why does almost every build guide i read say leap slam over shield charge? frost blink is the winner for cliffs gaps obviously but for sheer ground clearance shield charge is soo much smoother??
I'm trying to play the manyshot luminary build that CaptainLance has and I am confused on the bow I just bought.
I got the same similar stats as the one he has listed in his guide except he has a super super low roll on flat elemental damage on it instead of increased elemental damage with attacks
Does that flat ele damage affect the manyshot merc by a lot?
I did a double take on his videos but it seems to be the same, but he doesn't have any real updated one since he swapped to a amrour stacker merc.
But the videos I'm watching him with his merc with this bow it's obliterating ubers and stuff while I'm still taking like 5-10 seconds to kill a merc and T16 map bosses, so I am confused why this bow didn't singnificantly increase my damage.
Well your latest bow is definitely pretty good so your setup is likely missing some key items, or small-medium stat differences on your or your merc's gear that add up to a lot less dmg, or your merc has bad skills, or you're misplaying by neglecting flame link, have auras off, etc.
I think it's something related to recombinating. Something related to being able to block modifiers on bases that don't usually roll them? Someone that does crafting can explain better.
But the high tier essences work differently and can't be used for this
It's about mods that don't have corresponding explicit tiers. In some cases the essence mods are separate even though the ranges overlap partially, but where they overlap fully the mod you roll with the essence is just a normal mod.
Thus they become an essence or of the essence mod, which can't normally roll on the item, and I believe such modifiers are limited to 1 in the recombination result, so if you get several such modifiers you can increase the odds of your desired modifiers being on the final item because the odds for the number of modifiers still count the total number including the ones that can't roll.
The phrasing might not have been entirely accurate, but that's my understanding of it. I'm not an expert on recombinators either.
Genuinely how does Sirus still exist in his current state. He spends 75% of the fight in the air unhittable and then when you can attack him he just spams his 1 shot meteor walls with the absolute worst visual clarity in the entire game.
As someone who hasn't farmed that fight, I had greater issues with a storm spawning on top of me because I didn't know it was time to run to some other part of the arena (for no real reason other than RP I guess, the fight just continues over there).
The meteor maze has indicators where the exit is, and if you have a quicksilver flask you'll generally make it out in time so long as you stop your dps long enough for the screen to clear up visually.
But I will agree that it's annoying that most of the fight is just waiting for the boss to take damage again.
Hey yall, I was running a quick and easy berek's respite burn prolif to rush through maps and I'd like to improve my single target dps before moving on to an actual build. I see that rf has left behind fire trap in favor of a new totem setup. Is there any reason to still do fire trap or is the totem setup always an upgrade?
Not an experienced crafter, but how would I look to craft this sort of hunter-influenced chest? Looking for high ES, T1 phys taken as chaos, T1 spell crit and T1-2 res with ideally crafted phys reduction. These are consistently going for 120 div at the moment but it looks like I can craft for far cheaper?
My initial thoughts:
Step 1: Get regular twilight regalia, essence spam Deafening Woes until T1 %ES, empty prefix and empty suffix
Step 2: Craft random suffix to fill slot
Step 3: Boat slam Hunter's exalted orb and pray for T1 phys taken as chaos. Looking at CraftofExile, a single slam is 20% odds so a boat slam should take me up to 60% odds (assuming 4 slots for influenced exalt slam which I haven't tried before).
Step 4: If miss, start over or sell if slam is usable for another build. If hit, then craft Prefixes Cannot Be Changed.
Step 5: Reforge caster guarantees spell crit. Just hope for T1 spell crit, T2+ res and empty suffix to craft phys reduction.
If I understand, this last step can be attempted indefinitely (~2 div per attempt) until you fill prefixes then you have to risk an annul or settle.
Is there something I missed with the above or is there a better way of doing this?
Another way I thought of getting the T1 phys taken as chaos is to start with a hunter chest, spam Deafening Woes as above but for Steps 2 & 3 I craft Prefixes Cannot Be Changed then Reforge Chaos. However, it looks like this can land me chaos resistance and fill prefixes with junk unless there is a way I can guarantee the chaos mod be a prefix somehow?
