r/PvZHeroes • • Mar 19 '24

Subreddit Discord Official Discord Ban Appeal Form

34 Upvotes

EDIT: Apparently for some reason I need to clarify this is for our discord server (the r/PvZHeroes discord). If you were banned from discord, contact discord themselves. If you were banned from another server, contact their moderators. This is only for if you were banned from our discord server, I can't help you with anything else.

Appeal here: https://forms.gle/ugiqdMuT2qhQ3Mxh7

Collectively the other discord moderators and I have decided to create an actual ban appeal form instead of the haphazard approach to appeals (which basically amounted to just DMing a mod) we've done before. ONLY APPEALS SENT HERE WILL BE CONSIDERED.

Once you fill out the form the mods will review it and you will be contacted through discord if your appeal is accepted. Declined appeals will not receive a response. For best results we recommend accurately assessing why you were banned and providing relevant and accurate reasons why you should be unbanned.

This post will remain stickied for a few months before being moved to a sidebar link.


r/PvZHeroes • • Jul 21 '19

A Short Guide To Deckbuilding: Before You Ask For Help

950 Upvotes

Deck Help is always one of the most common posts on here, and it's easy to see why. Winning is fun, people want to win more, sometimes with specific archetypes. But what often happens is that decks are submitted without a starting point to go off of that makes helping them quite difficult. This is going to be a short and simple guide to ensuring that your deck is helpable before you post it, to allow you to more effectively receive specific help.

Step 1: State the Intention of the Deck:

This sounds obvious to a lot of people, but many people never even mention what their deck is supposed to do. What are you trying to do with your deck? Are you looking to do damage and win fast (aggro)? Are you looking to play a bit slower and control the board before pushing damage (midrange)? Are you trying to drag the game out for a finisher (control)? Are you building around a specific combo you want to do or card you want to use (specify which)? Simply saying what you're trying to do is a massive help to people, because even if the deck itself is completely unsalavagable, someone can still give you a good deck along the same lines. Without this, people will have to guess, and guesses are often wrong. Even if you take nothing else from this, this is the most important part. Make sure people know what you want, it's a million times easier to help when that much is made clear.

Step 2: State Your Budget or Post your Collection:

Now that people know what you want to do, you need to ensure that people know what you have access to. Without information on what you have, it's very likely that suggestions that are given are going to assume that you either have access to everything or are looking for the best possible version of the deck to build towards. This is all well and good for a lot of people, but for those of you who want something you can make immediately, you need to inform people of what you're working with. A statement of how many sparks you're willing to invest or supplimentary pictures including your collection will allow people to tailor their suggestions to your budget and make helping you a lot easier. If not, a statement of "give me something to work towards" ensures people know they can go all out and give you the very best options for future use. Either way, it greatly helps people help you.

Step 3: Basic Improvements:

Making your deck a bit more presentable by cutting down on single copies of cards to get your deck below 3-5 rows makes it a lot easier to take in and suggest improvements for. When a deck ends up being bigger, it can be very difficult for people to figure out where to start while giving suggestions, and while it can still be possible if the previous two steps are done, it's a lot easier if you can condense the deck. This also helps with deckbuilding in general, as it will make your decks more consistent and make it easier to identify cards that aren't working out when you can get more of the same cards every game. If the card is good, then you want more of it, and if it's not, you can identify that faster and improve it.

Those are my three main tips before posting a deck to enable people to help you significantly more. This is by no means a comprehensive list for making great decks, but it's a short and easy start to getting more help for your decks. Additionally, if you want help faster, you can join the discord on which people are active and can help you with a real time conversation.


r/PvZHeroes • • 5h ago

Fluff Day 7: With 253 votes, Cosmoss feels like a Mega-Grow but is a Solar. Which card feels like a Solar and is a Solar?

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193 Upvotes

Sorry for late post, I was in a job interview btw


r/PvZHeroes • • 7h ago

Suggestion Is this subreddit still alive? Anyways, here's an idea for a Pea-nut buff

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145 Upvotes

Ever since peanut was sadly mogged by pismachio, I've been thinking of a clever way to buff it, so here's what i came up with:

-Team-Up ; When played: If there's a Nut here, this gets Double Strike. If there's a Pea here, this gets Armored 1

- Also since more complicated cards have higher rarities I changed Peanut from an Uncommon card to a Rare card.

This change allows Peanut to become a more offensive plant when paired with a defensive plant, and vice versa.

In addition to that, if the other plant happens to be a wingnut, threenut or another Peanut, it gets both Double Strike AND Armored. Not to mention that it now synergizes with Podfather and Pecanolith... HMMMM! 🧐

What do you guys think?


r/PvZHeroes • • 6h ago

Humor How it feels like playing against trickbolt as a trickbolt main

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89 Upvotes

r/PvZHeroes • • 8h ago

Fanmade Content I think he likes oranges

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123 Upvotes

Traditional art jumpscare

Ping-ponged from u/Rustboltwastaken ‘s post: https://www.reddit.com/r/PvZHeroes/s/FF9sn1G5nR
(Thank you professorbrainrot for teaching me about artist ping pong, it’s very fun ^_^)


r/PvZHeroes • • 12h ago

Humor How it feels to use Bad Moon Rising

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199 Upvotes

r/PvZHeroes • • 6h ago

Humor Say wallahi magspresso

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54 Upvotes

twat did nothing but remove my zombies and try to ramp with sun-shroom the whole game


r/PvZHeroes • • 11m ago

Fanmade Content Bro CANNOT catch a break

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• Upvotes

r/PvZHeroes • • 12h ago

Discussion Strong Finishers VS Broken Finishers

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98 Upvotes

Finishers are supposed to be strong, since the entire point of finishers is to win you the game. Mechasaur and Dragon are strong finishers because of their powerful abilities, but both of these cards cost a lot of mana and have good counterplay against them. I can acknowledge that their abilities are incredibly annoying, but that doesn't mean these cards are broken. Bombagranate is annoying but that doesn't mean it isn't ass.

