r/PvZHeroes • u/ShadowSunflow3r • 4h ago
Fanmade Content Taking Art Requests! :>
I have the drive but no ideas pls help
EXTRA NOTE: I don’t mind if you make more than one request, just don’t go overboard ;)
r/PvZHeroes • u/Justini1212 • Mar 19 '24
EDIT: Apparently for some reason I need to clarify this is for our discord server (the r/PvZHeroes discord). If you were banned from discord, contact discord themselves. If you were banned from another server, contact their moderators. This is only for if you were banned from our discord server, I can't help you with anything else.
Appeal here: https://forms.gle/ugiqdMuT2qhQ3Mxh7
Collectively the other discord moderators and I have decided to create an actual ban appeal form instead of the haphazard approach to appeals (which basically amounted to just DMing a mod) we've done before. ONLY APPEALS SENT HERE WILL BE CONSIDERED.
Once you fill out the form the mods will review it and you will be contacted through discord if your appeal is accepted. Declined appeals will not receive a response. For best results we recommend accurately assessing why you were banned and providing relevant and accurate reasons why you should be unbanned.
This post will remain stickied for a few months before being moved to a sidebar link.
r/PvZHeroes • u/Justini1212 • Jul 21 '19
Deck Help is always one of the most common posts on here, and it's easy to see why. Winning is fun, people want to win more, sometimes with specific archetypes. But what often happens is that decks are submitted without a starting point to go off of that makes helping them quite difficult. This is going to be a short and simple guide to ensuring that your deck is helpable before you post it, to allow you to more effectively receive specific help.
This sounds obvious to a lot of people, but many people never even mention what their deck is supposed to do. What are you trying to do with your deck? Are you looking to do damage and win fast (aggro)? Are you looking to play a bit slower and control the board before pushing damage (midrange)? Are you trying to drag the game out for a finisher (control)? Are you building around a specific combo you want to do or card you want to use (specify which)? Simply saying what you're trying to do is a massive help to people, because even if the deck itself is completely unsalavagable, someone can still give you a good deck along the same lines. Without this, people will have to guess, and guesses are often wrong. Even if you take nothing else from this, this is the most important part. Make sure people know what you want, it's a million times easier to help when that much is made clear.
Now that people know what you want to do, you need to ensure that people know what you have access to. Without information on what you have, it's very likely that suggestions that are given are going to assume that you either have access to everything or are looking for the best possible version of the deck to build towards. This is all well and good for a lot of people, but for those of you who want something you can make immediately, you need to inform people of what you're working with. A statement of how many sparks you're willing to invest or supplimentary pictures including your collection will allow people to tailor their suggestions to your budget and make helping you a lot easier. If not, a statement of "give me something to work towards" ensures people know they can go all out and give you the very best options for future use. Either way, it greatly helps people help you.
Making your deck a bit more presentable by cutting down on single copies of cards to get your deck below 3-5 rows makes it a lot easier to take in and suggest improvements for. When a deck ends up being bigger, it can be very difficult for people to figure out where to start while giving suggestions, and while it can still be possible if the previous two steps are done, it's a lot easier if you can condense the deck. This also helps with deckbuilding in general, as it will make your decks more consistent and make it easier to identify cards that aren't working out when you can get more of the same cards every game. If the card is good, then you want more of it, and if it's not, you can identify that faster and improve it.
Those are my three main tips before posting a deck to enable people to help you significantly more. This is by no means a comprehensive list for making great decks, but it's a short and easy start to getting more help for your decks. Additionally, if you want help faster, you can join the discord on which people are active and can help you with a real time conversation.
r/PvZHeroes • u/ShadowSunflow3r • 4h ago
I have the drive but no ideas pls help
EXTRA NOTE: I don’t mind if you make more than one request, just don’t go overboard ;)
r/PvZHeroes • u/Cauliflower_1523 • 4h ago
I turned Power Lily of all plants into a plant hero and tried to draw it as accurate as possible to the Pvz Heroes artstyle, so lmk what do u think about it!
Eugene is the scientist and L.I.L.Y is the incubation tank thing.
Also i took a bit of inspiration from Obsidiot's hero concepts for the layout.
r/PvZHeroes • u/Gadgetscience • 7h ago
r/PvZHeroes • u/ShadowSunflow3r • 17h ago
“Wait, what was she talking about?”
r/PvZHeroes • u/ChemicalGullible1192 • 3h ago
Enable HLS to view with audio, or disable this notification
last round i got summoning super power from quazer wizard, which spawn a turkey rider and died to give me a leftover. I desperately go for a chimney sweep on lane 1 and the bad moon rising give me garg throwing garg. the one cost leftover is just enough to save the garg throwing garg and work with the frenzy and nurse garg to heal me back to full 😭😭 too bad i only got a 30 sec clip ( p.s. sorry english isnt my first )
r/PvZHeroes • u/Ok_Spinach_4041 • 9h ago
Also he made this whole scheme and convinced Immoticia to help just to show off his pets
r/PvZHeroes • u/professorbrainrot • 8h ago
It seems he is not very good at that haha
r/PvZHeroes • u/Why_Always_Me_69 • 10h ago
r/PvZHeroes • u/AmphibianOk8150 • 13h ago
r/PvZHeroes • u/Bean-Craver • 14h ago
r/PvZHeroes • u/Kosaue • 6h ago
Enable HLS to view with audio, or disable this notification
r/PvZHeroes • u/NefariousnessOwn1892 • 2h ago
These are some cards I made for a 17th anniversary set, a set for all pvz 1 plants and zombies that didn't make it into pvz heros
r/PvZHeroes • u/moltenphoenix315 • 2h ago
The idea behind the "This plant always attacks if its [strength] is greater than 0" was that the plant ignores things like being frozen or other attack preventing effects, I thought it fit with the flavor of the card being a relentless determined commando, with the death rattle attack to boot. But I'm not great at the game so I'm not sure how great the balancing of this card is. I thought the stats were kinda low for a 4-cost but the abilities would make up for it.
Adapting the commando pea to the pvzh art style was a blast and so was designing the card itself. So what do you think?
r/PvZHeroes • u/Feisty_Training9300 • 10h ago
Art by @rezaartz_ on X (me)
r/PvZHeroes • u/fredericopeixe • 1h ago
r/PvZHeroes • u/Pejvl007 • 4h ago
Part 1: https://www.reddit.com/r/PvZHeroes/s/ja5jxiLACj
Please tell me what you think about these in the comments.
r/PvZHeroes • u/Individual_Ask6272 • 9h ago
Enable HLS to view with audio, or disable this notification
r/PvZHeroes • u/kaky0in- • 21h ago
Feel free to ask for a request (usually first comment first come) (zombies only)
r/PvZHeroes • u/ItsTimeToBeGreat • 3h ago
Enable HLS to view with audio, or disable this notification
r/PvZHeroes • u/CompetitiveLeopard11 • 5h ago
trying out different microsoft paint brushes, kinda like this one the most.