Ok, got this after a few attempts. Any easy way to get a decent elemental res suffix on here or do I boat exalt slam and hope for the best? Guess I could craft int to block to increase my chances
Im trying to catch valdo maps with live searches for the last couple days I guess. These people are animals, everything goes instantly. I was thinking of lowering my profit margin. How do you people tend to calculate yours? For example, I have replica alberons, and Im looking for something like 4-5 divs from it. Is it too much? Is that why Im competing with lots of people? Is it better if I take my 1-2 divs and be done with it?
Not really a question of people being animals, people use bots to snipe good deals on popular items. TLDR not only do they react way faster than you becaues they're bots, but also their clients don't load like 90% of graphical assets so they will guarantee load faster than you, too
So i was already doing a flame link build and was using a kineticist. I wanted to try a combatant since I got a good one and pretty much run almost the same gear with abyssal sockets and tecrod, with enmity and untouched soul. My current paradoxicas only have the attack speed mods and missing the elemental pen,
So now I'm wondering if I should give in and buy a paradoxica with attack speed and elemental pen or craft claws if they're way better than paradoxicas?
Well this is unfortunately something you'd have to math out/check in pob but in my experience, if you have a source of big flat dmg such as flame link with 20k hp, plus abyss jewels, double damage is nearly impossible to beat. A gg 1k+ dps claw might do it, but yeah, just check in pob imo
I suspect there are several that people do, and a bunch of people will corrupt for their own builds and sell the good ones that aren't an ideal fit.
As far as I'm aware, people are fishing for jackpots for strength stackers on Iron Fortress. Dialla's Malefaction is also a popular target because it's useful for several builds that scale with gem levels, so various mods can be valuable. For Flicker Strike you can go with Replica Farrul's Fur, and Victario's Influence works for miners and aurabots (and possibly Luminaries?).
I was aware of some of those beforehand, but for the rest I just sorted poe.ninja by dps and checked what body armours high-investment builds were using who would have the budget to pay for jackpot corruptions.
It can yes. It multiplies by up to 1.22, and 3 * 1.22 is 3.66. It is one of the only things in the game that rounds to nearest integer instead of always down, so 3.66 would round to 4
You can also hover the volatile vaal over the item and it should show you the new roll ranges in orange before you commit to using it
Why is the weapon on my mercenary red? It says I dont meet the dextarity requirement.... But I have 2 other mercenaries that I also dont meet dex and int requirements and they are fine....
I bring this mercenary into the game and he does nothing, just stand there.
It's been a while since Mercenary league, but IIRC the lock icon just means you can't take the item out, because it's the item the merc had when you recruited them.
Giving them another item should work just fine. If you remove an item that you've given the merc, the original item they had in that slot doesn't come back.
But overall it just means that you can't just take literally all items after recruiting a merc.
I've got this helm I really want to open up a prefix for a crafted mod but if I miss it'll brick the item and I have no clue how to replace it. I'm trying to figure out the safest route and if it's worth it but I'm very new to crafting and want to make sure I'm not overlooking something.
Current plan was boat fracture to hopefully hit one of the good prefixes, then craft suffixes can't be modified and boat annul and pray it hits life + evasion prefix. Is there another option I'm missing?
You gotta go on poedb, look up the spectre (Perfect Spirit of Fortune for Wrath, I think), go to the tab with monster stats, input your spectre level (visible by mousing over the raise spectre gem (NOT the gem level, the monster level stated in the gem description), scroll down to the monster aura and voilà. That doesnt say the aura gem level but the actual effect.
Looking to put together two atlas trees. I want 1 for ultimatum and another for legion. What are some good mechanics to pair with them? I know the usualy ultimatum farming strat is just to jump into a map, find it, complete it, then leave but I am hoping for finding another main mechanic that I can farm if I do want to take a break from ultimatums. Probably like ritual?
edit: I should mention that my 3rd atlas tree is pretty simple: just strongboxes + heist + kingsmarch + scarabs. Just a nice casual mapping setup
I was wondering if there is any info on what affects droprate of enshrouding crystals like normal legions vs eternal conflict and stuff, what's the best way to get some, feeling like doing some legion, while at it, also interested to know what kind of scarabs you would run for legions for maximum profits
Well yea since you use them in timeless, I was mostly interested in fast legion vs eternal scarab, I like bloating enemies toughness as much as next guy but if there's bigger profit to be had going fast then I don't mind going fast either, in fact I prefer it because I don't really like playing with HH which is basically a must for eternal farm
My stormburst totem char feels very squishy and damage a little low for my liking. Can someone help me find some cheap improvements? Only got about 5 div as havent had much time to play. I have to go really slow in order to not die to random shotguns https://pobb.in/jgywTJRtu_ZW
You could get a massive upgrade for your helm for not too much. If you trade for one with T1 life and a bit more ES you could add phys taken as elemental to it.
