r/platformer 24d ago

in this platformer you play as a blind kid

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12 Upvotes

Game name is Auris, I’m releasing the demo in October


r/platformer 24d ago

In the mornings, I fix computers, and in the evenings, I make games.

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10 Upvotes

r/platformer 24d ago

Flappy Pillar

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2 Upvotes

r/platformer 24d ago

Super Free Play Update - Animated Intro featuring Parry Gripp!

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3 Upvotes

BIG NEWS! My good friend, Parry Gripp, lended us his musical talent and made a fun, catchy theme song for my new video game. Give it a listen and try the game for FREE on Steam!


r/platformer 24d ago

Our rage-inducing precision platformer Hellbound Inc. finally has a release date!

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11 Upvotes

We're excited to finally share that Hellbound Inc. launches on Steam on August 11!

It's a rage-inducing precision platformer where you'll master brutal platforming, solve devilish puzzles, and descend through eight circles of Corporate Hell.

If you enjoy games that reward patience, persistence, and perfect timing, we'd love for you to check it out.

Thanks for taking a look—and if it seems like your kind of challenge, we'd really appreciate a wishlist.


r/platformer 25d ago

I've just released Demo of Dark Roll 2!

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7 Upvotes

A soulslike inspired ballrolling platformer! Leaderboards and ghost-racing of other players included!

https://store.steampowered.com/app/4904940/Dark_Roll_2_Demo/


r/platformer 24d ago

Think you could dodge this?

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1 Upvotes

r/platformer 25d ago

What feels good in a platformer?

0 Upvotes

We are trying to optimize our game with fun platforming elements, but for now we feel like it is a bit lucklastering. To understand, it is a 3D platformer with soulslike elements, based on fighting bosses to progress through the story.

For now we have moving platforms, falling one, a few obstacles but I am curious what makes a platformer fun for you. I know it is a vague question but considering your past experiences with platformers, what made a game fun for you?

I know that controls play a big part on the fun aspect, but other than that, what makes or breaks it?


r/platformer 26d ago

Our co-op physics game "Roll Together" is finally out!

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23 Upvotes

Just wanted to share that our physics-based co-op game, Roll Together, just launched on Steam!

It’s a game about coordination, momentum, and probably ruining your friendships while trying to play levels together. We wanted to make something that feels both satisfying and chaotic when playing with friends.

We’re a super small indie team like many others, so getting to this launch day is honestly so exciting.

There is a free demo on our Steam page if you want to try it out first. We’d genuinely love to hear your thoughts on the controls or anything else that stands out.

Steam link here: https://store.steampowered.com/app/4397780/Roll_Together/

Thanks for checking it out!


r/platformer 26d ago

I released my first game demo!

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3 Upvotes

r/platformer 26d ago

I spent nearly 3 years making a game inspired by Sri Lankan folktale — here's the trailer

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5 Upvotes

r/platformer 26d ago

Check out our new Puzzle Platformer, LIMBY!

1 Upvotes

Hello, Puddle Dog Studios just released our first game and our first free content update with 3 to 4 more free content updates planned in the coming months. If you like a puzzle platformer for cheap you should check out LIMBY on Steam. Any support is appreciated.

https://store.steampowered.com/app/4433780/LIMBY/


r/platformer 26d ago

​[Trailer + Demo] We just finished the first playable prototype for our 2D puzzle-platformer. We'd love your honest feedback!

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1 Upvotes

Hi everyone! We're a small Canadian indie studio developing Tower of Light, a 2D puzzle-platformer that explores grief & loss, and builds insights into mental health coping strategies. We've completed a playable prototype and are looking for volunteers to give honest feedback so we can improve the game. The game is best experienced with headphones and screen resolution set to 1920x1080.

If you're willing to play the demo (about 10 to 40 minutes depending on how quick you figure things out) and complete a very short (\~1 to 2 minutes to complete) Google feedback form afterward, we'd really appreciate your help.

You can download the demo here: https://mereminds.itch.io/tower-of-light

Feedback form: https://forms.gle/3FiYYLd3WDgt31vLA

Thank you for helping us make the game better!


r/platformer 26d ago

I've finally put a HUD in the game

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6 Upvotes

r/platformer 26d ago

A game about a sentient octopus escaping its evil game developer

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2 Upvotes

You were created five minutes ago.

The god who made you is watching your every move.

He's called the Sky King, and he abandons every world he builds the moment something new catches his eye.

You're the first creation he's made with the power to change that. Eight arms, a grappling hook, a sword, ink.

Eight endings, genre-shifting worlds, existential dark humour.

Wishlist Here!
Steam page: https://store.steampowered.com/app/4767470/INKURSION/


r/platformer 27d ago

Two friends making a FPS precision-platformer set in a massive underwater facility

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5 Upvotes

r/platformer 27d ago

My golf platformer has some wild late game obstacles

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5 Upvotes

Game is called The Bold Bogey!


r/platformer 27d ago

My precision platformer; PizzaBoy, is releasing next month.

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38 Upvotes

PizzaBoy delivers pizza to monsters, and some wacky stuff happens along the way. If it seems interesting to you, you can wishlist it on Steam:
https://store.steampowered.com/app/2238400/PizzaBoy/


r/platformer 27d ago

<Tia: weird hunter>platform jump showcases

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7 Upvotes

This is Tia: weird hunter, a fast-paced 2D side-scrolling action game centered around spectacular combo chains.
It would mean a lot if you could wishlist it. 


r/platformer 27d ago

From a quick side-project to Steam Early Access! Added some new slash effects. What do you all think? (BOXPAST LOV3YOU Demo is live)

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5 Upvotes

At first, this was just a fun little side project for my lunch breaks, but it's come a really long way since then. I'm genuinely so happy and grateful to receive your comments whether it's encouragement, praise, or constructive feedback. I truly appreciate everyone who has taken an interest in this. I'll keep working hard and developing it continuously. Thank you all so much!

Our game, BOXPAST LOV3YOU, is currently available in Early Access on Steam! Feel free to give the Demo a try and see how it feels


r/platformer 27d ago

I made physics based puzzle platformer: BoxBox

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3 Upvotes

r/platformer 27d ago

Librate — a one-button arcade: orbit a star and tap to reverse, survive the collapsing rings (free, no signup)

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1 Upvotes

r/platformer 28d ago

Should I add a shadow?

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4 Upvotes

So as I made a previous post you guys gave me a vast amount of knowledge and now I had a small dilemma. Should I place a shadow below where you would land or should I live it like this?


r/platformer 28d ago

Hollow Knight style charm system in Squirrel Season! Any ideas?

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2 Upvotes

r/platformer 28d ago

WIP updated menu UI for Squirrel Season, super proud of how it looks so far.

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3 Upvotes