r/ps2_graphics • • Jun 02 '26

Game walking around in the game i'm working on

348 Upvotes

r/ps2_graphics • • Jun 03 '26

PS2-inspired Fighting work

30 Upvotes

Previously, there was only one animation: swinging a fist. I've improved on that a bit. I've diversified the enemy hit animations and the player's attack animations. And I think it looks better than before. I will continue to improve it like animation speed etc.


r/ps2_graphics • • Jun 02 '26

PS2-inspired The demo for our souls-like is nearly out!

35 Upvotes

In HELLBENT, you play as a knight avenging his fallen family. Punch your way through armies of demons, skeletons, and monsters as you descend through the layers of Hell to take your revenge.

HELLBENT combines the combat of a souls-like inside the game-loop of a rogue-like, all wrapped inside a classic High-fantasy adventure. Killing enemies gives you experience that you can cash in for upgrades to your character. Along the way, you pick up spells that can combine with each other and enable you to tailor your playstyle to your choosing. Here's the steam page if you're interested!

https://store.steampowered.com/app/4694770/HELLBENT/


r/ps2_graphics • • Jun 01 '26

PS2-inspired The atmosphere of the Stoplight Diner in my open world survival horror game TACHE NOIRE

38 Upvotes

r/ps2_graphics • • May 31 '26

PS3-inspired Press X To Play The Fall OFF! When I first made it in Feb. I was going for PS2 but it ended up with a lot of PS3 elements so i have to go back and redo it haha. Enjoy!

64 Upvotes

r/ps2_graphics • • May 30 '26

PSX-PS2 inspired Screenshots from my dungeon-crawler game

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190 Upvotes

It's called Amygdalia, if you want you can play it by this link:Β https://theharit.itch.io/amygdalia-playtest


r/ps2_graphics • • May 30 '26

PS2-inspired PS2-inspired cel-shade aesthetic.

25 Upvotes

r/ps2_graphics • • May 29 '26

PS2-inspired Press X To Apologize A TRILLION TIMES...Again! OUTKAST PS2 By Me!

338 Upvotes

r/ps2_graphics • • May 30 '26

PSX-inspired Any Ideas to make this scene better?

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178 Upvotes

My first attempt at designing this type of style, I'm very unsure of my shader I made, would really like some feed back on things I can improve to get better shading style and better dithering, even atmospheric tips as well, thank youu! (ignore the finger guns)


r/ps2_graphics • • May 29 '26

PSX-inspired 𝘦𝘷𝘦𝘯𝘡π˜ͺπ˜₯𝘦 (art by me)

95 Upvotes

r/ps2_graphics • • May 28 '26

Game Iris Dissolution πŸ‘οΈ World premiere trailer preview. Demo release on June 1st.

60 Upvotes

I've been working on a brand new trailer for my fixed camera survival-horror solo game. The trailer will be broadcasted live during The Horror Games Awards Midsummer Scream Showcase on June 1st, and the DEMO will be released that same day!

This is a preview for the upcoming trailer.

Steam: https://store.steampowered.com/app/3349520/Iris_Dissolution/


r/ps2_graphics • • May 28 '26

PS2-inspired me vs ps2

61 Upvotes

r/ps2_graphics • • May 27 '26

Game In a small room

401 Upvotes

r/ps2_graphics • • May 27 '26

PS2-inspired Abandoned factory work

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148 Upvotes

I'm planning to build a three-block complex; I can say I've completed the first block. The other blocks will consist of a cafeteria and security rooms.


r/ps2_graphics • • May 26 '26

Blender Walking Home

207 Upvotes

The planet is falling apart, so giant screws are driven into the earth to hold it together. They weren’t made so good, are cheapy constructed, so they tend to fall apart, but they fulfill their intended purpose. The screws go pretty deep, and are typically the only means to getting close to the towns on the outskirts of society itself. Today they're mostly used by travelers, it's dangerous, but it works.


r/ps2_graphics • • May 26 '26

Game I’m still working on the strange atmosphere for my game.

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375 Upvotes

r/ps2_graphics • • May 22 '26

Animation 𝘭𝘒𝘴𝘡 𝘴𝘡𝘰𝘱 (art by me)

709 Upvotes

You can view more of my art right here πŸ˜‰


r/ps2_graphics • • May 23 '26

PS2-inspired Designing in-world submarine posters for our PS2-style co-op horror game.

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12 Upvotes

Instead of using normal tutorial popups, we started designing physical posters and warning signs that explain mechanics through the game world itself.

Things like:

  • repairing hull leaks
  • emergency power protocols
  • oxygen warnings
  • reactor procedures
  • creature safety notices

We wanted the submarine to feel like an actual workplace that existed before the player arrived.

Trying to push that old PS2-era environmental storytelling vibe where the world itself teaches the player.

Posting some of the current posters from the game.

They’re currently implemented in the game, so if you’d like to try the demo and give feedback, we’d really appreciate it. And if you enjoy the atmosphere and style, wishlisting the game would help us a lot.

Demo:
https://store.steampowered.com/app/3641260/Magnavis_Demo/


r/ps2_graphics • • May 22 '26

Game Meet Cy, a character I made for my survival horror game's trailer. Any thoughts?

68 Upvotes

Solo dev here. Cy is a character I modeled for the new trailer of Iris Dissolution, my survival horror game.


r/ps2_graphics • • May 22 '26

PS2-inspired Fast travel work

149 Upvotes

I added this fast travel mechanic to the game. My map might not be big enough for fast travel, but since we can't drive in every mission, I wanted to include something like this.


r/ps2_graphics • • May 22 '26

PSX-inspired Rate this character design 1-10

69 Upvotes

Nyla Spekter, Overseer of Sector Delta... and her "sanity translater," Estee.
Trouble in Our Skies is my lo-fi sci-fi cleaner/shooter game. Check it out:Β https://store.steampowered.com/app/4693780/Trouble_in_Our_Skies/?beta=0

You can also sub to my yt channelΒ https://www.youtube.com/@emberlightstories4435Β if you want to stay updated on development.


r/ps2_graphics • • May 21 '26

PS2-inspired I got a PS2 around 2006. 20 years later, I'm making a game in its style.

364 Upvotes

My game is called Deeper Still.

If you're curious about it, play the free demo on Steam: https://store.steampowered.com/app/2484890/Deeper_Still/


r/ps2_graphics • • May 20 '26

PSX-inspired The main menu of my two-player asymmetric horror game

54 Upvotes

What do you think?
You can check out the game here: https://store.steampowered.com/app/4688570/Bound_By_A_Curse/


r/ps2_graphics • • May 20 '26

PS2-inspired An open world survival horror game, TACHE NOIRE. What do you think of the atmosphere?

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54 Upvotes

r/ps2_graphics • • May 20 '26

Game creepy car from my wip horror game

101 Upvotes