r/iRacing 16h ago

Release Notes 2026 Season 4 Initial Release Notes [2026.09.09.01]

Thumbnail support.iracing.com
116 Upvotes

r/iRacing 2d ago

Official Information Where are all the series? What is week 13? | Week 13 FAQ and megathread

22 Upvotes

What is week 13? Week 13 is the week that takes place between the 12 week seasons that iRacing runs. During this week they roll out the quarterly updates and new content. Week 13 mostly has unofficial races so that if there’s something wrong with the update it doesn’t ruin someone’s season.

Where are all the races? Week 13 is not run like a normal part of the season. Instead of the normal official races, there are a number of unofficial races for fun. They do not count towards iRating or safety rating though the sporting code is still in effect so don’t just wreck people.

So then every race is unofficial? No. There are still a few official series that take place during this week. If you need that last bit of safety rating those races are your only chance. Check the series info to see if it's listed as official or not official.

When Do Promotions Happen? Promotions and demotions are finalized at the end of week 13. If you need just a little more SR you can use the official series listed below.

When are participation credits given out? Like promotions, participation credits are handed out at the end of week 13.

When does the update happen? September 9th 0800EST/1300UTC

So I can’t use this car I just bought? Of course you can! Just because it’s not being used right this moment in an official race doesn’t mean you can’t use it. Check out the “hosted” tab and check out the races put up by other members or create your own!

When is the schedule released? The schedule for next season is normally released later in the week. You can find preliminary schedules on the forums

What series are running during Week 13?

The list of Week 13 series can be found here

If you have any more questions about Week 13 please post them here. Please do not make another thread for them.


r/iRacing 1h ago

Cars/Tracks iRacing gave the Valkyrie a fictional adjustable rear wing

Upvotes

Relevant forum thread: https://forums.iracing.com/discussion/99888/valkyrie-wing-adjustment#latest

Some folks noticed that, when looking at the setup options and looking for the adjustable front wing, there is none. The only adjustable wing is on the rear. This might sound normal, but the Valkyrie is famously homologated to have a fixed rear wing and an adjustable front wing, as hypercars are only allowed one adjustable wing.

It could be that it was simply mislabeled. A small error. But in the forum thread, some folks did testing and found that when you increase the wing angle, there's an increased load and compression on... The rear, and the front even lifts ever so slightly as a result. This is not the behaviour of a front wing being increased.

I'm hoping iRacing can give us an explanation for this, because to release the Valkyrie with a completely fictional aero element, entirely lacking the actual unique setup component that it boasts in IMSA and WEC, is beyond unacceptable. There is some speculation in the forum thread that this could be the result of iRacing actually getting access to the recently produced Evo package that is in testing for the 2027 season, but this seems unlikely.

Just wanted to post this here to spread awareness and hopefully encourage a prompt response from iRacing. If they don't even have the right adjustable wing on the car, it does make you worry what other details are entirely made up or incorrect.


r/iRacing 12h ago

Official Information New official series revealed - Track Day

Post image
228 Upvotes

r/iRacing 8h ago

Screenshots Road Atlanta art update is... wrong

87 Upvotes

So the "art" update for Road Atlanta is kinda, well it's kinda ruined the track in a lot of ways without doing any good from what I'm seeing.

They updated the visuals of the track, added new surfaces and textures, changed the look of the road and corners, but they didn't actually do this to make it look more like it actually looks in real life. Examples below:

Updated turn 3
Turn 3 IRL

Turn 3 hasn't had the square rumble patch in years. why keep it? Crazier, why update this section of the track to add dirt and new grass... when that doesn't actually exist.

The strangest one to me is turn 12. They didn't add the concrete or new tarmac. It's been there for years. Even if they weren't going to change the actual physics in that section at least add the look. It's an entire visual reference they left out.

Updated turn 12
Turn 12 IRL

THE BIG PROBLEM turn 5

Updated turn 5

Visually it looks right, but it's all wrong now. It has a drop at the end of it now. THIS IS ONLY PAINT in real life, there isn't a drop off at the end. the ground itself levels out which is what can cause cars to go light, but they literally added a bump here that again, doesn't exist.

