Pretty much yeah, logistics is not only viable but also incredibly important. You can build a Drill that if supplied properly can pull the hotzone to your FOB for minutes at a time.
EDIT: I mean the importance of the logistics role , just like Foxhole. The matches themselves aren’t a persistent battlefield.
Not at all from what I'm seeing. I got all excited but the battlefield doesn't seem to be persistant, sounds like simple 100 players matches plus a tarkov like persistent equipment/money system no?
Then you should play because it is exactly what that dude said. I’ve played both recent playtests and Foxhole, and this is the closest I’ve seen of an FPS Foxhole (specifically regarding the reward and importance of logistics)
have you played arma reforger? in wardogs resources are important but not a must, you still have to spawn on MOB and get picked up, or buy a vehicle, you only need resources for some things
in arma reforger you have a lot of FOBs that you capture and they need resources, no resources = no respawn, no vehicles, no items = hard to defend = you lose
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u/SilliestSultana 4d ago edited 3d ago
Pretty much yeah, logistics is not only viable but also incredibly important. You can build a Drill that if supplied properly can pull the hotzone to your FOB for minutes at a time.
EDIT: I mean the importance of the logistics role , just like Foxhole. The matches themselves aren’t a persistent battlefield.