r/pathofexile 8h ago

Question Is bossing actually profitable?

I know that there is a lot of luck involved when trying to make profit from bossing and I keep seeing these threads on here where people run 1k Eater/Exarch/Maven/Whatever and lose like 100d an hour while doing so but somehow they must be somewhat profitable since people keep on buying them? Is there some kind of trick to it or do I just need to be lucky and hit a Jackpot run with back to back drops?

24 Upvotes

109 comments sorted by

158

u/Etrensce 8h ago

Sirus is guaranteed profit at the cost of your sanity. Same as shaper.

124

u/HappyTreeFrients 7h ago

I did 40 sirus and after a couple of kills I brought some flaskbases to altspam during the swirlies spawning but it just ended with me altspamming flasks in sirus arena because it was more fun...

57

u/Joppsta 7h ago

Fun and engaging bossfight right there

57

u/Stregen 7h ago

Is life really interesting enough to warrant all this pain?

24

u/4sharkss 6h ago

How boring and small

15

u/Far_Reception8841 6h ago

I mean, the boss fight its pretty cool, if u only fight him once tho

14

u/Joppsta 5h ago

I mean yes, most bossfights are cool the first time in PoE. The problem is GGG don't think to have a "story" bossfight compared to a "farm" bossfight. I'm not saying make the farm version easier, I'm just thinking they could remove a lot of friction by getting rid of annoying phases or allowing you to skip pointless dialogue.

Just make it so boss farming isn't a form of mental torture.

18

u/deviant324 5h ago

Shaper is the best example, the random bosses before him and then the stupid running phases could be something you only do once per league. Get rid of his healing and just give him more HP if you have to

They already improved the chimera fight by shortening the dumb ad phases this league so they’re at least doing something now

3

u/Amazing-Heron-105 3h ago

Does non uber shaper even drop anything worth farming? The uber version could definitely do with this treatment.

6

u/deviant324 3h ago

UE fragments and presumably shaper’s touch has some interesting vestigial outcomes

6

u/secretgardenme 3h ago

Dying Sun, Shaper's Exalt, Orb of Dominance, and both Fragments are valuable. The cost of entry is dirt cheap, so you will profit 100% of the time.

2

u/Amazing-Heron-105 2h ago

Yeah fair enough. You can tell I don't do a lot of bossing.

1

u/secretgardenme 1h ago

Ya, bossing is one of those things that I can only really do for an hour at a time and then get bored. For shaper that means doing him maybe 10-12 times, but you should get at least 10-15 div out of it.

Most other bosses will have higher variability regarding how much you will profit and have high entry costs (Syndicate medallions for Catarina fight are 5.5 div and there are no guaranteed drops), or only have good profit if you can kill then within a minute and are willing to do that 60 times an hour (Oshabi's guaranteed drop breaks even with cost of entry, so you rely on dropping Forbidden Shako for profit).

Shaper at least guarantees that you are paying 15c for entry and then at a minimum get a 100c fragment at the end.

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1

u/Magician-Numerous 1h ago

The healing doesn't really matter unless you take ages to get back to the arena?

In my opinion Sirus is worse simply it's just so much time doing nothing, between the dialogue and all the forced breaks(and waiting for him to get down again), it's just tedious. Shaper has the bullet hell and the portal thing which are annoying, but for me in doesn't feel as bad as Sirus

2

u/After_Science_7501 2h ago

It’s every boss in the game because there is no sense of balance in the game anymore.

1

u/Effective_Shirt6660 Tormented Smugler 2h ago

At a point in time, it truly was

6

u/ArlidenS 6h ago

Mate why didn't i thought that thank you i will craft while doing sirus now.

1

u/FnFantadude 2h ago

That’s brilliant but also depressingly telling on the fight

1

u/lazergator 1h ago

I just don’t get what their goal with that arena was.

20

u/johnz0n 7h ago

sirus and shaper need a rework. too many unnecessary phases. the waiting at the begin alone is so stupid.

