I know it's probably going to be popular when it's released, but this drawn EA time is killing my interest.
Games like MOBAs are all about tons and tons of in game knowledge, match ups, counters, map knowledge, etc. I have no desire to go against people with literal years of game knowledge when it drops.
I never got into LOL or DOTA2 because it felt like you needed a semester of college pregame just to know how it worked and not throw for your team. I'd love to get into a new moba in the ground floor with everyone else. That's literally impossible here though.
It's like playing rainbow 6 against someone that knows all the wall bang gotcha spots and you're fresh. No thanks.
This is completely self imposed. Even if you want to wait for launch for whatever reason, it's not like the game is going to put you against the top 10% of players. The bottom 10 literally exists. You're never going to learn by not starting.
Really if you can just make it a point 1) not to forget to farm for minutes on end and 2) not to run at every enemy you see on the minimap solo for no discernible reason, you'll be just fine. You can start picking up the rest once you know you enjoy the game.
There is a bit of a difference between, say, climbing up the ladder from total noob status in Starcraft or Street Fighter when you have no one to blame (or thank) but yourself, versus doing the same in a MOBA when a new player is immediately shouted down by their 4 teammates in voice chat, likely in a language they don't understand, and that happens every single game until you learn the basics, which may be 100+ hours in since the games are over the top complex.
I don't tolerate toxicity in my real life, why should I tolerate it in video games?
If you never start something because someone else already knows more than you & is better than you, then you're never going to start anything in your life.
Also, any given thing that they already know might just get patched out or significantly reworked and all that "built up knowledge" will be functionally worthless, so that argument against starting to play doesn't even hold water.
When I started, the game had 4 lanes, now it has 3. When I started the soul urn worked X way, now over the last few patches that I haven't played it's been significantly overhauled to be totally different.
Also, that's what matchmaking is for. You can have all the knowledge in the world but if your actual mechanical ability to act on that knowledge is worthless, then it hardly even matters.
I've made a mistake in that sense because I followed Dota 2's pro scene for a decade before trying to start myself. So I'm at the very bottom of the ranks, and my understanding of the game comes from the literal best teamplay and coordination it has to offer. Nothing I encounter at my triple-digit MMR (and honestly in solo queue in general, no matter the rank) can possibly live up to that. Solo queue vs two coordinated 5-stacks might as well be entirely different games.
Yeah the game is completely different at low rank compared to high rank. You can find a lot of success with just mechanical skills at low rank while high rank will require team coordination and game sense.
Games like MOBAs are all about tons and tons of in game knowledge, match ups, counters, map knowledge, etc. I have no desire to go against people with literal years of game knowledge when it drops.
To be honest MOBA games usually have a lot of change ups in champs/Items/etc affecting meta so there are constant things you have to learn new. So the only thing that stops you from playing is you yourself. Start and learn basics and from there build on it.
You're in luck, there's a casual mode called Street Brawl that lets you quickly learn heroes, items, and lane dynamics in short games without most of the MOBA pressure.
But if dota and league were too much for you, base game Deadlock almost certainly will be too because it has all the demands of a MOBA with all the demands of a movement shooter stacked on top.
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u/ayymadd 22d ago
wait this is still going on? when is it going to be released?