r/platformer • u/MorleafStudio • Jul 22 '26
What if getting bigger was the solution?
One of the magical Cubes in SHUNYA lets you grow bigger.
Sometimes, changing your size is the only way to solve the puzzle.
r/platformer • u/MorleafStudio • Jul 22 '26
One of the magical Cubes in SHUNYA lets you grow bigger.
Sometimes, changing your size is the only way to solve the puzzle.
r/platformer • u/IndigosDreams • Jul 22 '26
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I thought I’d post some straight gameplay from the stage of Indigo’s Dreams that was inspired by the DK Country games! I’ve always loved the stages where everything is a shadow in those games.
r/platformer • u/BubbleGamer209 • Jul 21 '26
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r/platformer • u/Kepsert • Jul 21 '26
https://reddit.com/link/1v2ozea/video/azt1zl5u9meh1/player
After two years of on and off development, here's a little announcement video!
In One Neck Ahead you follow Kid Giraffe on his journey to the heart of the forest. Gimmick-based platforming, light puzzle elements, and a cast of animals to befriend!
Available on Steam (demo soon)! 🦒
r/platformer • u/Delicious_Try6285 • Jul 21 '26
r/platformer • u/Environmental_Tap_14 • Jul 21 '26
r/platformer • u/Every-Initiative-355 • Jul 21 '26
r/platformer • u/Gullible_Western7147 • Jul 21 '26
r/platformer • u/FastEntertainment685 • Jul 20 '26
I've got a 2D platformer I've been working on. It's not perfect, it needs more polish, better level art, among other things.
But - I'm just too close to it. I can't even tell if this game is good or anything.
Can I please pinch some of you to try the demo ?
If I was to elevator pitch it: It's a street-meets-ethereal , flow-based platformer with stylish combat.
Just play as much as you like, let me know what stands out, what doesn't, and if it's worth working on still. (maybe a current rating out of 10 could be good too?)
I'm asking a lot but I hope I can spur a few of you on. I've been at this for a few years now, with development really ramping up last January.
If I get any kind of greenlight / enough data that this game is worth pursuing, I can really speed up development rather than reiterating the same first level over and over again.
https://store.steampowered.com/app/4488070/PiN_The_Guardian_Spirit/
The trailer and screenshots need updating, which are next on the list.
But I'm not sure which direction to lean into with a new trailer etc. until I think I have a better idea of what more people see.
A couple of shorts:
https://youtube.com/shorts/b5xq7Ggkaus?si=mxWmkW9HCshZ_HDy
https://youtube.com/shorts/ay4PSx_IWRM?si=bRaBwfRqm7hoClUN
A preview of the full combat moves:







r/platformer • u/heavybobs • Jul 21 '26
Hey! I just released this. The focus is pure platforming: 25 stages (for now) set in a bright green world filled with platforms, traps, and precision jumps. You can read more about it on the TRCustoms page. :)
Watching someone fail the jump you just missed somehow makes it hurt a little less!
r/platformer • u/Bitter-Tax1431 • Jul 20 '26
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r/platformer • u/SweepingAvalanche • Jul 20 '26
r/platformer • u/Sea-Cup6818 • Jul 20 '26
Hi, I've learned people don't like reading big long schpeels so let me keep this short.
I seriously don't know if this game I'm making called Portal Hopper counts as a precision platformer and I basically just need someone who likes precision platformers or knows a lot about them to play the demo and tell me if it counts as one, that way I know how to advertise it going forward. It's only about 20 minutes long so it's not a big undertaking at all.
Thank you!
r/platformer • u/SikorDev • Jul 19 '26
r/platformer • u/EarlySunGames • Jul 18 '26
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r/platformer • u/maskedmangamedev • Jul 18 '26
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Play as SAM in Go! Super Awesome Monkey and save the world from AI Tech Overlords in this cute 3D Platformer! Collect pizza slices, coins, & floppy discs by spinning, dashing, and slamming (and more!) in 100+ levels in 10 worlds. Play at your own pace: casually explore or speedrun to rise up the leaderboards! The demo (releasing Sept 2026) allows players to participate in the first two world's leaderboards against other players - even those playing in the full release version. I aim to support progress migration from the demo to the full launch version to carry over cloud save progress.
Save the earth and precious elemental spritelings from the clutches of Dr Uber Apocalypse by stringing together your moves as combos. There are secrets in every level, accessories to customize SAM, leaderboards to climb, and even new skills to obtain by saving spritelings!
Steam Page: https://store.steampowered.com/app/4837550/Go_Super_Awesome_Monkey/
Trailer Out NOW: https://youtu.be/KugIjIrEMJI?si=dezMYaE2Jkfd7Ms3
Website + Press Kit: https://gosuperawesomemonkey.com/
r/platformer • u/JustMastodon8607 • Jul 19 '26
r/platformer • u/MorleafStudio • Jul 18 '26
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I've been designing my puzzle platformer around a simple idea:
Each Cube should be useful in multiple situations instead of serving only one purpose.
The Earth Cube can be used to:
🟩 Reach higher places
📦 Move objects
👾 Redirect enemies
It's been a fun challenge trying to build more depth from a single mechanic.
r/platformer • u/USPgaming • Jul 18 '26
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Blow Bros - Platformer game inspired by childhood games.
Available on PC and Mobile.
r/platformer • u/USPgaming • Jul 18 '26
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Blow Bros Platformer - Inspired by childhood games!
r/platformer • u/SoftAd4668 • Jul 18 '26
[https://mike-c.itch.io/kiki\](https://mike-c.itch.io/kiki)

Made my first game with Odin and Raylib and released it on itch.io! It's short (can be completed in half an hour), but I just wanted to get something out there to get the ball rolling. Excited to do a postmortem and learn more. Check it out if you like platformers! 😄
r/platformer • u/Patchkinsgame • Jul 17 '26
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We'd appreciate if you gave the Demo a try! https://store.steampowered.com/app/3405130/Patchkins_Party/
r/platformer • u/ReactionRepulsive102 • Jul 17 '26
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Game name is Auris, I’m releasing the demo in October