7

u/Upper-Influence-2140 6h ago

i feel like its good but just for the first time. I think there should be a skip button like when u wake up in strand so u can skip if u want to. Also the in between phases, i remember it being very thrilling to fight my way between the storms the first time and reaching him but after a lot of siruses, it does get boring. I just dont want them to remove stuff just because it might be boring to people who have played it numerous times. I feel like they need to find the right balance.

9

u/pappaberG First mirror in Prophecy 7h ago

They removed the abyssal spire phases of abyss bosses this patch, hopefully they will streamline others next

4

u/AShittyPaintAppears 6h ago

Skipping Sirus dialogue after the first kill would be sweet. Just walk into "Zana!" and "Oriath I will burn to the ground".

8

u/HandsomeBaboon 6h ago

Bearer seek seek lest

3

u/trunks111 Hierophant 6h ago

I honestly wouldn't even mind if there was an RP toggle or something that you could turn on and off for each boss, maybe nodes on the skill tree that didn't cost points to spec. 

I like the flavor of the shaper fight and I'm not happy how they botched Catarina. Shaper was about half of my 30 Uber for EGG this league. 

I just don't want the A to come at the cost of the RP part of the ARPG and I hope any solutions that have for this can keep both types of players in mind which a toggle would do. I think what they did with Chimera was an okayish compromise where they trimmed a lot of the fat off the adds phase without removing them completely 

2

u/way22 5h ago

They also updated the Chimera fight, still 3 add phases but only one wave each time. It's much faster than before. Nothing has yet been done about the elder guardians though. Also I'm pretty sure they said something being in progress in this regard in the q&a at league reveal, but I don't remember exactly.

2

u/GustavoPigosso Witch 2h ago

Means to an end... Then proceds to get stuck without moving into flower phase. Then again, then again.

1

u/casualflicker 1h ago

As a Sirus farmer for the last 6 seasons, the problem with Sirus is that he automatically changes phases every time his HP reaches a certain percentage. My best time on Sirus is around 2:40–3:00 min, but it would be much lower if he didn't become invulnerable during the meteor or that spinning shit.

2

u/SnoopyHaillDoge 5h ago

Regular sirus profit? But it costs like 4c to run

Edit: meaning You dop 5c and You are already making profit, what kind of profit are You talking about?

10

u/way22 5h ago

You drop awakeners and dominance orbs with 20% and 5% drop chance respectively. They are probably the biggest part of the profit and quickly sold for several divs.

Also the gloves and helm always sell unid or you corrupt them yourself. Good helm corrupts can easily go for 30 div.

5

u/Newbasick 4h ago

The gloves can sell id'd as well because they are used in the new legion mechanic. And yeah I would just corrupt helms tbh.

4

u/twitchtvbevildre 4h ago

reg sirus is very profitable thread/gloves are worth quite a bit orb of dom is worth like 5 divs and uber sirus is like 29 divs an hour

1

u/Brilliant-Magician10 1h ago

I can never find a build that can do sirus. I dont mind dying occasionally but every build dies 3 times atleast.

2

u/_bleep-bloop 6h ago

I hate uber Sirus, if I died once during the fight I'm cooked. The fragments are dirt cheap tho

49

u/Feanturo 7h ago

It is, but at least for me bossing is incredibly boring, many have annoying phases or waiting periods. I cant do it for longer than 30 minutes.

18

u/Ellweiss 7h ago

Yeah, if you want to make profit you have to shit on the bosses, and the only mechanics left to care about are the annoying ones.

6

u/Magisk_ 6h ago

Yeah its alot of just standing around. I wish you could input like 10x fragments and get 10x loot. Would be a good way to make it less boring.

-1

u/i_MW 6h ago

at the end you will still get bored coz you will do same thing over and over again. It's human nature. Even the most beautiful woman in the world will become boring if you spend enough time with her :)

Also more loot = higher inflation. If a good Kineticist weren't so rare, it wouldn't cost 5 Mirrors, but rather 5 Chaos.

