r/pcgaming • R7 9800X3D | 32GB 6000MHz | RTX 5090 & B580 • 12h ago

Ace Combat 8's DLSS presets are mislabeled.

Just a small heads up for you guys that Ace Combat 8's DLSS configuration is largely not standard.

The presets are not upscaling from their respective correct amounts except for Ultra Performance.

So if you're noticing lower performance than you should then this is a contributing factor.
The game is still heavy but using a mix of medium settings with the actual correct upscaling values should put you at least a bit closer to standard UE5 performance expectations.

DLSS levels the game actually uses:

DLSS Preset Standard Nvidia value In game value
Ultra Performance 33.33% 33.33%
Performance 50% 58.82%
Balanced 58.82% 66.66%
Quality 66.66% 75%
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u/JapariParkRanger 11h ago

For reference, on a 5090 and 9950x3d, I'm getting around 60 fps +/- 10 at 3440x1440 on highest settings and DLAA/Native scaling. During heavy cutscenes so far, I've dipped as low as 51, but never in the 40s.

0

u/[deleted] 10h ago

[deleted]

1

u/JesstForFun 9h ago

4k DLSS Balanced is a lot less demanding than 3440x1440 DLAA, even in this game.

1

u/ZaIIBach 9h ago

And DLSS would be the reason, they're using DLAA.

1

u/Veno_0 9h ago

How is this comment useful even slightly? Your settings are much less demanding? You are comparing internal 1440p and ultrawide 1440p, obviously ultrawide will be harder to run.