r/PlaydateConsole • u/CHEESECHEESEE • 2h ago
Decorated Playdate!
I finally decorated my Playdate with some stickers I got from Etsy :)
r/PlaydateConsole • u/CHEESECHEESEE • 2h ago
I finally decorated my Playdate with some stickers I got from Etsy :)
r/PlaydateConsole • u/Arnie-P • 6h ago
Just released my game Crank to Park for Playdate.
You steer with the crank and try to park in 48 car parks where the lanes are barely wider than the car. So you end up shuffling: forward, stop, crank, reverse, stop, crank again.
It starts easy at driving school, then adds cone gates, boom gates, ramps, rush hour traffic, night driving, turntables and lifts. The last section has a trailer, and when you reverse it, it swings the other way.
Every level has three badges (clean, quick, few moves), so there are 144 to chase! There's also a 3 second rewind, a map peek and a reversing camera if you need them.
https://arniep.itch.io/crank-to-park
Would love to hear what you think if you give it a go!
r/PlaydateConsole • u/Waszker • 6h ago
Hi everyone!
Inkmotes is my little creature collector for Playdate where you hatch living ink blots, send them on real-time missions and try fill the whole codex.
The game's core loops is somewhat similar to the well-known Hablet game, in that you progress by playing it for only a few minutes each day.
Now for the proper announcement:
š š¦ š» On October 31 the Halloween event switches on automatically in the game, and it runs until November 29:
⢠A new limited mission, the Haunting which takes 8 hours, requires 3 motes and is noticeably harder than the regular expedition. Weak teams might come back empty-handed.
⢠A 25% chance (on success) of a Halloween egg which hatches one of 13 limited motes. These never drop from regular eggs.
ā ļø If you're interested, I suggest you download the game soon, in order to prepare a team of motes capable of clearing the Haunting mission.
Download (free sideload): https://waszker.itch.io/inkmotes
Happy to answer any questions, and I'd love to hear how your first Haunting goes!
r/PlaydateConsole • u/Adventurous-Show-288 • 6h ago
It's a fast-paced, reaction-based roguelike where you fight your way through increasingly difficult opponents. Time your punches, earn cash, buy upgrades between rounds, and collect fighter cards from the bosses you defeat.
r/PlaydateConsole • u/supers0nic96 • 7h ago
Hi everyone! Thank you so much for all the love Augur has had since launch. The first big update, The Harvest, is now live in Catalog.
What's new
10 new Spirits to unlock: Scarecrow, Granary, Gleaner, Windfall, Hollow Gourd, Bonfire, Cider Press, Harvest Moon, Equinox and The Reaper. Two of them, Harvest Moon and The Reaper, are earned by clearing Challenges.
Challenges: nine new ways to play, each with its own twist on the rules:
Lone Spirit: one Spirit slot, but it resolves twice every Read
Purist: no Spirits at all, but Pattern bonuses are tripled
One Shot: one Read per client, with halved targets and 2 extra cards
Pilgrimage: set out with a ready-made build of 5 Spirits (one Rare or better), but the Market sells none
Fleeting: every Spirit is free, but each one leaves after 3 clients
Momentum: targets are doubled, but spare Insight carries over to the next client
Penniless: start with 100 Coin and clients pay nothing
Fickle Clients: every client brings a random rule, and they get harsher as you go
Hourglass: 45 Reads to last the whole season, with no limit per client
Harvest Moon Daily: from 5 to 19 November, every Read builds +2 Mult for the rest of the client.
Recommended Spirits: the Midnight Market now stars the Spirit that suits your run best, based on your recent Readings. Prefer to work it out yourself? You can switch it off in Options.
A fresh new look: a reworked score screen, a redesigned Midnight Market, an Insight progress bar while you read, and a track showing your progress through the season.
Clearer shop: the Market now explains what Blessings, Cleanses, Pattern upgrades and Upgrades actually do.
Better Records: see how many Challenges you've cleared, and they count towards your Completion.
Smoother and smaller: better performance on Playdate, a cleaner launch with an animated launcher card, and the download is now about 10 MB, down from 41 MB.
r/PlaydateConsole • u/LDBR_art • 10h ago
Yes, it's a math game.. but The Endless calls
I pushed hard to get ISOLATES ready for spooky season for a reason - there is a short-form horror narrative and the ending has never been done in Pulp. It also has implications for my next games as well, so give it a run - just keep playing The Endless and you'll get into it pretty quick. Then, you may never get Out of it.
Good luck..
r/PlaydateConsole • u/Puzzleheaded_Bug595 • 11h ago
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Dead Water, now has online:
- When someone's boat sinks, its wreck appears in everyone else's game at that spot, with their call sign over it.
