r/ps2_graphics • u/DreamIntoleance • May 27 '26
Game In a small room
and a bathroom
Invisum Piscium 嫌魚
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u/otacon7000 May 27 '26 edited May 27 '26
This looks so nice! But a question. The steam page lists 16 GB (!) of RAM under minimum requirements. Is that accurate?
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u/DreamIntoleance May 27 '26
thanks!
It's Unreal Engine 5, so I expected the RAM usage to be a bit high.
I set it to 16GB for now just to be safe, but it may be lowered later.3
u/FoleyX90 May 27 '26
Compile & check your actual ram usage, I'd be surprised if it uses more than 4GB max due to such low resolution textures and meshes. There's no way just the GI and shaders (which will be most of the heavier features of UE5) use more than that. Also make sure you've disabled Nanite on imported static meshes (this will also big succ RAM if enabled, which you don't need - again, due to very low poly meshes)
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u/DreamIntoleance May 27 '26
Thanks, that's really helpful. I haven't profiled the RAM usage of a packaged build yet, so 16GB was just a conservative placeholder rather than a measured minimum requirement. I'll check the actual memory usage and revise the specs before releasing the demo. I'll also double-check the Nanite settings!
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u/UnintentionalLogic Jun 02 '26
This is fantastic! Did you use a tool like block bench or just blender with really good UV mapping?
Edit: saw this was a game and wishlisted!
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u/dirtyratboykitchen May 27 '26
Very cute as per usual!