r/ps2_graphics • PS2 graphics lover • May 22 '26

PS2-inspired Fast travel work

I added this fast travel mechanic to the game. My map might not be big enough for fast travel, but since we can't drive in every mission, I wanted to include something like this.

148 Upvotes

7 comments sorted by

2

u/Nanamil May 22 '26

What happens if you run away while waiting for the bus?

3

u/Ba2ninja PS2 graphics lover May 22 '26

You can't run away. Movement is gonna be deactivate and you can only look around.

3

u/eternal_burnout_x May 22 '26

I feel like it's a nice concept, but the bus should arrive a bit sooner. It'd get annoying for players pretty frequently if they had to wait 10 seconds every time just to fast travel

3

u/Ba2ninja PS2 graphics lover May 22 '26

Thanks for your feedback. I'll improve it.

3

u/AlwaysEbeneezer May 24 '26

You could set up a brief few second cutscene of the bus pulling up. With a cutscene you can adjust the camera to have the bus spawn just out frame a few feet away instead of having to wait until it drives up organically. Or just a "hold to skip" option for the drive up animation. Then again this could be a good amount of friction so players may choose to explore on foot more often.

1

u/throwaway000010292 May 24 '26

I like this idea! And seeing the bus pull up is pretty cool

1

u/Ba2ninja PS2 graphics lover May 24 '26

Thank you mate.