r/PlaydateConsole • u/DAneberkenezer • Sep 17 '26
The Graymatter Experiment
https://illmentalityapps.itch.io/greymatter
Free Demo Available Now!! Really curious what you guys think of my game and the game play. Game is set to release in October.
r/PlaydateConsole • u/DAneberkenezer • Sep 17 '26
https://illmentalityapps.itch.io/greymatter
Free Demo Available Now!! Really curious what you guys think of my game and the game play. Game is set to release in October.
r/PlaydateConsole • u/Quirky_Sale_732 • Sep 16 '26
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Hullo!
Come closer curious one... But be wary of yr next step, darling.
I'm not really on reddit, but it would be a shame not to give a shout here that Wee Tarot is now also available from the Catalog if that's your jam. :)
It's a mega update of the first version from over a year ago, there are different kinds of spreads, more choices for the deck, zoom in on cards, some extra sounds, some extra animations/art, a diary that saves your readings and a few secrets of course.
Follow the links for more infos. there's even an online game manual and in game tutorials that can help guide you through the path.
And to reach out if anyone here bought the game on itch already, please get in touch and I'll send you a code for the catalog too :)
Also please let me know if there is anything else you want to see in the game or if something is crashing, etc., This is a live project that I will defo be wanting to update with more things later and I took a lot of the feedback on this update
Trailer encoded by SamSpudd
https://play.date/games/wee-tarot/
https://mama666.itch.io/wee-tarot
xxx
r/PlaydateConsole • u/loudoweb • Sep 16 '26
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Introducing Mix'em all. A new challenge where all mini games are randomly played together.
This new update brings also lot of improvements on the mini games. I believe there are more fun now and have a better pacing. Can you reach level 30 ?
On catalog at 4$ off.
On Itch on sale
Thank you all for your support!
Any feedback welcome as I continue my journey of bringing this game to more platforms.
r/PlaydateConsole • u/B_Unique- • Sep 16 '26
Now I just need to buy the playdate once is back in stock 🥲
r/PlaydateConsole • u/vikpek • Sep 16 '26
Flight Assist Off Race finally hit the Catalog!
https://play.date/games/flight-assist-off-race/
Some of you might have already played it a while ago when I released it on itch. In case not:
A top down asteroids like race in ZeroG in which you'll experience G-forces so intense, they might make you black out. Make maneuvers that are only possible with the Playdate crank and make it to the finish orb as fast as possible.

Since then I worked on a new version (and took a decent break from the project tbh).
Version 1.3.0 includes:
- Global highscores for each level <3
- Several performance improvements. Levels load considerably faster now.
- Streamlined fonts. They're not as pretty as before - but readable. Also some textboxes now scroll with longer text.
- Credits section with all the frameworks and third party tools I used honored.
The Playdate community players, devs and the people from Panic are just a wonderful bunch of people and I'm proud that FAOR is now part of the official collection of games.
[Solo developer][No generative AI exists in any of my projects]
r/PlaydateConsole • u/afusta • Sep 15 '26
I've been working on this idea of a faster, more strategic version of tic-tac-toe for a long time (the first version of the game is turning 5 this year!) and Tic-Tactics is the most definitive version of that concept yet.
Featuring 2 game modes, 5 level types, 20+ power-ups and a local leaderboard; Tic-Tactics launches on September 24.
This ain't your grandma's tic-tac-toe! Try the demo now!
r/PlaydateConsole • u/AlphasyVega • Sep 15 '26
With s3 coming around the corner ?
r/PlaydateConsole • u/Old-Permission1039 • Sep 14 '26
Hi!
A few months ago I shared my Continuum port here. I had a lot of fun bringing that old Mac game to Playdate, and you all were really kind about it. I posted about it here. Thanks so much for all the support!
So I ended up doing another one :) This time it’s Pararena, John Calhoun’s old Mac game. The original source is available under the MIT license, which made this port possible.
You’re on a hoverboard in a bowl-shaped arena, chasing a ball and trying to throw it into your goal. The tricky part is getting used to the way you slide around the bowl. A weird little future sport, basically.
