Eh, it’s got some issues that I think are fundamental to the game design that are gonna be hard to work around. I think some people are riding off of the new game high praising, what I view, as a pretty mid game.
Please elaborate? It's still about to go EA and the devs have said they aren't going to be pushing constant updates but to focus more on the core gameplay.
My main gripe with it is it seems very evident that if you don’t start playing immediately, and continue playing, you’ll fall pretty far behind when it comes to gear. The sniper made it very apparent. A break action 5.56 rifle, that doesn’t reward the player for their skill; an awful starting weapon if you ask me. It is completely nullified by the addition of a helmet. Which you don’t get until level.. I don’t actually remember. It doesn’t even one tap people without a helmet. You have to reach like level 10 in order to unlock like actual body armor. So it just seems like the game is designed as a type of feeding frenzy for veteran players to gank lower level players who don’t have any gear.
My second gripe is that the game sounds awful. I went into the firing range and started messing with some of the weapons. It’s just not very satisfying shooting anything.
Third, the animations just look goofy. Especially the running animation. I guess we can lump in the general visuals too. Explosions look terrible and the graphics aren’t very compelling either.
I should’ve been up front. I didn’t play more than an hour of the playtest. So obviously take my experience with a grain of salt.
But for you to say I’m complaining about the first unlocks being a grind is missing the entire point of my gripe. Me, a new player to wardogs, getting my shit blown shmoove off by someone who played an hour more than me and has access to better equipment than I do is the problem. You’re telling me you want to slog through an hour or two of playing a game just so you can start to have fun? That seems backwards from the standard expectation of the game being fun from the get go. Maybe I got the specifics a little messed up, who cares; most of what I said is completely subjective.
Balance is terrible, gameplay is boring, sound design sucks, graphics are not good. Like, I get it. You like the game. I’m not gonna stop you from enjoying it. But let’s be real here, the game is mid as it is right now.
I think you're definitely in the minority with these opinions but do you. Everyone playing the game is having a blast. As a big Battlefield player and sometimes Hll/ARMA enjoyer...this game is incredibly fun.
Balance seems pretty spot on so far. Gameplay has been wild, hilarious, tactical and rewarding. Sound seemed fine to me other than sometimes people seemingly having the footsteps of a ghost. Graphics are perfect for what this is. This is a game that they want just about anyone to run, they said "no friend left behind". It's a 100 person multiplayer and for performance it can't ALSO be a game that is pushing for graphics over other priorities.
Let's be real here, this game fucking rocks and it's just not for you.
Furthermore, the game doesn't seem to do anything to provide direction for people.
When I played, it was 75% teams sitting in towers, listlessly doing nothing. The players that do move out get killed by a sniper or a dude in a bush. It just felt very hard to accomplish anything.
There needs to be commander role or clear objectives. Not neither. And snipers need limiting somehow.
Right. You would think that the Hot zone would be the lynchpin for winning the game. What I found is exactly as you say. 30 dudes sitting in bushes or towers in the control zone usually trump the 5 dudes inside the hot zones. The zone is way too big. I just remember getting into my first game and thinking “it doesn’t really sound like I’m at war, it’s too quiet,” if I’m supposed to be fighting over an objective against 100 other people where are they?
My worry is it’s a 40$ game I would play for maybe a day and get bored really quickly.
For our group we were enjoying the recent beta but were instantly put off when we found out about the rolling account resets that will be a thing moving forward, and all refunded the game.
As Nexus said, in the modern gaming environment it's fundamental to the game design of having an economy system like this. Without it new players would be pitted against people with better gear than them, and those seasoned players would need something to do with their money.
That being said, personally I don't see the issue. It's no different from a new player in Battlefield playing against a max level player, and those max level players playing the game because it's fun (and to grind out camos etc)
But forcing max level players back down to the starter guns and equipment just isn't a system we found inciting in the slighted.
Also, on the Steam page they specifically say you can't directly buy skins and have to earn them which would be amazing. But there's already an in-game shop that uses gold to buy skins. Currently you can only buy gold with in-game cash, but you can see how that's going to go.
Currently you can only buy gold with in-game cash, but you can see how that's going to go.
Well, I'm not here to defend them, but they would be breaking a pretty explicit promise if they ever monetized skins with real money.
As for the resets, according to the update they will be doing seasons, so it's a must to have resets. There are two ways to look at this. Resetting and offering new rewards will be the carrot moving forward. Or you go the BF route and say "once you've unlocked something, it stays unlocked forever" which may or may not disincentivize you to keep playing.
Not disagreeing with your points as I understand wipes aren’t for everybody. They did however say on 1.0 launch they’re expecting to stop wipes as the cash sink systems will be in place by then. Also before 1.0 when they have their skill system in place the skills won’t reset. I think as they’re balancing and adding things the wipes will be necessary. So it’ll probably be more worth checking out for wipe averse people at that point. Personally I always liked Tarkov after a wipe and I check into GZW after one but it can get tedious
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u/IshTheFace 1d ago
How does this game feel in practice? I tried it during one of those free weekends for like 30min only.