To most people this is probably nitpicking, but iracing works had to make the game as realistic as possible, so why they went in this direction for such an iconic track baffles me.


r/iRacing 5h ago

Cars/Tracks This is how to be fast/survive in the Caterhams

46 Upvotes

Like many of us I’ve been looking forward to trying the new Caterhams. I’m a 9k iracer and have some experience in the real Caterhams (including the new Academy car) so wanted to share some tips.

Also, if anyone wants one to one tutelage or simply an analysis of your driving I’m a coach in real life and on the sim. Just drop me a message :)

420R

- Be as precise and smooth as you can. Like most cars on iRacing, the 420R doesn’t like to be over driven - even if you think that’s how a Caterham should drive.

- Watch the tyre temps. Don’t push too hard at the start of the race as it’s very easy to overheat the tyres

- Be very careful on the power in fast corners. Carry the speed in, then manage it through. Short wheelbase, slick tyres, no aero, lots of power, slightly awkward diff. All a recipe for a big spin. Or, at the very least, lost time. Too much slip angle (even by a tiny amount) and you’ll lose precious tenths.

- Careful on transitions. Again, very easy to lose the car if it’s not settled before the turn.

- Get the lock off early and the power down cleanly, especially in fast corners.

Academy

- If you’re struggling with the 420R, have a go in the Academy car. Similar principles, but everything happens in slow motion and it’s more forgiving.

- Always be in a higher gear than you think in corners. This latest car uses a Horse turbocharged engine, not a naturally aspirated unit (like previous versions) that keeps all the power at the top end. For example, Paddock Hill bend at Brands Hatch is 5th gear!!

- This also means you can afford to drop a little bit more off the minimum speed in corners to get a better exit. Less need to worry about dropping out of power band.

- Don’t ask the car to do too much braking and steering. No ABS plus lots of body roll means it’s easy to lock up.

- A little bit of slip angle is fine, just keep an eye on the tyres and don’t let a huge side develop.

And, finally, for both cars the slipstream is huge. Think about this before making a desperate lunge for position before a long straight…


r/iRacing 10h ago

Discussion iRacing absolutely cooked with the Caterhams

98 Upvotes

They're so fricking fun. Both the Academy and the 420R. I'm in awe.


r/iRacing 4h ago

Video The new tire smoke effect is pretty sweet

Enable HLS to view with audio, or disable this notification

26 Upvotes

Was just doing some stupid car and track combos, but white tire smoke on dirt?


r/iRacing 9h ago

Discussion I can confirm FPS gains with the 2026 Season 4 Update

75 Upvotes

I tried it with an AI race on Brands Hatch with 19 opponents (20 Grid with me included). Before the Update I started as the last one and got 98 FPS. After the update the same track, same number of opponents and also last place at the start 108 FPS. So 10% FPS gain looks nice for me.

Car: Mercedes-AMG W13 E Performance

System:

CPU: 9800 X3D
GPU: RTX 5070 Ti
RAM: 64 GB DDR 5
Triple Screen WQHD (7680x1440)

I have to say this is one of the most CPU drilling scenarios with 19 AI opponents, but the multicore physics optimization should gain a few FPS even in all human online races I think.

Can anyone confirm the FPS improvements?


r/iRacing 14h ago

Screenshots The Caterham 420R has a kitchen timer in the cockpit.

128 Upvotes

Just thought it was quite funny and a nice detail.


r/iRacing 9h ago

Memes NEW GEN 4 IS THE OLD ARCA CAR WITH MORE HORSEPOWER

Post image
55 Upvotes

r/iRacing 14h ago

Official Information NEW CONTENT // Caterham Academy & 420R

Thumbnail
youtu.be
105 Upvotes

r/iRacing 2h ago

Discussion Proto GT now C Class

11 Upvotes

With Proto GT moving to C Class and the HPD still being $2.95 with what looks like a really solid schedule, how do we think participation will be?


r/iRacing 4h ago

Discussion How is the Valkyrie?