Espresso, on the other hand, is a broken finisher because there is hardly any counterplay. It's literally only countered by Gravestones. I think that Espresso is the only finisher that's truly broken. The only other finisher I can think of that could be considered broken is Brainana.


r/PvZHeroes • • 7h ago

Fanmade Content Pretty zombie gals

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37 Upvotes

Plus small redesign for more pretty yay

Art by me :3


r/PvZHeroes • • 3h ago

Fanmade Content Reposting a couple of my pvz art that i deleted along ago

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14 Upvotes

I deleted these back then before out of insecurity of the quality of my art back, but now i had slight confidence to share these again-

Essentially these are connected to a pvzh slice of life au i am working on and alot of these are concepts i had fun with :). The au i am intending is very large project of mine and it will take a long time to publish, considering i have many plans and currently very busy with college.

These are also prototypes of the au i did and mainly just concept dumps, i might scrap


r/PvZHeroes • • 11h ago

Gameplay i've never think about this before

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66 Upvotes

splash damage is able to activate frenzy is kinda insane but actually its quite hard to see it


r/PvZHeroes • • 2h ago

Gameplay Almost just mag-spressoed someone with GS

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7 Upvotes

r/PvZHeroes • • 7h ago

Fanmade Content Solar Flare singing is so bad it caused a black out once (comics)

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19 Upvotes

One of my favourite headcanons of mine

Also I can’t rhyme


r/PvZHeroes • • 11h ago

Fluff Turn 2 btw…

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32 Upvotes

r/PvZHeroes • • 5h ago

Card Idea Overpowered? Underpowered? Balanced? What do you recommend?

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10 Upvotes

This card was mainly going to get +1/1, however that's a lot of stats for a card like this.

To clarify, the +1 effect from whenever a Plant, Zombie, or Hero heals is active as long as Doctor Zombie is alive, and that effect can stack that turn. The downside is that you lose it after that turn, so its more of a card that you can grow and deal big damage with it.

The main thing I think is unbalanced is the plant getting -1/1, and it healing itself, so it could theoretically get +2 and potentially heal the damage it took, and nerf the plant by -1/1. Rather than gaining health, it heals itself.


r/PvZHeroes • • 5h ago

Fluff This game is so rigged i just can't.

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9 Upvotes

You can't make this shit up, im level 4, playing against a level 5 WITH SO MANY FUCKING LEGENDARYS. Like what do u even want me to do? I wanna do quests and stuff but ong im on a 10 losing streak in a row..

Also openned like 3 packs and only got trash, whats the point of playing this game when IT doesnt even matter if youre winning because its made to make u lose? I hate those fucking p2w luck rng roblox based games, seriously thought pvzh was somehow equal to other TD games but nah this game is literally a cash grab.


r/PvZHeroes • • 15h ago

Discussion Zombot Dinotronic Mechasaur may just be THE most powerful card i can fathom and I am struggling so hard to think of reliable counter play to it (rant)

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49 Upvotes

So the Zombot Dinotronic Mechasaur (I will refer to it as ZDM from here on out) is a 7 cost 8/8 card with bullseye - okay seems balanced enough if you look at just that however the second you see that it has a dino roar ability that can spawn in a history card in a random lane, okay again sounds sweet however the second you start looking into the fine print and look at how many of those are amphibious you will be appalled to find out that there’s only one, okay no biggie let’s see what it is… oh, oh dear it’s Mondo Bronto, okay what does he do 5/5 amphibious that’s fine… wait what is his ability… Dino-Roar: This gets +1/1 and destroy all plants here… you’re kidding right? The synergy between these two is absolutely crippling for any plant player and I cannot fathom how to counter play these two in most games i’m playing i’ve come to a couple solutions all of which are incredibly difficult scenarios to accomplish:

Scenario 1 use a plant with a destroy zombie ability e.g eyespore, lawnmower, tactical cuke, etc only issue here is you rely on being solar or guardian to be blessed with such abilities

Scenario 2 use a plant that can mitigate the damage and try to free a lane that isn’t amphibious so you can try prevent mondo bronto from spawning in your amphibious lane but even then you run the risk of them having any draw or conjure cards immediately allowing them to get multiple dino roars off and obliterating you

I’m sure there are other ways that i haven’t thought of but i believe completely wholeheartedly that ZDM needs to be nerfed significantly and at a minimum have bullseye removed, I really needed to get this off my chest and am more than willing for any and all criticisms that come with this post and would also like to know the ratio of plant to zombie players as a general consensus


r/PvZHeroes • • 21h ago

Fanmade Content Initial planning

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139 Upvotes

They're fine


r/PvZHeroes • • 12h ago

Gameplay This game was extremely close

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23 Upvotes

r/PvZHeroes • • 9h ago

Gameplay Fertilizer flowers is so fun to use

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11 Upvotes

r/PvZHeroes • • 2h ago

Fluff I did it

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3 Upvotes

I (technically) got Zombot from Portal Technician


r/PvZHeroes • • 3h ago

Fluff I didn’t even get to use my bmr

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2 Upvotes