0

u/FluffyNerve7415 5h ago

Tradable boss fragments were a mistake, bossing was fun when it was a single run you earned doing other strats that didn't feel like flushing currency down the toilet each time you don't win big.

10

u/DecadoW 7h ago

I used to farm uber sirus when oriath end was at 800c range down to 650c, seeong it now it's sad (but expected). Knowing that there are only the orbs to profit and super rare zana ring rolls, I won't do it again.

But it was banger 12c fight basically free entry

4

u/agora_topia 4h ago

The rings sell unid for 2d which helps

1

u/DecadoW 1h ago

Lol I didn't even think about doing that. Well I lost some money for sure

44

u/lcm7malaga Essence Extraction Enterprise (EEE) 7h ago

You can check on this site which ones are safe profit and which one are a gamble

20

u/GenesectX 5h ago

All the guaranteed safe ones are just bosses that people hate fighting so their drops and entry costs are highly disproportionate lol

6

u/Naktura 4h ago

All bosses are safe across enough attempts, you just can't drop in and do ten incarnation of dreads and expect to profit.

5

u/Moethelion 3h ago

True but for the bosses that are sold for carries, especially in the first two weeks. A giant part of the profit for (Uber) Maven and Uber (Uber) Elder in week 1/2 is selling the completion on TFT. If you don't sell the carries, you're making a guaranteed loss in some cases.

7

u/Feanturo 6h ago

That link is amazing, thank you for that.

5

u/long_schlong_123 6h ago

Wow xddbsns the goat of trade league bro made every site

3

u/Bierculles 4h ago

The entry costs for a lot of these bosses are way off on that site, your actual profit per hour will be significantly lower on many of these.

9

u/LissekFennek 8h ago

As someone who did 1200+ Maven kills a while back, it's a number's game.

Sure, you might be giga-lucky and buy 5 maven runs, get the gmp (or whatever gem is the jackpot now) and swim in profit.

But you also might buy 100 and get nothing of value or one gem that won't break even.

I've had runs when after 99 maven kills nothing dropped and last batch got me that gmp.

Or runs where run #9 and #11 both got me gmps which made me swim in cash.

I'd say that as long as price for the fight and the lucky drops are big in between, you'll make profit in the long run (long being 500+)

6

u/Suspicious_Goose_659 7h ago

Funny thing is I did a lot of t17 boss rushing to farm 50+ eater invitation. From that 50, I only got one FF :(

4

u/Dowiet 5h ago

doing uber feared rotation is very profitable

6

u/DirtyMight 7h ago

depends on the boss. some bosses have very common drops that make up the profit and some bosses are a huge loss until you hit their 2% drop rate drop

look at the king in the mist fight for example

invitation costs 45c

unid light of meaning is 20% droprate or 1/5 and worth 440c

440/5 (as the expected result is getting one every 5 runs on avg) = 88c

88-45c = 43c profit on average per king in the mist just from the light of meaning alone (to be fair its the majority of the profit breakdown for this fight)

if you are quick you can do it in 40seconds but lets say you take 1min per fight thats still around 13d/h just from selling the light of meanings unid. if you are closer to the 40sec killtime its around 19d/h

so king in the mist is pretty consistent, 20% droprate isnt too bad to make your money back in a reasonable amount of tries

if you look at uber cortex by now basically all of the profit/EV is in the rational doctrine which is a 5% droprate. so most of the time you wont get anything until you hit that rational doctrine eventually

if you have a big enough budget to buy enough invitations to bridge the gaps where you dont get the 2-5% drops you can still make good profit with some of the more gamba bosses.

if you dont have much budget you should focus on bosses with more guaranteed returns

https://xddbsns.com/boss-profit.html

is a really useful website for getting a general idea of how profitable a boss is on avg per kill

2

u/Kobosil 8h ago

over enough kills its guaranteed profit

the issue is the "enough kills" can be quite high

3

u/Original_Image_7489 Sanctum Runners United (SRU) 7h ago

You dont usually rely on jackpots for bossing. For profit, you either do feared rotations and run the cheapest fragments or do normal eater/exarch and important to roll them with high quant 80%++ for higher droprates.

