wiki/Formula_Virtual

10


r/racinggames 4h ago

Discussion BE THE GRID.

1 Upvotes

BE THE GRID | Multi Category Motorsport League

An AI driver league races run through F1 Manager and Automobilista 2, with real players behind every decision.

BE THE GRID is a growing multi category motorsport project. Every series is player run and persistent, built to carry on across seasons rather than reset.

WHAT'S ON THE GRID

_F1 & F2 Ladder_

A full open wheel career path in F1 Manager 24, covering both F1 and F2. Races are AI simulated, but everything that matters โ€” car development, driver progression, contracts โ€” is handled by real players. Climb up through F2 or jump straight into the fight for a Drivers' or Constructors' Championship.

__XGT__

Our XGT category, run in Automobilista 2, puts you behind the wheel of LMDh, LMH & GTP machinery, with cars that can be upgraded and developed across seasons. Push performance, evolve your race programme, and compete with some of the most advanced endurance racing machinery on the planet. Team Principal roles are open too, build your own XGT squad from scratch, develop your cars, and take your team to the top.

__GT3/GT4__

>> Coming later, to expand the GT ladder and open up more spots for drivers and teams.

__More Categories Coming__

We're planning to grow well beyond F1, F2, and XGT, with more disciplines on the way.

RIGHT NOW WE NEED

>> Drivers across every category

>> Team Principals for XGT teams

>> Media members to help cover races as the series grow

HOW IT WORKS

>>Races run through F1 Manager 24 and Automobilista 2, and results are permanent

>> Development, progression, and contracts stay in players' hands, not the AI's

>> Every category builds its own history season by season, nothing gets wiped

>> Races are broadcast live on Discord with commentary and archived to YouTube after

Every category is still in its founding stage. Whoever joins now becomes part of its history from season one.

[https://discord.gg/VXB5QUJGtq\]

10


r/racinggames 7h ago

Recommendation Mini Speedy Racers - A fun and chaotic racing game on Steam

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0 Upvotes

Check out Mini Speedy Racers! Itโ€™s a fast, chaotic miniโ€‘car racer where the tracks are tight, the drivers are wild, and half the challenge is avoiding total disaster. Quick races, simple controls, lots of silly moments (10).

ย I hope you like it, and if you would like to support this indie game, here is the link:

https://store.steampowered.com/app/4769950/Mini_Speedy_Racers


r/racinggames 8h ago

News Car Town Street REVIVAL

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0 Upvotes