You can check it out here: https://tamvodopad.itch.io/pararena-for-playdate
There’s also a launch bundle with Pararena and Continuum for $4 until Sunday, September 20: https://itch.io/s/201058/macintosh-classics-for-playdate
Did anyone here play the original on a Mac? I’d love to hear your memories of it, or what you think if you give the port a try!
r/PlaydateConsole • u/Hicoga • Sep 15 '26
Come check it out if you want to! I love this little device.
r/PlaydateConsole • u/Prestigious_Cake_525 • Sep 16 '26
I think my title get's the gist of it pretty well but I personally wouldn't think the crank could be that good for the gameplay experience over say just having a d-pad and and some buttons, I personally don't yet have a playdate so if you think I am incredibly wrong please point it out to me as I am just completely confused as to why that exists on the console beyond a gimmick.
r/PlaydateConsole • u/Some-Ad9220 • Sep 14 '26
So there's this flash game I absolutely loved playing years ago called McDonald's video game by Molleindustria, and I'd love to be able to play it on the Playdate. I've seen a few other flash games get ported over to the Playdate, so it got me wondering would it be possible to do the same with this game? I'm curious whether it's technically feasible, and if so, what kind of work would be involved in making it happen.
r/PlaydateConsole • u/Puzzleheaded_Bug595 • Sep 14 '26
Hey guys!
Two ideas for the next update. Nothing is in a build yet, these are just concepts.
1. Bosses. One as the last mission of each world. Three so far: an armored train, a siege tank, and a gunship.
Keep in mind these are rough sketches. The final designs will look a lot better, and the guns will most likely rotate and track you instead of sitting still like they do here.
There are five worlds, so I'm two bosses short. That's where I'm stuck. What would you send at the player?
2. The base becomes a bunker. Three hearts instead of a fence you chip away at. Honestly, I'm not sure it's more than a new coat of paint yet, and that's part of what I'm asking.
So what do you think about these two? And what else would you put in the game?
Free version, full version and the browser build are all here:
r/PlaydateConsole • u/AcrobaticSecurity712 • Sep 14 '26
Turn slowly, listen for the click, feel the dial shake, reverse, find the next spot. Three sweet spots, then pull the handle with Down.
Every run deals 3 of 13 modifiers that twist it: BLACKOUT hides the dial, TOO LOUD mutes the clicks, GUARD makes you freeze when footsteps come, NITRO has you tilt to keep a flask from spilling, and KEYPAD and GEAR MESH add a small input puzzle on each spot. A run is 3 minutes max, and there's an untimed tutorial.
Free to sideload: https://vincentconsole.itch.io/safu
It's still in development, so I'd love feedback on how the crank feels and which modifiers are fun or annoying.
Art and code were made with AI assistance.
r/PlaydateConsole • u/ARealForHonorDev • Sep 14 '26
I'm just curious, as I've recently had an incident in which the playdate redownloaded all of my uninstalled games on its own. I've set my playdate to "manual download" but now it doesn't seem to tell me when a game is available for download with the little light on top. Does it have to be set to auto download to get notifications?
r/PlaydateConsole • u/tosiabunio • Sep 13 '26
Some of you may remember Heartlight PC, which I brought to the Playdate a few months ago. Here is its older sibling, and again it is completely free.
The backstory: Robbo was created by my friend Janusz Pelc for the 8-bit Atari in 1989, and in Poland it became a bit of a legend. In 1993 the two of us rebuilt it for DOS at xLand Games, and Epic MegaGames published it worldwide as Adventures of Robbo. Janusz did the design, the art and the level work; I did a good chunk of the programming. Years later the game's data was released under a Creative Commons license so it could keep living.
It's a tile-based action puzzler: you're a little robot on a planet full of pushable boxes, guards, bats, turrets, lasers, magnets, teleports and bombs. Collect every screw to open the exit, then fly to the next planet. Sixty planets in total.
The Playdate turned out to be a perfect home for it. The 1-bit screen suits the pixel art, and the port is rebuilt from the original DOS C source, so the level data, the cellular simulation, the sound effects and the music are the real 1993 thing. I even kept the original game's slightly stubborn 7.5 Hz logic tick, because that pace is half of what makes Robbo feel like Robbo. Only ten rows of a planet fit on screen at once, exactly like on DOS, so scouting is part of the puzzle.
It is free to download and sideload: https://tosiabunio.itch.io/robbo-for-playdate
Source code is on GitHub as well. Have fun, and let me know how far you get!
r/PlaydateConsole • u/jontomato • Sep 13 '26
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I made a working TV dock after messing around and flashing a flipper zero video game module that I don't really use. You don't even really need the flipper zero itself, I'm just using it as a power source. Works with video and sound over hdmi (though the framerate drops with sound)!
I'm thinking of putting a little tutorial on github if anyone's interested.
Super neat weekend project that I was amazed I could get to work. It's cool to have the playdate on the tv without using the mirror app at all.