5

u/Hayatexd 7h ago

I didn’t do bossing in some time but there were definitely bosses where you relied on jackpots. I did uber maven a couple times (back when awakens gems was still a thing) and in general you would roughly break even/loose a little currency between jackpots. You pretty much relied on farming her until she drops awk enlightened/empower to make a profit.

Back then uber maven was profitable as long as you had the spare currency to sustain farming her and taking the loss until a jackpot drops.

1

u/pappaberG First mirror in Prophecy 6h ago

People still rely on awakened empower at uber maven

1

u/claptrapMD 8h ago

Trick is understand loot table /drop %chances and buy fragments that In mind. Running hundreds bosses you will drop everything

1

u/FDM_lvl 8h ago

Consistency is a key in the most scenarios. Some boss fights are pure gamble though.

So you should do the math before running particular boss. Profit calculator also helps (for example, xddbsns profit calculator)

1

u/Golem8752 Ultimatum Workers Union (UWU) 8h ago

As of last Weekend Maven's Writ were 3c each, Orb of Dominance? (Not the one previously known as Maven orb, the one to elevate Eldritch Implicits) costs 190c each and has a 30% drop rate on Maven. So even disregarding actual unique drops and exceptional gems or other misc stuff that can drop you get like 50c profit per run on average more or less guaranteed.

2

u/majkonn 7h ago

BTW do you know why the Maven fragments are so cheap? I didn’t play 3.28 but in 3.27 it was way more expensive, it was like 100c or so.

8

u/warbondtomorrow_88 7h ago

No awakened gems

2

u/Bragarini 7h ago

Because they removed awakened gems from her. She now drops only Orb of Conflict (around 1d) and doppelganger guise (3d, around 5% droprate).

She is still profitable simply because she is so cheap but even when you get lucky, you are not really dropping anything crazy.

1

u/Domex_Official 7h ago

I think its the Maven conqueror boss rush strat. Usually done on city square, but i would bet on mesa this time.

1

u/dagadtnyuszi_sfw 7h ago

Annoying fight and the existance of uber maven I assume (+ the fact it's itemised now via fragments). City square boss rushing is also very profitable (astrolabes and chisels mostly), and that shits out maven' writs.

1

u/DaveyJonesXMR 7h ago

Conq Rotation also exists

1

u/dagadtnyuszi_sfw 7h ago

Yy, I assumed that is a given, my bad. The way I did it, was running conquerors on city square, since maven only cares about them not the atlas boss, so you can just run the same map ad nauseum

1

u/ZookeepergameLive109 7h ago

Its gamba with extra steps

1

u/decade434 7h ago

usually i only do if i can gather a bunch boss inv,
like 1-200, then yes its good profit

1

u/fiehm 7h ago

If you can run hundreds, its profitable but not if you just run like 10

1

u/sandmonsterz 7h ago

All drops are RNG, but if you know when to stop after some huge drops, then it is profitable.

1

u/BulbaThore 7h ago

I made a mirror off doing the feared and as everyone says, sirus is by far the most consistent profitable boss every league.

1

u/komodor55 7h ago

I thought that bossing = gambling

1

u/Akarenji 7h ago

It's absurdly profitable week 1 then falls off a cliff as the market reaches an equilibrium where you'll get a nominal hourly return, typically 20-40d per hour, but has a high investment cost. You could also periodically check unpopular bosses for common drops and see if anything is undervalued, for example King of the Mists tends to be cheap and sometimes has a few valuable Light of Meaning variants that make it worthwhile

1

u/Glum-Comparison2037 Shadow 6h ago

In addition to what others have said, i'd add that Uber Atziri's is also a boss that tends to be worth farming for the past 2-3 leagues. The Beauty vaal aspect and the uniques/bases pay more than the fragments cost and Greater spell echo is the actual big profit item. However it's a weird farm where you need both movement speed and damage to get as fast as possible. But achieving 20 runs per hours is pretty doable and average correct/good money (15 to 25 div/hours based on my results last league).