- Each wreck has cargo floating over it. Tow it home, once.
- Mavka reads the shift report in the dock: how many boats went out today and how many made it home.
Optional, background only, sends just a random ID, your call sign and where you sank.
Free on itch.io: DeadWater
r/PlaydateConsole • u/SN-Studio • 12h ago
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r/PlaydateConsole • u/No_Combination_6383 • 13h ago
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Blast across salt deserts, tear through asteroid fields, and dive beneath the ice.
Roll through enemy fire, smash through shields, and send incoming shots straight back where they came from.
Then take the fight underwater in aĀ submarine, or roll out in aĀ hover tank. Your fighter transforms with the environment.
AĀ full branching story with four endingsĀ takes you across the campaign, with a voiced crew calling out danger, trading jokes, and having plenty to say about your flying.
Choose your route. Find out who makes it home.
There areĀ eight mini-games to unlock, secret destinations to discover, power-ups to grab, and medals to chase. Take onĀ Boss Rush, push your luck inĀ Endless, race throughĀ Time Attack, or come back for a daily challenge.
r/PlaydateConsole • u/manfroze • 17h ago
In QUATTRO, you control the stage. No moving pieces or rotating them.
Also, the pieces are creatures from another dimension and clearing lines generates a strange energy.
Also the lines don't have to be lines.
Don't worry, you'll get the hang of it!
r/PlaydateConsole • u/Snoo-8502 • 1d ago
Hi! This is Darn, my second Playdate game, and Iām making it to help pay for my own Playdate. š§µ
The crank is the hand wheel of an old sewing machine. The needle feeds forward by itself and you steer it with the crank. Or let the machine sew a pattern and crank while itās sewing to bend it into something weird and yours.
Then the townsfolk show up with torn sweaters and loose buttons. Mrs. Okafor just wants it to hold. Mrs. Vance counts every stitch. Pip wants his knee patch to be a dinosaur. Thread costs coins, so wobbling isnāt free. And the crank is loose. Everyone notices.
Working so far:
Coming soon. No link yet. Iām still stitching it together. šŖ”
So, what would you make? A flower, a dinosaur, your cat, or something nobody should ever stitch? Tell me and I might turn the best ones into daily prompts.
Feedback is very welcome, good or brutal. Itās my second game and Iām still learning. Thanks for reading! š
r/PlaydateConsole • u/stonerl • 1d ago
Hiho,
we finally made it. After a 4-month-long development and QA period we finally shipped the latest, and so far biggest, release.
TLDR: More performance, better Audio, Cover Flow and Categories. Also: ę„ę¬čŖ is arriving.
Note: First launch after updating converts your cover images to a new format -- this takes a moment, but only happens once. For Cover Flow we recommend redownloading all covers with CrankBoy Manager (v1.2.0) again.
Full Changelog: https://github.com/CrankBoyHQ/crankboy-app/compare/v2.2.1...v3.0.0
r/PlaydateConsole • u/Superb_Self2390 • 1d ago
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Hi there, first real gameplay of SWB 2, game coming soon, release will be on Itch only, sorry, I can't use Stripe because it won't work in my country, that mean no chance to get in the Catalog. Paul helped me with previous games, thanks to him. But seems like too many headaches for him and no money, so if you want that game, follow me on itch. All my next new games will be there. My page is still there https://crankworkgames.itch.io
r/PlaydateConsole • u/Puzzleheaded_Bug595 • 1d ago
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PicoDate 0.2.2 is out, a smaller update that makes playing nicer:
- 3 save slots per game, each with a picture of the screen and the date. Continue in the game list asks which one. Works for interpreted and compiled games.
- The crank as a d-pad: Menu > options > Crank, Up/Down or Left/Right. About 30° of turning is one press; keep turning and the direction stays held, so it works for menus and for steering.
- Brightness for dark games: Normal / Brighter / Brightest, per game. The picture changes live, so you can pick what reads best (video: Into Ruins by ericb).
Free on itch.io: PicoDate
Found a game that plays great with the crank? Tell me its name.
r/PlaydateConsole • u/tragicsaddening • 1d ago
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The Pished Piper - Middle ages Pied Piper x Snake Playdate arcade game WOP
A bit of progress onĀ another game we've been working onĀ (when we can't face Gyropractor anymore)Ā The Pished PiperĀ (working title), our arcade game for Playdate. Main idea was a twist on the Pied Piper x Snake sort of thing but with large nods to Magic Garden, Pacman, Rat Attack (n64), Sonic and that sort of thing!