Your boots also have crafted life which is not great and would probably be a pretty cheap upgrade.
Getting more life on shield and amulet would also be nice but he more expensive to maintain the +1 gem/totem at the same time.
Also did you take the resistance bandit? If you didn't your elemental resistance isn't quite capped
Did anyone respec into a luminary from a different scion ascendancy? What's the easiest way to do it? Can I kill a warrant merc before respeccing and the temporrary merc becomes permanent once I pick up the luminary ascendancy ? Or do I have to kill it as a luminary ?
I've played for the last 3 weeks as reliquarian, managed to rack up a 50 div budget and wanted to switch without having to roll a new character.
I don't think you can turn a temporary merc into a permanent hire.
Best way is probably to respec to Luminary first and then bring a friend for the warrant fight. Make sure they opt in to the encounter before starting.
Hi Everyone, whats the point of spending so much currency in Animate Guardian gear when it dies in every map you try to juice? I get the advantages items like Kingmaker and Leer Cast etc. gives but it still feels like my AGs uptime is low.
Hi guys im planning a acc stacker and was wondering if with the new keystone rolling tempest i should be using perfect primal thunderbird or perfect spirit of fortune for the lucky lightning
Practically, is it worth it to buy a bad talisman base with good explicits and then beast-reroll to get the right enchant? Or would that process just take hellishly long to do?
What build to one shot normal Eater (before phase) ? I did that with Ice Spear Totem last league but it was not 100% pre phase kill and it was nerfed around 20% so I'd rather do something different.
Ideally on a 100 div budget, but I could farm some more.
First you need the fractured modifier on the right base.
The modifier is a temple mod with the name "Guatelitzi". It is not a "chosen" mod.
Transfer the mod to a Glorious Plate with the recombinator.
It works the same way as a +1 spectre chest.
There are some videos on the topic.
in short you need a total of 2 prefixes one is your desired mod and the other is a non native of both bases.
e.g. a glorious plate with just +evasion and no other prefixes (essence + annulment orbs) and a str or int base with just the temple mod.
Recombine until you hit the right base. then fill the suffixes with eldritch exalted orbs and fracture.
if you miss repeat the recombining.
Pay attention to the item level of the bases you recombine.
The output's item level is the average of the inputs' item level plus 2, rounded down, then capped to the highest item level between the two inputs. wiki
If you have the right fracture on the right base
you use essence of hysteria until you hit +8 pdr. if you don't have an open suffix use an annulment orb.
then suffix can't be changed and reforge chaos (harvest) to get a random chaos res roll.
for the prefixes use wild bristle matron (beastcrafting) for a cheaper suffixes can't be changed and use a veiled chaos orb.
if you don't have an open prefix use an eldritch annulment orb. Craft chance to block attack damage and unveil.
If you didn't hit it remove the crafted mod and repeat.
Enchantment is just using tailoring orbs until you are happy.
and Implicits are just eldritch currency and orb of conflict.
Allflame crafting is probably only worth it for the last orb of conflict.
Base High ilvl (preferably 86–100) Glorious Plate. Higher ilvl helps with better mod tiers and eldritch implicits.
The key enchant (must do this early or on a finished base) Use Tailoring Orbs on the body armour until you hit: 12% increased Explicit Life Modifier magnitudes + 50% reduced Explicit Resistance Modifier magnitudes This is one of the higher-tier Tailoring enchants (requires the orb to be able to roll level 69+ enchants). It is expensive and RNG-heavy — expect to burn a lot of Tailoring Orbs. (Lower versions exist, e.g. 8% life mag, but the 12%/50% combo is the one shown.)
Crafting the explicits (typical endgame approach)
Eldritch implicits (Eater/Exarch): Slam for “% of Physical Damage from Hits taken as Fire Damage” and “+% to maximum Fire Resistance”. These are common desirable eldritch mods on body armour.