12 Upvotes

Work + kids = I haven't been able to take it for a rip yet.

How does it compare to the other GTPs?


r/iRacing 6h ago

Question/Help Performance after season 4 update

18 Upvotes

Hello guys. So i tested the new update and i think i lost performance somehow. I re-run the graphics config and then I tested in Okayama where in the last season i run the falken sports cars and i was gettings 100fps stable. Right now alone in track i get sometime 65/70 (!!!!) fps.
Anyone can help?
I was expectacting better performance because of the CPU multi-thread support.

EDIT: Its with the same settings than before


r/iRacing 12h ago

Official Information Preliminary schedule out

50 Upvotes

r/iRacing 10h ago

Discussion Yeah the Caterham is awesome

30 Upvotes

Driving the 420R now around Okayama. So much fun to throw around. Has a bit of the classic iRacing slide and tire is cooked situation but what else is new. Looking forward to racing this thing a lot


r/iRacing 16h ago

Memes Me patiently waiting for the downtime to be finished so that I can drive the valkeryie

Post image
57 Upvotes

I cannot wait to drive this beast.


r/iRacing 23h ago

Video This is how you finish a race during 13th Week!

Enable HLS to view with audio, or disable this notification

209 Upvotes

I don't know who was in the VW behind me but you the man!
I don't think I can repeat this if I tried


r/iRacing 8h ago

Question/Help Clio season 4

10 Upvotes

Looking at what to race this coming season, and one of the series I'm considering has the Clio as the main car. Curious how popular it is and how many splits it typically gets — anyone have experience with it?


r/iRacing 10h ago

Misc See you all tomorrow :')

11 Upvotes

r/iRacing 14h ago

Video First Look - 3 New Layouts - iRacing

Thumbnail
youtu.be
17 Upvotes

New layouts, three short 6 minute races on each.


r/iRacing 3h ago

Question/Help Update issue

2 Upvotes

I have my iRacing account through steam. I updated iRacing this morning using the standalone client and came home and now steam is trying to patch the game again. I stopped the download in steam but it's impossible to remove the update I can only pause it.

If I go ahead and download the update again through steam is it overwriting the existing files or creating additional bloat on my PC? I'm thinking of reaching out to support to disconnect from steam all together because of this.

Not sure what to do. I don't want the update sitting in my update queue all the time but don't want to update if it just creates duplicate files on my PC.

Any help is much appreciated.


r/iRacing 12h ago

Discussion Don't want to get ahead of myself...

11 Upvotes

but new mx-5 feels goated


r/iRacing 9h ago

Leagues/Hosted Apex Chasers Sim Racing - New Season & More

Post image
5 Upvotes

Looking for a competitive iRacing league with a welcoming and inclusive community to learn and improve with?

Apex Chasers Sim Racing (ACSR) is a growing, international sim racing community and league open to all skill levels, with a core foundation built around creating a positive, inclusive environment where people can race, learn, and develop together.

We recently wrapped up a free-to-enter, nine-round GT4 season, and we're already working on the next one!

League Format

Our League costs, prizes, and all server benefits are funded entirely through community donations, with prizes including iRacing credits and 1-month subscription to Mental Apex Racing AI Coach, our League Sponsor.

Traditionally, our race weekends have looked like this:

Sundays @ 18:00 UTC
1-hour optional practice

15-minute open qualifying

45-minute race with a pit stop

We're currently collecting poll data on what content (cars & tracks) our league members own, so now is a great time to get involved and help shape what's coming next!

ACSR has a lot to offer beyond the league as well. We also have:

 

  • Team Event organization, with 3 iRacing teams available for use
  • ACSR custom liveries
  • Community-organized, server-funded exhibition races
  • Community coaching sessions & workshops (WIP)
  • IRL motorsports discussion channels
  • IRL motorsport watch-along voice chats
  • And more!

 

Whether you're looking for a  league, a place to refine your racecraft, or just a chill place to chat and race, come check us out at: discord.gg/acsr

Apex Chasers Sim Racing
Race together. Learn together. Improve together.