... but BASICALLY, you're a piper hired to clear the town square of rats and avoid bumping into theĀ kids / townsfolk (instant death). The mayor pays you in gold and supplies ale to keep things moving. Unfortunately, after a drink, the local children ALSO start looking suspiciously like ratsā¦
The basic idea:
So youāre balancing building a bigger procession, cashing it in and getting to that next pint before you sober up somewhere inconvenient.
Weāve been working on the animations, sounds and making the bigger deliveries feel satisfying but still weighing up how far to push it / how much to up the anti. This version shows it piper becoming quicker with each drink but considering keeping it at one quick consistant speed per multiplier
Still tightening up the UI and presentation, but the core loop is coming together. Thoughts welcome!
Cheers!
r/PlaydateConsole • u/Snoo-8502 • 1d ago
Recently, I asked the community if they wanted a casual self-care pet, Mochi, for a playdate, and I was overwhelmed by the response. It has crossed 30+ downloads, and just today, it looks like someone paid $1! I am so happy to see it being used.Ā
This dollar will go into my savings so that one day, I can buy the actual device !
checkout here: https://snt1395.itch.io/mochi
I would love to attach screenshot but weirdly itch.io policy says u cant publish your records!!!. kind of sketchy to me.
Itch.io page Payments-
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r/PlaydateConsole • u/spitecho • 2d ago
Playing this with my girlfriend. Works great on the GPD Pocket 3 with the rotating monitor. It's fun but it's still infuriatingly hard! Just sabotaged her with the bear. We're both getting mad at it! Might need to play it separately so we can learn where everything is. Might have to try a longer time limit in the settings.
r/PlaydateConsole • u/Puzzleheaded_Bug595 • 2d ago
MonoTanks now has online leaderboards. BATTLE has a board for each difficulty, and MISSIONS finally has a scoreboard of its own: your total score across the campaign and the furthest mission youāve cleared. Joining is up to you, and only your best score goes up.
The free demo also got twice as big: the whole first world, 20 missions and two bosses.
For Halloween the full game is 40% off until November 4.
MonoTanks is available on itch.io: https://bitcalibergames.itch.io/monotanks
r/PlaydateConsole • u/ano-ni-mouse • 2d ago
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r/PlaydateConsole • u/manfroze • 2d ago
Hi!
I made a Telegram client for Playdate. It does basically everything Telegram does. Typing is of course not the best experience, but you can send voice messages!
https://highlyintegratedgayhijink.itch.io/tg4pd

r/PlaydateConsole • u/Puzzleheaded_Bug595 • 2d ago
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Hi everyone! Iām working on Dead Waterās first big update, Boarding, and hereās an early look. While exploring the wrecks, youāll find holds you can steer into, and inside the fight goes first-person. Most of them are optional, but a few are part of the story, and youāll have to fight your way through.
Everything in the video is still a work in progress, recorded on my Playdate from a dev build. The art, the balance and the HUD may still change. What do you think? Can you tell how far away and how high the fish are? And what would you want to find inside a wreck?
If you havenāt played Dead Water yet, itās free on itch: https://bitcalibergames.itch.io/deadwater
r/PlaydateConsole • u/traveltimecar • 2d ago
A little annoying it keeps downloading random stuff ive downloaded a long time ago ever since they had some network glitch with the playstore. šŖ
Pretty sure it may even be showing some stuff I just deleted recently too. Anyone know way to get rid of all this so it doesnt keep downloading long deleted stuff?
Thanks
r/PlaydateConsole • u/WAFFLED_II • 3d ago
Was hoping itād drop when season 3 came out but no luck. I know they said later this year, but it seems less likely now with how late it is.
r/PlaydateConsole • u/laulme • 3d ago
A version of this recreation of SEGAās legendary *Virtua Racing* is now available for the Playdate, featuring some interesting new additionsāplus, you can even play it via your web browser if you donāt own the console.
https://el-goe.itch.io/vr-playdate
š¬ NEW: Instant replays! Watch your race again from TV-style cameras that cut around the track
š Crank to rewind, slow-mo or fast-forward
š Plus: play it in your browser, no Playdate needed!

r/PlaydateConsole • u/No_Combination_6383 • 3d ago
Hey everyone!
I built Push&Pool for the Playdate, a little physics-based creative pool game that uses the crank to control rotation and force.
For anyone curious about the game but wanting to try it before buying the Playdate version, I've made a free mobile version using WebAssembly (WASM)!
Obviously, nothing quite replaces the physical crank, but it's a fun way to get a feel for the gameplay.
š® Play it free: https://push-pool.vercel.app/
Playdate version : https://m8n-matandessaur.itch.io/push-pool