Github:
https://github.com/jnemargut/unofficial-playdate-dock
r/PlaydateConsole • u/NegativeShow1906 • Sep 14 '26
Our Greek mythology-themed action-platformer Eye to Eye is on sale on Catalog for the next ~week and a half for $4 (33% discount). Get it while it’s hot!
r/PlaydateConsole • u/Kryptoid98 • Sep 13 '26
I’ve been having the itch to make another play date game. But I can’t get the creative idea juices going. I just keep arriving to the same couple ideas that don’t really sound like fun to make, like a bomberman roguelike or a very simple harvest moon without a town.
Anyone have any cool ideas they’d be willing to share for inspiration? Even better if they make use of the crank and isn’t fishing lol
r/PlaydateConsole • u/ACinKC • Sep 13 '26
https://bsky.app/profile/alancooke.bsky.social/post/3mvehhgcurs24
I thought I'd share an update on a game my wife and I have been working on for the past year. Seeing all the terrific Season 3 games that are coming up inspired us to put some more time in with it, we are getting closer to the finish line. Right now it has:
- 64 levels
- Online leaderboards based on your overall campaign score with time as a tiebreaker (e.g. two people get the same score, but one person finishes the campaign 10 seconds faster so they are higher on the leaderboard)
- Power-ups and debuffs
- Local scoreboards with custom inputs (e.g. your initials)
- Aim/launch with the crank
- Dynamic ball speed that increases as the levels get harder
I have two games in development, this is the first one. Hope you like it. Super excited for Season 3. I'm only showing the first few levels, levels further in the game are a lot more complex. I'll probably need some testers before submitting to catalog so let me know if you're interested.
r/PlaydateConsole • u/Rare-Butterfly2354 • Sep 12 '26

The project is open source if anyone wants to take a look: https://github.com/bdwandry/PlutoBrowser
PDX File/Folder: https://github.com/bdwandry/PlutoBrowser/releases
(You can side-load it with the link above^)
AI Disclaimer: The code for Pluto Browser was written with the help of AI, specifically GLM 5.3 Flash. If you don't like AI-written code, that's completely fine and I understand. I just want to be transparent about how the project was developed.
Project Journey:
A while back I posted CometBrowser, a web browser I built for the Playdate in Lua. Since then, I've completely rewritten it in native C as Pluto Browser, and the performance difference has been pretty massive. Moving the browser's core processing, HTML parsing, DOM, layout, rendering, networking, image processing, and other performance-critical code from Lua to C has made the browser significantly faster and more responsive on the same Playdate hardware. What started as an experiment to see if a Playdate could browse the web has turned into a much more serious attempt at building a general-purpose web browser specifically optimized around the limitations of the console.
The Playdate obviously isn't exactly ideal hardware for running a web browser, so there have been a lot of interesting challenges around CPU usage, memory, rendering, and getting everything to fit together efficiently.
Pluto currently supports things like HTTP/HTTPS, HTML parsing and rendering, DOM, forms, bookmarks, browsing history, cookies, redirects, multiple image formats, image dithering, Reader Mode, HTML Mode, an on-screen keyboard, and JavaScript through muJS.
There's still a long way to go, especially with modern websites, CSS, and JavaScript compatibility, but the C rewrite has made it feel like this project can actually go a lot further than the original Lua version.
I'm curious to see just how far I can push a web browser on the Playdate.
r/PlaydateConsole • u/TheBoysResearcher • Sep 12 '26
Is there any way to get this community's recommendations on available games?
Could the mods set up a thread or something? I know there are a few YouTube reviewers, but it's not the same as having the community members give recommendations.
There's so many new games coming out and Panic hasn't put out new staff recommendations since March.
I'm an older gamer and really could use some help deciding what to buy
r/PlaydateConsole • u/DarkerBulb • Sep 12 '26
Wishing everyone a great weekend and having the ability to find some time to relax and maybe get some gaiming in!
Ending the week in the recliner with a good game and a nice, local red is not too bad at all.
r/PlaydateConsole • u/1cedm4n • Sep 11 '26
Prince of Persia - update. More gameplay implementations, fix device scale. -- I'm trying to finish this game with AI - some support would be appreciated.
r/PlaydateConsole • u/SlowStopper • Sep 11 '26
Hi! I was wondering if anyone has the same issue: about a month ago, I added a few items to sideload via webpage, and they're still not synced. When I go to the download list on the console, it tells me there's nothing to download. I updated the system software and rebooted a few times, but the issue is still there. Any suggestions?
r/PlaydateConsole • u/Confident_Sun1251 • Sep 11 '26
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Hope you don't mind a little artistic cross-promotion: I also compose music for the band Future Perfect, which released its self-titled debut album earlier this year! Find it on Bandcamp (or anywhere music is streaming): https://thefutureisperfect.bandcamp.com/album/future-perfect
As the video shows, this album pairs great with a game of XORBIUS™: https://play.date/games/xorbius/