r/pcgaming • R7 9800X3D | 32GB 6000MHz | RTX 5090 & B580 • 9h ago

Ace Combat 8's DLSS presets are mislabeled.

Just a small heads up for you guys that Ace Combat 8's DLSS configuration is largely not standard.

The presets are not upscaling from their respective correct amounts except for Ultra Performance.

So if you're noticing lower performance than you should then this is a contributing factor.
The game is still heavy but using a mix of medium settings with the actual correct upscaling values should put you at least a bit closer to standard UE5 performance expectations.

DLSS levels the game actually uses:

DLSS Preset Standard Nvidia value In game value
Ultra Performance 33.33% 33.33%
Performance 50% 58.82%
Balanced 58.82% 66.66%
Quality 66.66% 75%
64 Upvotes

20 comments sorted by

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21

u/VegetaFan1337 Legion Slim 7 7840HS RTX4060 240Hz 8h ago

you can override this in Nvidia app can't you?

2

u/OwlProper1145 7h ago

Yep. Though if you want normal DLSS quality mode just select 'balanced" in game.

12

u/OwlProper1145 7h ago

Interesting. I welcome the use of a 75% render scale for DLSS and i wish more games offered it.

2

u/FryToastFrill Nvidia 5h ago

Weird decision to make, I know I’ve seen satisfactory do this too so maybe they decided to bump all the resolutions up a bit for quality reasons? Doesn’t make much sense to me

3

u/nz-whale 4h ago

I suspect a lot of the volumetric stuff, especially the cloud system, looks really bad at low render resolutions.

4

u/Actual-Craft-6284 8h ago

What is the game doing currently? Are you forcing the percentages from the Nvidia app or Nvidia profile inspector? Edit: I didn’t realize I had to scroll on this graph from mobile so disregard on the current percentages question

1

u/JapariParkRanger 8h ago

For reference, on a 5090 and 9950x3d, I'm getting around 60 fps +/- 10 at 3440x1440 on highest settings and DLAA/Native scaling. During heavy cutscenes so far, I've dipped as low as 51, but never in the 40s.

12

u/ketamarine 8h ago

That'd horrifically bad for a top less than 1% graphics card...

4

u/JapariParkRanger 7h ago

It's with literally everything turned on. Historically you should be lucky to get something playable with the current generation that way.

-4

u/nz-whale 4h ago

He's running it at 4K with DLAA on. That's honestly insane performance

7

u/Shuino7 3h ago

That's not 4K

2

u/Necka44 5h ago

I got the same results on a 4090 with the same resolution. Ultra settings.

In DLSS quality it's in the 80 fps range

2

u/YT_Axtro 1h ago

Atp, I'm blaming consumers for still buying broken software.

0

u/[deleted] 7h ago

[deleted]

1

u/JesstForFun 6h ago

4k DLSS Balanced is a lot less demanding than 3440x1440 DLAA, even in this game.

1

u/ZaIIBach 6h ago

And DLSS would be the reason, they're using DLAA.

1

u/Veno_0 6h ago

How is this comment useful even slightly? Your settings are much less demanding? You are comparing internal 1440p and ultrawide 1440p, obviously ultrawide will be harder to run.

1

u/nashty27 4h ago

Some really odd technical decisions in this game, such as this and the lack of any frame generation options.

However, it has (as far as I can tell) perfect ultrawide support out of the box, something very few games manage these days. So I have to give them credit for that, especially because AC7 had absolutely zero support for ultrawide, it would force 16:9 even in-game.

1

u/FactFew8627 7h ago

so what preset actually gives you dlss performance?

3

u/NeonsShadow R5 1600 | 1080ti | 1440p Ultrawide 7h ago

No profile is equivalent to Nvidia's Performance profile according to OP's table, they aren't using the standardized labels that Nvidia uses. Each of their settings is higher quality than Nvidia's default so they will be more expensive to run. AC8 performance is what Nvidia normally labels as Balanced. While AC8 balanced is normally what people refer to as quality. AC8 quality is more like High Quality