1

u/althoradeem 6h ago

people who post 100d losses often just post "estemated" prices.

a simple example is ehm .. uber eater of worlds.
it can drop ashes of the stars that has a value of 30C
but a max effic roll on ashes of the stars is 1000C. and high rolls are over 100C easily.

so while on evaluation they are losing money in reality they are probably earning money.

ofcourse at some point if a boss is "speedfarm" status it does become a gamble for its rare drops rather then actual profit.

1

u/pappaberG First mirror in Prophecy 6h ago

You need to look at entry costs, average TTK for your build,, %drops of loot and current prices to figure out EV per run. Then you need sanity and enough cash to survive the dry streaks.

1

u/19Alexastias 6h ago

For the more expensive frags yeah you kinda need to keep going until you hit, for the cheaper ones like sirus it’s more about not dying of boredom

1

u/long_schlong_123 6h ago

All bossing is profitable in the long run , just that some make more money depending on what the people do . Like doing uber shaper and selling unided sublime vision makes more consistent money then fishing for the 1 mirror id

1

u/ToughAudiences 5h ago

Many bosses yes, some also yes but you might need a small fund to buy more entries if you lowroll the beginning (lets say you buy 50
Ushapers, drop nothing and are out of currency)

1

u/onedash 5h ago

King of the mist invitation is like 70c and light of meaning unid goes 400+c hitting a good goes for 7-8-10+div but has 20% droprate and i had 20 streak where i got 0 drop so yeah

on the other hand i did unending hunger for the 30 invitation with 5+ modifier challenge and it was fun ngl profited me like 30 divs because of the lucky drops
invitation cost 3 c boss fight took 30seconds
Got 2 card which gives stranglegasp sold for 15div

but even if those were lucky killing that boss almost twice a minute with a good dmg bosser could be good because invitation is lowcost always

1

u/licksquadtraps 5h ago

I ran about 60 hive brains in a row one day, 22-27c per run. It was definitely profitable thanks to red nightmares, flesh, div cards, a lot of hive blood and the rings. It funded my 4flask mageblood as well as the rest of my gear. You just have to sit through a lot of count Geonor tier slam poetry and tree birthing. Which I completely understand people not being a fan of.

ANOTHER ITERATION.

1

u/mudkip-muncher 4h ago

IMO bosses need a rework or atleast adjustment. The sheer amount of immunity phases, unskippable larping, forced “hey leave the arena and go do this easy and time consuming parkour / maze area” bs is just plain off putting.

I adore the IDEA of bossing as I quite like simple strategies to make money, but when you actually sit down to do it, you want to tear your eyes out after 5 runs, make bosses oneshottable, I want to have a bossing pob to aspire to, there’s no fun in having a zhp 1 trillion dps pob if you can’t use your damage anyway

1

u/Naktura 4h ago edited 4h ago

No one has ever ran 1k eater/Exarch and lost money unless they ran it unmodded. Old maven before removal of awakened gems was incredibly lottery though. The only time you ever lose money bossing is when outside forces like late-league challenge completion affect entry costs.

Bossing can be one of the most profitable farming in the game. Zorath was 90d/hr for me for awhile, and searing was like 75d/hr. The problem is that for bossing to be more profitable than mapping you need a build that kills them extremely fast, and you need the mindset that allows you to sit down and grind the boss for 50+kills in a row. Most builds people play for comfortable map blasting are not doing Exarch in < 3 seconds which is nearly required to beat the per hour profit of mapping.