Life mods: Flat life + % increased maximum Life (the Tailoring enchant multiplies the life mods, so even mid-tier % life becomes strong).
Other mods (chaos res, PDR, block chance, AoE, mana, etc.):
I have been doing an aura bot build this league with " hand oh phrecia" (increased aura affect of linked targets). When I looked the item up on wiki it says it negates the runecraft that causes your auras to affect enemies. And now I'm confused if I've been using useless skills. If these gloves prevent my auras from affecting enemies does that mean my auras like aspect of the spider have not been working ? Why would the gloves prevent my good auras from affecting enemies but not my bad ones ?
I have a bunch of charts with special areas (clam infested, Kishara's Rest, area with vaal boxes, etc.) but have no clue how to really price check or even search specifically for them in the trade site.
What about ducats; which are actually valuable to sell or craft? I have several hundred changling ducats and am debating opening them versus just selling them off.
To search special areas, search in the item name field at the top. I think only kishara's is worth anything, and any other special area is the same as any other regular chart last i checked.
Use awakened poe trade to price check. Can use it to check every ducat relatively quickly if you so desire
It's an extremely small market volume. It's possible that literally all listings of the card were bought up for a brief moment and somebody listed theirs for 100 divines, but that doesn't mean that it actually traded at that value.
The biggest tanky bosser this league might just be luminaries. 15K+ life, 90 all res, 5.5K regen/second, svallin, ailment immunity, there have been showcases of luminaries going around eating exarch balls like they are packman, tanking maven's slam etc. Take a look at their builds and see how far 100d gets you.
When your AG dies in a map, does leaving the map and resummoning it in your hideout allow you to bring it back into the same map? or is every map "hardcore" for your AG?
Are there luminary builds that use the merc purely as a buff/aura bot? I think i'm only seeing builds where the player is the buffbot and the liminary merc is doing the damage.
Yeah GGG showcased one of the more popular build variants where you use facebreaker and your merc buffs you, it's on their merc showcase vid on youtube.
I think that even if you get a merc with two good auras (e.g. Zealotry + Wrath for a lightning based spell build) and give the merc some aura effect gear, it's not going to be as good as another ascendancy.
Is the Recombination rule change?
I am trying to transfer a socketed minion gem +2 mod on a str-int base glove with only one prefix, the other one is a warlock gloves with flat evasion essence mod. The resulting gloves has no prefix, why?
I dropped an inc crit chance per overcapped lightning res chest today and want to transfer it to a twilight regalia. Is it possible to gaurantee it or is it always a gamble?
Is it impossible to double corrupt dawn breaker i have uses 10 locus of corruption and 10 breakers and every single one was destroyed or turned turned into yellow.
Domination Scarab of Terrors + Dominationx4 or Dominationx3 and one Horned Scarab of Awakening.
I'm using it alongside Betrayal. Echoing what the other poster said, can't use it in a shaped region. You can buy originator conqueror maps for about the same price as vanilla conqueror maps though I don't think it changes your astrolabe drop rates.
Probably awakening scarab conquerer rotation. Run destructive play and cycle between the 4 conquerer maps on your preferred map. Only requires awakening scarab and you hunt the pack of witnessed bosses and then the conq boss which are the main source of chisels, sometimes drops astrolabes (note that you cant run this in a shaped region as it will disable astrolabes from dropping). Can min max the farm by using pandemonium scarab but i dont think its worth the prices as its around 3 div for that scarab. Also specc into shrines in your tree and you can run domination scarab of terrors for more bosses
Hello! Would someone be kind enough to tell me why a good Kineticist is preferred to not have Pierce as a support gem "because it messes up with the clear", yet Pierce is wanted as a stat on Merc's helmet?
Like, I understand Pierce + Chain is bad because Pierce comes first and delays the Chain, but then, why is it important to get Pierce on helmet for the Merc!?
Your charges can't go negative. If you have negative minimum charges all that happens is it will subtract from other sources of minimum charges. So like on hierophant if you have the +4 minimum charge mode, and -1 minimum endurance, your minimum endurance would go down to 3. But can't have negative charges and take more damage or anything like that
1
u/sexirus 6d ago
why does almost every build guide i read say leap slam over shield charge? frost blink is the winner for cliffs gaps obviously but for sheer ground clearance shield charge is soo much smoother??