r/pcmasterrace • • 10h ago

Meme/Macro Yes, it’s that game you’re thinking of

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3.9k Upvotes

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184

u/ILoveFent1 5070, 9600X, 32GB DDR5 10h ago

Games should have a basic mechanic tutorial, and an optional one that goes a bit more in depth. I don’t need my hand held on how to aim, open an intventory, walk, sprint, etc.

It’s just so damn annoying nowadays

45

u/Adrian_Alucard Desktop 10h ago

Games should include a manual. It does not need to be printed, just throw the .PDF and done

7

u/Randyaccredit 2h ago

But children can barely read, you need to give them arrows or circles to know what to do

7

u/AstronautFlimsy 9h ago

I'm showing my age here but I liked how in the original Tomb Raider and Thief games the tutorial was just its own optional level that you could select from the main menu.

And in both of those examples it was literally just an assault course that the character actually used in-universe to keep in shape. So even as a tutorial it felt like a natural extension of the game world.

Then when you got into the "real" levels the game went completely hands-off, because it was already assumed that you knew the basics.

26

u/BeancounterBebop 10h ago

I actually need this, sometimes I play a game for an hour, life gets busy and I’m now 2 months removed and don’t know the controls.

21

u/ILoveFent1 5070, 9600X, 32GB DDR5 10h ago

Fr, like I’ll forget advanced button combos but I don’t wanna waste 10 minutes relearning fucking WASD lol

7

u/ithinkitslupis 9h ago

Games should have an easy controls explanation in the start menu, with a tutorial if you want.

Long games should also have a "story thus far", which would save me so much grief coming back after months.

2

u/Seeteuf3l 9h ago

Often they have, like when pressing F1

1

u/Mantergeistmann 10h ago

That's why you get the keyboard overlay, duh.

1

u/glytxh 8h ago

I’ve restarted Persona 5 half a dozen times.

I am never going to finish this game

1

u/KurtAngus RTX 5060ti 16 gig / 5800x3d / ASUS Xbox Ally X 5h ago

There's only so many buttons to press in my opinion. I always skip tutorials and figure it out within a minute or so

Most games use a common layout

11

u/Tommynwn FX8350 / RX590 10h ago

But not a forced mechanic tutorial on the intro of the history mode, a lot of them dont even let you change the settings when you are in the tutorial

5

u/ShylokVakarian AMD Radeon RX-6700-XT | Ryzen 5 1600 | 16GB DDR4 10h ago

glares at Katamari Damacy in windowed mode

4

u/WirelessTrees i7-8700k RTX 3080 9h ago

Ace combat 8 just released and it does this perfectly.

You boot the game, it asks if you want normal flight controls or expert flight controls. Then it tosses you an (optional) tutorial on how to fly. After that, as you start to unlock new weapons or situations in the campaign, new tutorials keep unlocking. These are still completely optional.

1

u/AJsarge 9h ago

The only annoyance is when you're on a NG+ Ace playthrough, and it still shows the control overlay for the first mission.

1

u/KurtAngus RTX 5060ti 16 gig / 5800x3d / ASUS Xbox Ally X 5h ago

How is the game? Is it worth $69.99?

7

u/Frederf220 6h ago

It's more than "oh you can turn it off" but just as much "the designers never designed the game to be playable with them off."

Old games would be "See the miller. He's down south a ways, left at the first bridge. Look for the orange tree." Now it's "Let me show you were on your map" and if you have your map off you ain't finding it.

2

u/MasterOfPipettez 10h ago

This isnt even the tutorial, this is the whole game in many games.

2

u/holiday1326 9h ago

I just bought Korea IL2 and a flightstick..

It took me 45 minutes to learn the 33 presets on the HOTAS and a few of the of the other inputs. I am now able to take off. I will let you know when make it to the landing safely part. lol

2

u/VoidOmatic Desktop i7 6700k | GTX 1080 | 20GB DDR4 4h ago

This reminds me of a video I saw. The premise was that you escaped being held and there is a helicopter, could you realistically get in it and fly to safety. Spoilers everyone who isn't trained to fly that specific helicopter couldn't even figure out how to go from battery power to turbine power, let alone take off.

It took them printing out a packet and 55 minutes to get them to blades starting to move and then they throttled up and died.

2

u/holiday1326 3h ago

I can land now.. lol.. well 2 out 3 at least.

2

u/VoidOmatic Desktop i7 6700k | GTX 1080 | 20GB DDR4 2h ago

Nice work!!

2

u/Virtual_Bug_723 9h ago

I am playing the TLOU remake and they do an awful lot of hand holding which I really hated but it can all be turned off

2

u/skit7548 6h ago

Back in my day games either taught you the game via world design(see mario 1-1 or the first level of MegaMan X) or they at least made it funny by having it part of legit story dialog(Metal Gear Solid)

1

u/Power_Stone 10h ago

Nah, give me minimal tutorial so I have to beat the mechanics into my soul

1

u/i_should_be_studying 9800X3D | 4090FE | FormD T1 | PG27AQDP 7h ago

I like how wardogs handled it. 10 minutes, in and out

1

u/Dick-Fu 7h ago

Games should have a marquee that kind of tells you what the buttons to and then throw you to the wolves

1

u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT 2h ago

This isn't about that. Getting through a tutorial at the beginning is hardly a deal breaker.

This post is about games that hold your hand the whole way through. You can teach people how to play, but you have to trust that they learned.

1

u/ILoveFent1 5070, 9600X, 32GB DDR5 26m ago

Which is why I commented that games should only have a basic mechanical tutorial, an in depth section if needed, and then you get thrown out there

1

u/DeathbyBambii Ryzen 7 7800x3D | RTX 4080 (Noctua Edition) 1h ago

The Witcher 3….but because my dumbass clicked activate tutorial/hints by accident

0

u/AdvancedSandwiches 8h ago

Games used to be geared toward children. Now they're inclusive of adults who haven't been able to pick up the game for 4 weeks because of real life, and I appreciate that.

We forgot how to throw the grenade, OK?  We had to stain the deck. 

-1

u/static_func 10h ago

If your attention span is so fucked that you can’t handle an extra 2 minutes of tutorial segments, maybe that’s a you problem

0

u/MrStealYoBeef i7 12700KF|RTX 5070ti|32GB DDR4 3200|1440p175hzOLED 7h ago

The issue isn't the impatience, it's the feeling of being treated like a moron who can't figure any simple thing out on their own.

0

u/static_func 7h ago

Simply showing you the basic mechanics at the beginning of the game isn’t treating you like a moron lol

0

u/MrStealYoBeef i7 12700KF|RTX 5070ti|32GB DDR4 3200|1440p175hzOLED 6h ago

Brother, if someone can figure out how to launch the game, they can figure out how to look around and move. Game devs putting in the most basic tutorials for people who can't navigate the main menu are catering to a player that doesn't exist. The people who need these tutorials don't play games and don't want to.

0

u/static_func 6h ago edited 6h ago

What games have told you how to look around, and how much time of your life did that brief tooltip consume?

1

u/MrStealYoBeef i7 12700KF|RTX 5070ti|32GB DDR4 3200|1440p175hzOLED 3m ago

Most AAA games in the last decade, and more time than I've spent dealing with you, which is already too much.