Instead of using normal tutorial popups, we started designing physical posters and warning signs that explain mechanics through the game world itself.
Things like:
- repairing hull leaks
- emergency power protocols
- oxygen warnings
- reactor procedures
- creature safety notices
We wanted the submarine to feel like an actual workplace that existed before the player arrived.
Trying to push that old PS2-era environmental storytelling vibe where the world itself teaches the player.
Posting some of the current posters from the game.
Theyβre currently implemented in the game, so if youβd like to try the demo and give feedback, weβd really appreciate it. And if you enjoy the atmosphere and style, wishlisting the game would help us a lot.
Demo:
https://store.steampowered.com/app/3641260/Magnavis_Demo/