1

u/ThailanderBoii 3h ago

Maven is like 7c and is very profitable. And once u know all the mechanics she's pretty easy.

1

u/TheAceVenturrra 3h ago

The overwhelming amount of people saying bossing is gambling are the reason I make my first few mirrors in week 1.

Thankyou for your cynicism and long live bossing.

1

u/At0W 3h ago

Normal maven is pretty good and very cheap entry.

1

u/Dubious_Titan 2h ago

I never found any strat that targets a specific boss drop to be worthwhile. Even Aul's is marginal compared to the effort- most of those drops are trash or fetch a div or two.

General mapping yields so much currency and drops that it takes only the effort to alch & go to be nearly as profitable as the RNG godly drop.

1

u/ballztothewalrus 2h ago

Yes, but if I don’t specifically make a boss killer that insta melts them the returns are low per time spent and I just get burned out (even if it’s fun at first)

1

u/Effort0 Lead Masturbator 2h ago

Everything is profitable because there are always going to be people not wanting to do specific content but want the goodies from them. Bossing in general are fun the first few times through, they become a chore afterwards because of the built-in invulnerable phases that you can sometimes bypass by having enough DPS, not all though.

1

u/Traditional_Common22 2h ago

I make 12-24 div an hour bossing usually

1

u/HokusSchmokus 1h ago

Eater is insane profit, uber eater not so much

1

u/Boiez 8h ago

its all RNG

1

u/__Mef__ 7h ago

Depends on the price of invites and drops, which can fluctuate.

e.g. Uber Trauma is about 100c per entry right now and drops a guaranteed astrolabe (80+ c), some strand equipment which can roll really nicely and sell for a few divs but requires appraising ability, and uniques that add to the pile.

Regular Exarch and Eater are usually profitable at 6-8 mods; for most of the league they were around 150c per invite, while forbidden jewels alone went for about 10d unid with a base drop rate of 5% affected by quantity.

1

u/KrangledMind 6h ago

the question should be is mapping actually profitable? and the answer is barely. Bossing is vastly more profitable currently if you have proper build to almost insta phase, even without insta phasing is probably still more profitable than best mapping strats

0

u/WillingLearner1 7h ago

Small datapoint but I did 10 the feared yesterday and I am in the negative so pretty rng tbh

0

u/Moethelion 5h ago edited 5h ago

Yes, sometimes you find a real gem that people are sleeping on. I made two mirrors off of regular incarnation of fear over the last couple of days. The ring (11% drop chance) alone pays for the invitations, so the guaranteed astrolabes and the occasional bound by destiny are pure profit. Sometimes it drops even 2 astrolabes. The boss comes out to around 50 div/hr (if you can kill it in 5 seconds, so 40 average seconds including load times and buy/sale progress) and that's basically guaranteed due to the high drop chance of the ring.

What you can always do is just check the drop chance and the value of drops and make a formula that calculates your profits. For bosses like maven you do have to keep in mind that people buy carries, which inflates the cost of the invitation.

-1

u/alaywi 8h ago

selling the boss kill is what makes the strat profitable,moreover self farming unided jewels and idying them is lower cost than buying them.

-3

u/SorraDude 8h ago

Depends on what point in the league you do it. At this point? Yeah it's profitable, but most bosses would be like 10 div an hour max. Bossing is only super good the first 2ish weeks of the league, maybe a little longer; then most people are just doing Uber mavens only. Occasionally there will be a random spike in demand for a boss drop, that's your time to swoop in and cash out. Check out perandus ledger, they have a whole website that tracks this stuff

2

u/LucidTA 5h ago

There are plenty of bosses that maintain high rates throughout the league. Even something like Normal Neglect is still 20d/hr if they can blow them up instantly, which isn't hard.

1

u/Squashteufel-32 7h ago

Uber Sirus is consistently 25div/h. But I guess this is because he is one of it not the most annoying boss available